Bizboz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 robe (9, 17, D:1) a +0 dagger (10, 1, D:1) a +0 leather armour (29, 8, D:1) a +0 dagger (29, 25, D:1) 5 stones (30, 0, D:1) a +0 chain mail (32, 31, D:1) 3 poisoned darts (40, 23, D:1) a +0 club (56, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (11, 19, D:2) a +0 plate armour (12, 10, D:2) a +0 dagger (20, 5, D:2) a +0 spear (22, -15, D:2) a +0 ring mail (22, -12, D:2) a +0 club (25, 8, D:2) a +0 short sword (26, -3, D:2) a +2 spear of distortion (32, 21, D:2) a +0 club (42, 20, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) the +1 buckler "Yskoanni" {^Drain rElec Stlth+} rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (3, -35, D:3) a +0 short sword (29, -44, D:3) a +0 short sword a +0 scale mail (36, -31, D:3) a +0 robe (36, -18, D:3) 2 stones (38, -48, D:3) a +0 club (45, -17, D:3) a +0 flail a +2 leather armour of cold resistance (47, -35, D:3) 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) a +3 flail (5, 25, D:4) a +0 dagger (8, -10, D:4) a +0 robe (12, 17, D:4) a +0 dagger 2 stones (16, 11, D:4) a +0 spear of venom (16, 17, D:4) a +0 leather armour (19, 8, D:4) a +3 flail of protection a +0 chain mail (19, 22, D:4) a +0 ring mail (20, 6, D:4) a +0 war axe (25, 5, D:4) a +0 flail 3 boomerangs (31, 4, D:4) a +0 club a +0 leather armour (40, 13, D:4) a +0 club (43, 9, D:4) a +0 spear (43, 21, D:4) a +0 club a +0 club (45, -5, D:4) a +0 dagger (45, 21, D:4) a +0 club (45, 38, D:4) a +0 short sword (46, 15, D:4) a +0 robe (53, 8, D:4) 5 curare-tipped darts (60, 19, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +4 quarterstaff of chaos a +0 cloak (0, 33, D:5) a +0 spear (2, 2, D:5) a +0 hammer (3, 33, D:5) a +0 war axe (8, 34, D:5) 9 stones (20, -4, D:5) a +0 club (20, 28, D:5) a book of Sloth (21, -4, D:5) a +0 falchion (22, -3, D:5) a +0 leather armour a +1 heavy falchion (23, -2, D:5) a +1 short sword of freezing a +0 club a +0 dagger (23, -1, D:5) a book of Vapours a +0 giant club (24, 0, D:5) a +0 whip (25, 1, D:5) 4 javelins (27, 26, D:5) a +0 falchion (30, 1, D:5) a +0 leather armour a +0 whip (34, 3, D:5) a +0 halberd a +0 flail (34, 7, D:5) a +0 whip (38, 12, D:5) a +0 dagger (40, 11, D:5) a +0 robe a +0 long sword (40, 15, D:5) a +0 whip (44, 30, D:5) a +0 ring mail (46, -7, D:5) a book of Geomancy Level 6 of the Dungeon (0, 0, D:6) 5 stones (1, 43, D:6) a +0 flail (2, 11, D:6) a +0 leather armour (2, 43, D:6) a +0 dagger a +0 hand axe (3, 44, D:6) a +0 dagger (16, 29, D:6) a +0 whip (28, 56, D:6) 8 stones (29, 43, D:6) a +2 spear of freezing (38, 39, D:6) a +0 robe (39, 28, D:6) a +4 flail a +0 robe (46, 42, D:6) a +0 dagger a +0 robe (46, 43, D:6) a +0 flail a +0 mace (46, 58, D:6) 4 boomerangs (49, 31, D:6) a +0 dagger of protection a +0 robe (55, 2, D:6) a +1 short sword of electrocution a +0 ring mail (55, 3, D:6) a +2 dagger of speed a +0 robe of willpower (62, 52, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (7, -10, D:7) a +0 scale mail (28, -7, D:7) a +0 scale mail (29, -8, D:7) 2 stones (32, -1, D:7) a +0 robe (50, 8, D:7) a +0 robe a +0 mace (51, 5, D:7) a +0 robe a +2 great sword (51, 8, D:7) a +0 robe a +3 short sword (53, 