00zero00 Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (8, 0, D:1) a +0 scale mail (15, -2, D:1) a +0 dagger (16, -2, D:1) a +0 dagger 2 stones (21, 7, D:1) a +0 quarterstaff (26, 27, D:1) a +0 whip 3 stones (28, 12, D:1) a +0 sling (35, 20, D:1) a +0 dagger (40, -13, D:1) a +0 ring mail (40, -2, D:1) a +0 short sword (40, 11, D:1) a +0 mace (41, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 5 stones (11, 25, D:2) a +0 short sword (19, 8, D:2) a +0 dagger (29, 30, D:2) a +0 leather armour (42, 18, D:2) 4 stones Level 3 of the Dungeon [Shop] Gele Doe's General Store a scroll of immolation (40 gold) a +0 robe (7 gold) a scroll of fear (40 gold) a wand of light (8) (336 gold) a scroll of fear (40 gold) a scroll of brand weapon (95 gold) a scroll of torment (95 gold) a potion of brilliance (40 gold) [Shop] Woro Tier's Book Shop a book of the Sky (572 gold) a manual of Polearms (1040 gold) Ydusu's Compendium of the Sea (468 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fulminant Prism Conjuration/Hexes 4 c - Disjunction Translocation 8 the Spellbook of the Wyrd and the Wayfarer (468 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Summon Forest Summoning/Translocation 5 c - Enfeeble Hexes 7 a book of Conjurations (260 gold) a book of the Earth (468 gold) [Shop] Omuor's Book Shoppe the Essays on the Septic Volley (448 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Alistair's Intoxication Transmutation/Poison 5 c - Starburst Conjuration/Fire 6 a manual of Throwing (1120 gold) Great Wizards, Vol. VII (420 gold) a book of Necromancy (336 gold) a book of Party Tricks (224 gold) a Young Poisoner's Handbook (280 gold) a Young Poisoner's Handbook (280 gold) a Trismegistus Codex (364 gold) a book of Misfortune (504 gold) the Excursus on Ashes and Congelation (560 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Ignition Fire 8 [Shop] Wulo's Book Emporium a book of Air (220 gold) a book of Lightning (340 gold) the Vellum of Flaming Gases (320 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Sticky Flame Conjuration/Fire 4 c - Plasma Beam Fire/Air 6 a book of Weapons (280 gold) a book of Spectacle (400 gold) a book of Flames (280 gold) a There-And-Back Book (300 gold) a book of the Dragon (460 gold) a book of Power (420 gold) an Everburning Encyclopedia (360 gold) a book of Spatial Translocations (180 gold) (0, 0, D:3) a +0 leather armour (13, -15, D:3) a +0 whip (13, -14, D:3) a +0 robe a +0 dagger (15, -16, D:3) a +0 flail (17, -15, D:3) a +0 dagger (25, 20, D:3) a +0 club (25, 22, D:3) a +0 trident 2 boomerangs (31, 8, D:3) the +1 sling "Vixtuobe" {speed, rN+} rN: It protects you from negative energy. a +0 leather armour a +0 mace (37, -17, D:3) a +0 whip (39, 1, D:3) a +0 robe (44, 10, D:3) a +0 ring mail (53, 4, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, 0, D:4) a +0 pair of boots (2, 3, D:4) a wand of light (2) (3, -8, D:4) a wand of roots (10) (11, 2, D:4) 3 stones (16, -6, D:4) the +1 dagger "Tawkyid" {freeze, *Noise rN++ Will- Str+2} Str: It affects your strength (+2). rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. Will: It decreases your willpower. (30, -2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, 20, D:5) the dreamshard necklace {*Dream Drain} [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. (12, -12, D:5) an iguana corpse (skeletalised by now) (16, -12, D:5) 7 stones (26, -8, D:5) an adder corpse (32, -1, D:5) a poisoned dart (33, -2, D:5) a poisoned dart (35, -3, D:5) a +0 giant club an ogre corpse (38, -14, D:5) a +0 robe (42, 0, D:5) 6 stones (55, -24, D:5) a +0 ring mail