Dirol Level 1 of the Dungeon (4, -5, D:1) 2 stones (9, 3, D:1) a +0 scale mail (12, 24, D:1) 4 poisoned darts (14, 8, D:1) 6 stones (21, 7, D:1) a +0 club (21, 10, D:1) a +0 club (27, -4, D:1) 2 atropa-tipped darts (33, 22, D:1) 6 stones (35, 21, D:1) 9 stones (45, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -17, D:2) a +0 club a +0 dagger (9, 4, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, -17, D:2) a +0 leather armour (27, 17, D:2) a +0 dagger 3 stones (30, 18, D:2) a +0 chain mail (39, 21, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, 25, D:2) 2 stones (51, 9, D:2) a +0 whip (53, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +0 plate armour of Dramatic Exits {Fly Regen+ Str-5 Dex-4} Str: It affects your strength (-5). Dex: It affects your dexterity (-4). Fly: It grants you flight. Regen: It increases your rate of health regeneration. (unseen) (13, -5, D:3) a potion of curing