Beluga Level 1 of the Dungeon (8, -3, D:1) a +0 robe (11, -10, D:1) a +0 rapier (17, -9, D:1) a +0 dagger (17, -6, D:1) a +0 whip 5 stones (17, 17, D:1) a +0 spear (18, 23, D:1) a +0 ring mail (23, 19, D:1) a +0 dagger a +0 club (32, -5, D:1) a +0 club (33, 6, D:1) a +0 club (35, 10, D:1) 4 stones (38, -8, D:1) a +0 dagger Level 2 of the Dungeon (16, 5, D:2) a +0 rapier (18, 25, D:2) a +0 robe (22, -16, D:2) a +0 club 4 stones (22, -5, D:2) a +0 robe (23, -6, D:2) a +0 short sword (30, 9, D:2) a +0 club (30, 17, D:2) a +0 ring mail (30, 19, D:2) a +0 club (36, 22, D:2) a +0 hand axe (54, 3, D:2) a +0 whip 2 stones (55, 17, D:2) 7 stones Level 3 of the Dungeon (9, -11, D:3) 6 stones (13, -15, D:3) the +4 leather armour of Hahicvad {Harm Fly rElec Will+} rElec: It insulates you from electricity. Fly: It grants you flight. Harm: It increases damage dealt and taken. Will: It increases your willpower. (unseen) (15, -29, D:3) 3 poisoned darts (15, -18, D:3) a potion of heal wounds (16, -14, D:3) 8 gold pieces (17, -14, D:3) the +7 Throatcutter {drain, coup de grace} (unseen) (17, -12, D:3) a ring of fire (21, 6, D:3) a +0 falchion a +0 scale mail a +0 dagger (41, 8, D:3) 3 stones (45, 6, D:3) a +0 sling (49, -3, D:3) 7 stones