4, D:7) a +0 robe a +0 halberd (55, -9, D:7) a +0 short sword a +0 leather armour (55, 4, D:7) a +0 robe a +2 battleaxe (56, -9, D:7) a +0 flail a boomerang (59, -9, D:7) a +0 short sword a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a scarf of invisibility (6, 0, D:8) a +0 dagger (9, -14, D:8) a +0 dagger 4 poisoned darts (9, -9, D:8) a +0 spear (12, -19, D:8) a +0 tower shield (12, -15, D:8) a +0 club (13, -17, D:8) a +0 whip 5 stones (13, -15, D:8) a +0 club (14, -15, D:8) a +0 dagger (15, -16, D:8) a +0 short sword a curare-tipped dart (17, 13, D:8) a +0 morningstar a +0 robe (18, 11, D:8) a +0 great sword a +0 robe (18, 13, D:8) a +0 scimitar a +0 robe (19, 3, D:8) 21 gold pieces (19, 12, D:8) a +0 dagger a +0 robe (20, -7, D:8) a +0 dagger (20, 3, D:8) 10 gold pieces (21, 21, D:8) a +1 hand axe of flaming (23, 8, D:8) 20 gold pieces (25, 6, D:8) a scroll of identify (25, 7, D:8) a book of Decay (27, 5, D:8) a +0 dagger (28, -12, D:8) a +0 giant club a +0 giant club (37, -3, D:8) a +0 short sword (42, 20, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (2, 2, D:9) a +0 robe a +0 dagger (3, -3, D:9) a +0 robe a +3 halberd a +0 ring mail a +0 war axe (3, -1, D:9) a +0 robe a +0 dagger (4, -4, D:9) a +0 robe a +0 spear (4, -3, D:9) a +0 robe a +0 great sword a +0 leather armour a +0 club (4, 5, D:9) a +0 chain mail a +0 battleaxe a +0 arbalest (5, -7, D:9) a +0 leather armour a +0 hand axe (5, -5, D:9) a +0 club (25, -13, D:9) a +0 triple sword (25, -6, D:9) a +0 buckler (28, 24, D:9) 3 boomerangs (32, 21, D:9) a book of Alchemy (33, -21, D:9) a +0 rapier (38, -23, D:9) a +2 dagger a +0 robe (41, -19, D:9) a +0 orcbow (43, -16, D:9) a +0 hand axe (43, -12, D:9) 4 stones (46, -16, D:9) a +0 cloak (48, -19, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +2 dagger of venom 4 curare-tipped darts (4, -2, D:10) a +0 trident a +0 chain mail a +0 shortbow (4, 3, D:10) a +0 scale mail (6, -9, D:10) a +0 dagger (7, -9, D:10) a +0 hand axe a +0 leather armour (18, -12, D:10) a +0 club (28, -21, D:10) 9 stones (28, -5, D:10) 3 stones (29, -6, D:10) 8 stones (31, -6, D:10) a +0 spear (31, -3, D:10) 7 stones (44, 9, D:10) a +0 robe (55, 12, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (13, 23, D:11) a +0 robe (17, 21, D:11) a +0 ring mail (18, -7, D:11) a +0 morningstar (18, 40, D:11) a +0 dagger (24, 4, D:11) a +0 robe (25, -1, D:11) a +0 robe a +0 dagger (25, 2, D:11) a +0 giant club a +0 giant club (25, 7, D:11) a +3 long sword 3 boomerangs a +0 plate armour (26, 6, D:11) a +0 dagger (29, 29, D:11) a +0 short sword (41, 40, D:11) a +0 chain mail (45, 24, D:11) a +0 halberd a +0 leather armour (46, 10, D:11) a +0 leather armour (52, -7, D:11) the +10 trident of Xoriodoh {drain, *Rage rElec Str+8 SInv} Str+8: It affects your strength (+8). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Level 12 of the Dungeon (0, 0, D:12) a book of Scorching (3, -13, D:12) 5 stones (4, -23, D:12) a +0 quarterstaff (4, 1, D:12) 2 stones (6, -17, D:12) a +0 spear (6, 3, D:12) a +0 leather armour (8, -22, D:12) a +2 dire flail a +0 plate armour (8, -19, D:12) a +0 pair of boots (10, -3, D:12) a Grand Grimoire (11, 3, D:12) a +0 leather armour (13, -24, D:12) a +0 dagger a +0 robe (13, -17, D:12) 4 large rocks (13, -14, D:12) a +0 dagger a +0 leather armour (14, -7, D:12) a +0 mace (14, -5, D:12) an orb of guile (21, -1, D:12) a book of the Hunter (24, -7, D:12) a +0 ring mail (27, 3, D:12) a +0 dagger (29, -24, D:12) a +0 troll leather armour (32, -22, D:12) a +0 whip (34, -20, D:12) a +0 club a +0 dagger (36, -22, D:12) a +0 leather armour a +0 hand axe (39, -44, D:12) a +0 long sword a +0 plate armour (40, -55, D:12) a book of Power (40, -44, D:12) a +0 dagger a +0 robe (40, -19, D:12) a +0 leather armour (42, -44, D:12) a +0 dagger a +3 mace (43, -44, D:12) a +0 hand axe a +0 leather armour (44, -26, D:12) an amulet of reflection (46, -56, D:12) a +0 war axe of electrocution a +0 plate armour a +2 tower shield of protection (53, -28, D:12) 2 large rocks (55, -44, D:12) a +0 rapier (56, -26, D:12) 7 stones (65, -22, D:12) a +0 robe Level 13 of the Dungeon (18, 15, D:13) 3 atropa-tipped darts (21, 8, D:13) a staff of earth a +2 robe of willpower (22, 8, D:13) a +0 long sword (26, 4, D:13) a +4 chain mail of fire resistance (26, 6, D:13) a +0 dagger a +0 robe (27, 8, D:13) a +3 longbow of flaming (still there?) a +1 barding of stealth (still there?) a wand of polymorph (2) (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (1, 22, Lair:1) a +0 robe (4, 29, Lair:1) a +0 chain mail (8, 35, Lair:1) 6 stones (28, 32, Lair:1) 5 stones (35, 43, Lair:1) a +0 orcbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a stone (12, -34, Lair:2) a +0 short sword (23, -15, Lair:2) a +0 scale mail (34, 5, Lair:2) 5 stones (40, -38, Lair:2) a +6 ring of dexterity (56, -15, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quick blade of distortion (10, 22, Lair:3) a +0 pair of gloves (15, 14, Lair:3) a +2 rapier of draining (17, 25, Lair:3) a +0 flail (20, 0, Lair:3) a +1 vampiric lajatang (22, 1, Lair:3) 3 stones (24, 18, Lair:3) a serpent talisman (38, -17, Lair:3) a +0 robe (54, 21, Lair:3) a +1 whip of flaming Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (7, -11, Lair:4) a +0 rapier (27, -27, Lair:4) the +6 trident of Qevyin {heavy, rF+ Int+2 Dex-2 SInv} Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. SInv: It lets you see invisible. (32, -43, Lair:4) a +0 sling (43, -39, Lair:4) a +0 chain mail (47, -23, Lair:4) 5 stones (47, -21, Lair:4) a ring of magical power (53, 1, Lair:4) 6 stones (54, -2, Lair:4) a potion of heal wounds (61, -17, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (6, 50, Lair:5) a +2 dagger of distortion (8, -4, Lair:5) a +0 scale mail (11, 7, Lair:5) 6 stones (40, 22, Lair:5) a +0 falchion (40, 24, Lair:5) a +0 short sword (40, 25, Lair:5) a +1 sling of freezing (41, 22, Lair:5) a +0 robe (41, 24, Lair:5) a +2 hand axe of freezing (52, 26, Lair:5) a +0 short sword an ice cave (0, 0, IceCv) a rime drake corpse (1, 0, IceCv) a yak corpse (17, 6, IceCv) a polar bear corpse (skeletalised by now) (18, 5, IceCv) a yak corpse (skeletalised by now) (27, 9, IceCv) a yak skeleton (29, -6, IceCv) 6 stones (29, -4, IceCv) a +0 robe (29, 8, IceCv) a yak skeleton (30, -5, IceCv) a +4 sling (32, 3, IceCv) a wolf skeleton (45, 6, IceCv) a +0 buckler of cold resistance