Azelaic Level 1 of the Dungeon (5, 18, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, 30, D:1) a +0 robe (12, 31, D:1) a +0 mace (15, 14, D:1) a jackal skeleton (18, 18, D:1) a jackal skeleton (18, 21, D:1) a jackal skeleton (24, 30, D:1) a frilled lizard skeleton (24, 31, D:1) a +0 club a kobold skeleton (28, 20, D:1) 5 stones (33, 8, D:1) 4 stones (45, 3, D:1) a +0 dagger 2 stones (46, 3, D:1) 2 stones a kobold skeleton (46, 32, D:1) a frilled lizard skeleton (47, 32, D:1) a hobgoblin skeleton (49, 33, D:1) a quokka skeleton (55, 13, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (3, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 9, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (6, -10, D:2) a +0 ring mail (20, -15, D:2) a +0 dagger (25, -3, D:2) a +0 sling (28, 29, D:2) a rat corpse (skeletalised by now) (35, 23, D:2) a ball python corpse (skeletalised by now) (46, -17, D:2) a rat corpse (skeletalised by now) (47, -16, D:2) a +0 short sword a book of Unlife (50, 11, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Kyatsu's Assorted Antiques a potion of curing (87 gold) the +0 leather armour of Picix {Rampage +Blink rN+} (585 gold) rN+: It protects you from negative energy. +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (58 gold) the +9 war axe of Diptu {speed, *Rage rC+ Stlth+} (2035 gold) rC+: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. a +3 ring mail of positive energy (667 gold) a scroll of poison (116 gold) (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 32, D:3) a +0 scale mail (6, 45, D:3) a +0 mace a +0 chain mail the human skeleton of Terence (18, 19, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (22, 22, D:3) a hobgoblin corpse (skeletalised by now) (25, 25, D:3) a +0 club (32, 13, D:3) a ball python skeleton (39, 4, D:3) a +0 club a +0 robe a goblin skeleton (39, 8, D:3) a +0 club a +0 ring mail an orc skeleton (40, 25, D:3) a +0 hammer (42, 26, D:3) a +0 cloak (45, 17, D:3) a +0 dagger a goblin skeleton (49, 6, D:3) a ball python skeleton (52, -5, D:3) a +0 pair of boots (53, 1, D:3) 5 stones (56, 39, D:3) a +0 hand axe (63, -3, D:3) a +0 dagger a +0 robe an orc skeleton (63, 2, D:3) a +0 dagger a +0 robe (64, 1, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (65, 10, D:3) a +0 buckler (66, -4, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -31, D:4) a +0 cloak (17, 4, D:4) a +0 giant spiked club (18, -6, D:4) a +0 robe (38, 0, D:4) a jackal skeleton (39, -16, D:4) a hound skeleton (39, 1, D:4) a jackal skeleton (40, -17, D:4) a +0 dagger a kobold skeleton (52, 17, D:4) a +0 pair of boots (53, 2, D:4) a +0 club (54, 2, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (3, 31, D:5) a hound corpse (skeletalised by now) (8, 47, D:5) a +0 long sword (12, 5, D:5) a +0 scimitar (18, 30, D:5) 8 stones (20, 37, D:5) a +0 long sword (25, 20, D:5) a +0 orcbow a centaur skeleton (25, 21, D:5) a +0 robe (28, -1, D:5) a +0 shortbow a centaur skeleton (31, 6, D:5) an adder skeleton (32, 6, D:5) a water moccasin skeleton (33, 6, D:5) a +0 dagger a +0 chain mail an orc skeleton (33, 43, D:5) a +0 buckler (41, 38, D:5) a hound skeleton (43, -2, D:5) a ring of flight (48, 38, D:5) a +0 falchion (51, 13, D:5) a gnoll skeleton (52, 12, D:5) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (53, 11, D:5) a +0 trident a +0 ring mail (57, 3, D:5) a +0 club a gnoll skeleton (66, 49, D:5) the +2 leather armour of the Sailor {Str-2 Int-2 Slay+5 SInv} Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (14, -9, D:6) a +0 pair of boots (18, 23, D:6) a +0 mace (23, 12, D:6) a stone (24, -1, D:6) a bullfrog corpse (skeletalised by now) (27, 8, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (27, 9, D:6) a +0 giant club an ogre corpse (skeletalised by now) (28, 9, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (2, -24, D:7) a +0 pair of gloves (7, 15, D:7) a +0 whip (8, 18, D:7) a +0 flail (9, 18, D:7) a +0 scimitar a +0 plate armour (10, 18, D:7) a +0 flail a +0 leather armour (11, 20, D:7) a +0 short sword (22, -9, D:7) a +0 giant spiked club (25, 9, D:7) a +0 robe (26, 12, D:7) 5 stones (26, 15, D:7) a +0 robe (26, 16, D:7) a +0 robe (27, 15, D:7) a +0 