Absurdism Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 whip (6, 0, D:1) a +0 ring mail 12 stones a +0 club a goblin corpse (skeletalised by now) (9, -34, D:1) a bat corpse (skeletalised by now) (10, -18, D:1) a +0 club (17, -25, D:1) a +0 ring mail (18, -17, D:1) a +0 whip (20, -24, D:1) a +0 dagger (20, -21, D:1) a +0 club (22, 5, D:1) a +0 pair of boots (27, -3, D:1) 6 stones (27, -2, D:1) a +0 dagger (32, -2, D:1) a +0 leather armour (39, -25, D:1) a +0 whip 5 stones (44, -19, D:1) a +0 leather armour (46, -39, D:1) a maw talisman (51, -4, D:1) 3 stones (51, -3, D:1) a +0 short sword (53, -29, D:1) a +0 dagger (53, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 gold pieces (1, -14, D:2) a potion of curing (1, -8, D:2) a worm corpse (1, -6, D:2) a bat corpse