DankSpanker Level 1 of the Dungeon (0, 0, D:1) 9 gold pieces Level 2 of the Dungeon (5, 0, D:2) a +0 dagger (17, -47, D:2) a +0 scale mail (19, 6, D:2) 15 arrows (25, -1, D:2) a +0 whip 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (12, -8, D:3) an adder corpse (skeletalised by now) (14, -12, D:3) a +0 dagger (16, -18, D:3) a +0 mace (18, -23, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (37, 0, D:3) 14 poisoned darts Level 4 of the Dungeon [Shop] Barim's Weapon Boutique 16 bolts (38 gold) a +0 dagger (24 gold) a +0 trident (42 gold) 6 stones (7 gold) a +0 hand axe (36 gold) a +0 club (12 gold) a +0 long sword (42 gold) a +0 mace (36 gold) a +3 glaive of pain (398 gold) 22 sling bullets (132 gold) the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} (1138 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. Trog disapproves of the use of such an item. a +0 dagger (24 gold) (0, 0, D:4) 21 stones (9, -11, D:4) a +0 dagger (15, -3, D:4) a +0 scale mail (21, 28, D:4) a +0 hunting sling (22, 17, D:4) a +0 robe (23, 23, D:4) a +0 dagger a +0 hunting sling 19 sling bullets (25, -9, D:4) a +0 dagger an orc corpse