Dungeon Crawl Stone Soup version 0.31-a0-1093-gadecf4124d (webtiles) character file. Game seed: 8757992447433735705 144 Bizboz the Magician (level 5, -1/35 HPs) Began as a Djinni Ice Elementalist on Nov 29, 2023. Slain by a human zombie (5 damage) ... in an ossuary. The game lasted 00:11:58 (2567 turns). Bizboz the Magician (Djinni Ice Elementalist) Turns: 2567, Time: 00:11:58 Health: -1/35 AC: 3 Str: 7 XL: 5 Next: 51% Gold: 98 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . e - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 98 gold pieces. Inventory: Hand Weapons d - a +0 whip e - a +0 short sword (weapon) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Wands h - a wand of flame (37) j - a wand of mindburst (7) Scrolls c - 4 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} g - a scroll of fear {unknown} i - a scroll of poison {unknown} k - a scroll of immolation {unknown} Potions l - a potion of brilliance {unknown} Skills: + Level 2.1 Armour + Level 3.4 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 7% 3 c - Ozocubu's Armour Ice 20% N/A 7% 3 d - Summon Ice Beast Ice/Summ 20% N/A 22% 4 e - Apportation Tloc 40% N/A 2% 1 f - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 3 runed translucent doors, Lymetel's ghost, amateur DEHu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The human zombie closely misses you. The rat zombie barely misses you. The searing ray hits the rat zombie! You destroy the rat zombie! * * * LOW HITPOINT WARNING * * * The human zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - human zombie Aim: a human zombie (lightly damaged, 84% to hit) The searing ray hits the human zombie. The human zombie is lightly damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The human zombie closely misses you. The rat zombie closely misses you. The searing ray misses the human zombie. * * * LOW HITPOINT WARNING * * * The human zombie hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The rat zombie misses you. You feel better. The human zombie misses you. The rat zombie barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (lightly damaged, 84% to hit) The searing ray hits the human zombie! The human zombie is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The human zombie hits you. You die... .................. .................. .................. ##.....Z......... .##...Z...Z....... .......ZZ......... .................. ........#####..... ..........@Z...... .........Z∩....... ################## You could see a rat zombie and a human zombie. Vanquished Creatures Ijyb (D:3) A mummy (Ossuary) 4 adders A worm (D:2) 5 ball pythons 10 endoplasms 5 giant cockroaches 7 hobgoblins A quokka (D:1) 4 bats 6 frilled lizards 2 gnoll zombies (Ossuary) 4 goblins 6 goblin zombies A jackal zombie (Ossuary) 6 kobolds A quokka zombie (D:4) 5 rats 2 rat zombies (Ossuary) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bizboz the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Bizboz set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 246 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 552 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 552 | D:1 | Learned a level 1 spell: Apportation 555 | D:1 | Reached skill level 1 in Armour 1138 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1269 | D:2 | Found a runed translucent door. 1270 | D:2 | Noticed Crazy Yiuf 1592 | D:3 | Found a runed translucent gate. 1593 | D:3 | Found a runed translucent gate. 1595 | D:3 | Found a runed translucent gate. 1812 | D:3 | Noticed Ijyb 1819 | D:3 | Killed Ijyb 1820 | D:3 | Reached XP level 5. HP: 13/35 MP: 0/0 1820 | D:3 | Learned a level 2 spell: Searing Ray 2061 | D:3 | Identified the +4 leather armour of Wrong Decisions {rPois | rF+++ rN+ Int-2} 2062 | D:3 | Noticed Lymetel's ghost (amateur DEHu) 2520 | D:4 | Found a sand-covered staircase. 2533 | Ossuary | Entered an ossuary 2564 | Ossuary | HP: 1/35 [human zombie (4)] 2567 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_rooms, basic_altar, nrook_uturn, nicolae_titane, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, biasface_ghost_orc_armoury, uniq_ijyb D:4: kennysheep_the_goblin_king, layout_basic, grunt_temple_overflow_open, enter_ossuary_4, kennysheep_windowed_goal Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 2 | 2.1 Dodging | 3 | 3.4 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Transmutations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Poison Magic | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Short sword | 5 | 4 || 9 Cast: Freeze | 49 | 33 || 82 Frozen Ramparts | 2 | 3 || 5 Searing Ray | | 10 || 10 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 19 | 29 || 48 Dodge: Dodged | 33 | 31 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2565 | 2528 | 37 | 0 | 1537 | 5 | 513.0 | Dungeon | 2531 | 2494 | 37 | 0 | 1537 | 4 | 632.8 | Ossuary | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 971 daAuts D:1: 951 daAuts D:2: 573 daAuts D:4: 34 daAuts Ossuary: 33 daAuts