robe a +0 dire flail a +0 robe a +0 short sword (34, -20, D:7) 4 stones (39, -14, D:7) a +0 falchion a +0 dagger a +0 robe an orc skeleton an orc skeleton (40, -12, D:7) a +0 hand axe an orc skeleton (42, 20, D:7) an iguana skeleton (45, 19, D:7) a hound skeleton (47, -1, D:7) a +0 giant spiked club a +0 giant club (50, -2, D:7) a steam dragon skeleton (56, 21, D:7) a +0 club a +0 ring mail an orc skeleton (56, 22, D:7) a +0 club a +0 leather armour (56, 23, D:7) a +0 club (56, 24, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +4 dagger (1, -1, D:8) a +0 robe a +0 dagger (1, 0, D:8) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (9, 13, D:8) a +0 leather armour a +0 falchion a +0 flail (9, 14, D:8) a +0 plate armour a +0 long sword (10, 15, D:8) a +0 hand axe (11, 16, D:8) a +0 ring mail (15, 1, D:8) 5 stones (20, 21, D:8) a +0 ring mail (23, -5, D:8) a yak corpse (skeletalised by now) (24, -5, D:8) a yak corpse (skeletalised by now) (24, 0, D:8) a +0 war axe (25, -5, D:8) a yak corpse (skeletalised by now) (26, 21, D:8) 7 stones (30, 5, D:8) a +0 ring mail (32, 5, D:8) 3 stones (35, 15, D:8) a +0 dagger (36, -5, D:8) a +0 spear (36, -4, D:8) a +0 club (37, -5, D:8) a +0 spear (37, -4, D:8) a +0 spear (38, -5, D:8) a +0 spear (39, -7, D:8) a +0 whip a gnoll skeleton (39, -6, D:8) a +0 halberd (39, -3, D:8) a +0 scale mail a +0 trident (45, 8, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a wyvern corpse (skeletalised by now) (4, -19, D:9) 4 stones (5, -24, D:9) a +0 short sword (6, -24, D:9) a +0 flail a +0 scale mail a +0 glaive a +0 chain mail a +0 club a +0 ring mail (7, -24, D:9) a +0 flail (11, -14, D:9) 7 stones (11, -8, D:9) a +0 leather armour (18, -42, D:9) a +0 dagger (23, -27, D:9) a +0 club (24, -28, D:9) a +0 club (25, -43, D:9) a +0 chain mail (25, -28, D:9) a +0 plate armour a +0 short sword (26, -28, D:9) a +0 hand axe a +0 hand axe an orc skeleton (26, -15, D:9) a +0 dagger (28, -35, D:9) 5 stones (31, -40, D:9) a +0 leather armour (55, -16, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, -5, D:10) 5 stones (3, -2, D:10) a +0 dagger a +0 robe (3, 0, D:10) a +0 dagger a kobold skeleton (3, 1, D:10) a +3 long sword a +0 robe (4, 0, D:10) a +2 short sword a +0 robe a +0 falchion a +0 robe a +0 morningstar a +0 robe (4, 2, D:10) a +0 war axe of venom a +0 giant club of venom a +5 dire flail a +2 scimitar a +3 flail a +1 short sword of venom a +1 hand axe of venom a +0 robe (16, -27, D:10) a +0 battleaxe (16, -22, D:10) a +0 shortbow (17, -21, D:10) a +0 war axe a +0 dagger (18, -22, D:10) a +0 hand axe an orc skeleton (18, -20, D:10) a +0 short sword an orc skeleton (18, -9, D:10) a +0 mace (26, 3, D:10) a +0 short sword (36, -1, D:10) a +0 falchion a +0 ring mail (36, 0, D:10) a +0 hand axe a +0 dagger a +0 robe (37, 0, D:10) a +0 short sword a +0 trident an orc corpse (skeletalised by now) (43, -26, D:10) a +0 orcbow (49, -14, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (0, 6, D:11) 4 atropa-tipped darts (1, 1, D:11) a yak corpse (skeletalised by now) (2, 0, D:11) a yak corpse (skeletalised by now) (21, 2, D:11) the +0 ring mail of the Several Friars {-Tele rElec rN+++ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (28, -3, D:11) a komodo dragon corpse (skeletalised by now) (29, -6, D:11) a +0 flail a +0 robe an ogre corpse (skeletalised by now) (44, 8, D:11) a +0 whip a +1 battleaxe of draining a +0 chain mail a gnoll corpse a human corpse (45, 8, D:11) a +0 spear a +4 scale mail a +0 spear a +1 flail of protection a +0 halberd a gnoll corpse a gnoll corpse (47, 4, D:11) 4 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (14, -25, Lair:1) a +0 scale mail (22, 7, Lair:1) a bullfrog skeleton (26, -6, Lair:1) a cane toad skeleton (33, -7, Lair:1) the +3 robe of Uramiuc {rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. (41, 14, Lair:1) a ring of magical power a +0 cloak a +0 robe a +0 spear (42, 3, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) an elephant corpse (skeletalised by now) (1, -1, Lair:2) an elephant corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (2, -1, Lair:2) a wolf corpse (skeletalised by now) an elephant corpse (skeletalised by now)