Dungeon Crawl Stone Soup version 0.31-a0-177-g4aa6249778 (webtiles) character file. Game seed: 995010732213007158 8 Aspara the Grave Robber (level 2, 0/15 HPs) Began as a Vampire Necromancer on June 19, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (285 turns). Aspara the Grave Robber (Vampire Necromancer) Turns: 285, Time: 00:00:52 Health: 0/15 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + c - +0 pair of boots Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to affect: 88%) The jackal writhes in agony. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 88%) The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal bites you but does no damage. You have reached level 2! The jackal barely misses you. The jackal bites you. You die... #.# ##.#####.####### #.# #...# #)# #.####...####.# #.##.......##.# #.............# ######.......#### #........>.### ##.######...## ### #...Z.h@..##.## ##.#####.............######## #........#####.#............. ##.####### #.#..#..######## #.# ##...#.########## #.# #...............# #.# #......########.# ####.# #....### #.# #....# ##.#.# #####.# You could see a jackal (ally target) and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 jackals (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aspara the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 2/15 MP: 0/5 285 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Necrotise || 14 Ability: Exsanguinate || 1 Armour: Robe || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 280 | 5 | 0 | 206 | 1 | 285.0 | Dungeon | 285 | 280 | 5 | 0 | 206 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts