Computerfleisch Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 36, D:1) a +0 robe (4, -1, D:1) a +0 club (6, 12, D:1) a blade talisman (17, -9, D:1) a +0 club (24, 19, D:1) a +0 leather armour (26, 19, D:1) a +0 chain mail (26, 20, D:1) 4 stones (29, -4, D:1) a +0 whip 5 stones (40, 1, D:1) a +0 scale mail (41, -4, D:1) a +0 dagger (42, -1, D:1) a +0 leather armour (42, 29, D:1) a +0 club (55, 21, D:1) a +0 quarterstaff (57, 16, D:1) 5 stones a +0 short sword (59, 30, D:1) 2 stones Level 2 of the Dungeon [Shop] Tidu Dyll's Antique Armour Shop a +0 robe (17 gold) a +3 ring mail of poison resistance (575 gold) a +0 leather armour (50 gold) a +2 pair of gloves (412 gold) the +1 leather armour "Taruuv" {rElec rC+ Will+} (840 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) the +0 chain mail of Gallantry {Harm Fly Will- Dex+6} (550 gold) Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. Fly: It grants you flight. Harm: It increases damage dealt and taken. (0, 0, D:2) 3 stones (14, 11, D:2) a +0 dagger (15, -4, D:2) a +0 short sword a stone (20, 12, D:2) a +0 war axe (27, 19, D:2) 4 stones (31, 19, D:2) a +0 dagger a +0 dagger (54, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (5, 19, D:3) 4 stones (19, 5, D:3) 5 stones (20, -3, D:3) a +0 chain mail (22, 16, D:3) a +0 club (36, -16, D:3) a +0 dagger a +0 robe (48, -4, D:3) a +0 trident (49, -2, D:3) a +3 hand axe a +0 club a +0 leather armour (49, 5, D:3) a +0 hand axe (62, 16, D:3) a +0 trident Level 4 of the Dungeon [Shop] Lemum's Book Emporium a book of Frost (280 gold) a book of Spectacle (672 gold) a book of Conjurations (280 gold) Haheedgh's Secrets of Terrestrial Ashes (644 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Lee's Rapid Deconstruction Earth 5 d - Fire Storm Conjuration/Fire 9 a book of Decay (560 gold) a manual of Unarmed Combat (1120 gold) a book of Burglary (308 gold) a book of Death (616 gold) a Young Poisoner's Handbook (280 gold) a book of Spatial Translocations (252 gold) a book of Blasting (392 gold) (0, 0, D:4) the +7 whip "Laoneudgh" {flame, ^Fragile rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. (20, 11, D:4) 5 stones (24, -11, D:4) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 short sword a +0 dagger (26, -11, D:4) a +0 club 3 boomerangs a +0 flail a +0 scale mail (29, -9, D:4) a +0 ring mail (30, -29, D:4) a +0 arbalest (31, 11, D:4) a +0 short sword 5 stones (35, -6, D:4) 6 stones (37, -10, D:4) a +1 dagger of venom a +0 club a +0 leather armour (38, -11, D:4) a +0 short sword a +0 dagger 4 stones (49, 1, D:4) a +2 demon trident of electrocution (50, 9, D:4) a +0 club (51, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 33, D:5) a +0 dagger (6, 0, D:5) a +0 leather armour (6, 30, D:5) a +0 club (18, 29, D:5) a +0 war axe (26, 9, D:5) a +0 dagger (37, 26, D:5) a +0 ring mail (45, 14, D:5) a +0 chain mail (45, 28, D:5) a +0 flail (46, 29, D:5) a +0 flail a +0 leather armour (48, 15, D:5) a beast talisman (50, 33, D:5) a +0 hand axe a boomerang (58, 15, D:5) a +0 helmet (65, 47, D:5) a +1 whip of flaming a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (6, -39, D:6) a +0 sling (9, -16, D:6) a +0 short sword (10, -17, D:6) a +0 robe a +0 hand axe (11, -15, D:6) a +0 leather armour (27, -24, D:6) 3 stones (27, -20, D:6) a +0 trident (32, -10, D:6) a +0 scale mail (40, -43, D:6) a +0 whip 3 boomerangs a +0 ring mail (47, -18, D:6) a +0 whip (60, -32, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, -44, D:7) a +0 club a +0 shortbow (6, -44, D:7) a +0 club a +0 dagger 4 stones a +0 orcbow a +0 orcbow a +0 ring mail (6, -38, D:7) a +0 flail (7, -45, D:7) a +0 giant club a +0 mace (7, -43, D:7) a +0 dagger a +0 robe (7, -42, D:7) a +0 whip (9, -45, D:7) a +0 war axe a +0 club (9, -31, D:7) a +0 halberd (10, -31, D:7) a +0 halberd (12, -31, D:7) a +0 whip a +0 orcbow (13, -40, D:7) a +0 trident (13, -32, D:7) a +0 short sword (14, -32, D:7) a book of Displacement (16, -40, D:7) a +0 club (17, -14, D:7) a +0 robe a +0 dagger (18, -16, D:7) a +0 robe a +0 robe a +2 battleaxe a +3 great sword (18, -14, D:7) a +0 dagger (18, -5, D:7) 5 stones (19, -16, D:7) a +0 robe a +0 short sword (19, -15, D:7) a +0 dagger of electrocution (20, -31, D:7) a +0 dagger 4 stones a +0 spear a +0 scale mail a +0 buckler (20, -16, D:7) a +0 short sword (21, -31, D:7) a +0 halberd (22, -31, D:7) a +0 robe a +0 mace (26, -1, D:7) a +0 pair of boots (26, 0, D:7) a +0 short sword (28, -31, D:7) a +0 robe (29, -24, D:7) a +0 short sword a stone a +0 club a +0 leather armour (34, -30, D:7) 4 stones (35, -29, D:7) a book of Conjurations (35, 7, D:7) a potion of might (37, -24, D:7) a +0 hand axe (37, 4, D:7) a potion of heal wounds (38, 4, D:7) 21 gold pieces (39, -25, D:7) a +0 club a +0 short sword (39, 4, D:7) a book of Air (41, -22, D:7) a +0 dagger Level 8 of the Dungeon (5, -40, D:8) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger (5, -39, D:8) a +0 chain mail a +0 dagger (7, -36, D:8) a +0 hand axe a +0 robe (7, -4, D:8) a +0 hand axe (11, -6, D:8) a +0 dagger a +3 war axe a +0 robe a +3 war axe a +0 robe (12, -41, D:8) a wand of polymorph (13) a +4 whip a +0 robe a +0 dagger a +0 ring mail (12, -40, D:8) a +0 club a +0 robe (12, -6, D:8) a +5 falchion a +0 robe (14, -44, D:8) a +4 trident of draining a +0 robe (30, -49, D:8) a maw talisman (30, -8, D:8) a stone (34, -21, D:8) a +0 dagger (37, -16, D:8) a +0 orcbow (47, -19, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 5 poisoned darts (14, -8, D:9) 3 stones (21, -8, D:9) 4 javelins (23, -14, D:9) a +0 dagger (25, -23, D:9) a +0 ring mail (47, -24, D:9) 3 boomerangs an orc corpse a hobgoblin corpse (47, -23, D:9) 2 boomerangs (47, -22, D:9) 3 boomerangs a hobgoblin corpse