Absurdism Level 1 of the Dungeon (7, 7, D:1) a +0 club (16, 21, D:1) a +0 ring mail (23, 29, D:1) a +0 robe (28, 1, D:1) a +0 short sword (34, -17, D:1) a +0 mace (35, 10, D:1) a +0 dagger (42, -1, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a rat corpse (2, -27, D:2) a +0 dagger (6, 7, D:2) a +0 club (7, 7, D:2) a +0 scale mail (8, -32, D:2) a ball python corpse (9, -30, D:2) a +0 dagger (12, -15, D:2) a +0 spear a gnoll corpse (skeletalised by now) (12, -6, D:2) a staff of alchemy (15, -8, D:2) a +0 whip (18, -22, D:2) a +0 dagger 5 stones (20, -31, D:2) a stone (20, -26, D:2) a staff of cold (20, -13, D:2) a +0 cloak (24, -31, D:2) a rat corpse (skeletalised by now) (33, -34, D:2) a +0 long sword (36, -2, D:2) a +0 sling (41, -4, D:2) a +0 dagger (42, -22, D:2) a +0 ring mail (42, -20, D:2) a +0 club a +0 sling