Drangen Level 1 of the Dungeon (1, 0, D:1) a +0 club (9, 1, D:1) a +0 robe (10, -17, D:1) a +0 club (20, -35, D:1) 5 stones (22, -46, D:1) 5 stones (38, 9, D:1) a +0 club (42, 10, D:1) a +0 mace (45, 9, D:1) a +0 dagger (51, -43, D:1) 8 stones (60, -6, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, 25, D:2) a +0 club (8, 50, D:2) a +0 dagger (11, 15, D:2) 5 stones (43, 25, D:2) a +0 scimitar Level 3 of the Dungeon (3, -8, D:3) the +1 plate armour of the Endless Bounties {Harm Str+2 Dex-3 SInv} Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (4, -11, D:3) a ring of ice a ring of ice an amulet of magic regeneration (7, -18, D:3) a +0 dagger of pain 3 stones (8, 8, D:3) a +0 short sword (10, 6, D:3) a +0 cloak (26, 28, D:3) a +0 short sword (27, 8, D:3) a +0 robe (29, -3, D:3) a +0 dagger (29, -2, D:3) a +0 dagger a stone (31, -6, D:3) a +0 dagger (32, 19, D:3) 7 stones (37, 10, D:3) 5 stones (40, 19, D:3) a +0 dagger (44, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (1, -9, D:4) a +2 whip of flaming a +0 robe (9, -18, D:4) a +2 whip of flaming a +0 chain mail (11, -15, D:4) the +3 leather armour "Hasazad" {rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (12, 16, D:4) a +0 short sword (12, 18, D:4) 5 stones a +0 dagger (13, 7, D:4) a +0 pair of gloves (13, 17, D:4) a +2 short sword of venom (17, 2, D:4) a +0 whip (29, 28, D:4) a +0 dagger (33, 8, D:4) a +0 dagger (34, 9, D:4) a +0 leather armour (36, 9, D:4) 3 stones (37, 15, D:4) a +0 short sword (53, -7, D:4) a +0 trident (53, -6, D:4) a +0 falchion Level 5 of the Dungeon (0, 29, D:5) a +0 giant spiked club (8, 9, D:5) a +0 ring mail a +0 short sword (9, 12, D:5) a +0 chain mail a +0 trident (10, 8, D:5) 5 poisoned darts a +0 dagger (10, 9, D:5) a +0 whip (12, 8, D:5) a +0 sling (14, 17, D:5) a +0 hand axe (15, 17, D:5) a +0 flail (16, 28, D:5) a +0 club a stone (26, 2, D:5) 6 atropa-tipped darts (28, 1, D:5) a +0 spear (28, 9, D:5) a +0 short sword 3 stones (28, 10, D:5) a +0 dagger 7 poisoned darts a +0 short sword (29, 10, D:5) a +0 club (31, 29, D:5) a +0 giant spiked club (34, 1, D:5) a +0 spear (34, 2, D:5) a +0 flail (34, 43, D:5) a +0 plate armour (35, 1, D:5) a +0 club (41, 1, D:5) a +0 whip a +0 robe a +0 flail Level 6 of the Dungeon (0, 33, D:6) a +0 chain mail (7, 21, D:6) a +0 giant club (8, 26, D:6) 5 stones (11, 7, D:6) a +0 mace a +0 robe (12, 9, D:6) a +0 war axe (20, 43, D:6) a +0 pair of boots (29, 24, D:6) a +0 trident a +0 robe (30, 30, D:6) a +1 short sword of speed a +0 robe (31, 14, D:6) a +0 scimitar a +0 robe (31, 30, D:6) a +0 ring mail (31, 32, D:6) a +0 falchion a +2 robe of cold resistance (45, 5, D:6) a +0 club (45, 6, D:6) a +0 whip a +0 whip a +0 whip (46, 4, D:6) a +0 spear a +0 ring mail (48, 2, D:6) a +0 whip (48, 19, D:6) a +0 spear a +0 flail (49, 19, D:6) a +0 halberd (52, 49, D:6) 2 stones a +0 dagger (53, -7, D:6) the +1 scale mail "Syomeaz Omut" {rElec rF+ rC- Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (59, 21, D:6) a beast talisman (61, 48, D:6) a +0 dagger a +0 robe (63, 49, D:6) a +0 hand axe (64, 50, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 club (4, 5, D:7) a +0 club a +0 flail (4, 6, D:7) a +0 whip a +0 leather armour a +0 flail (5, 19, D:7) a +0 giant club (5, 22, D:7) a +0 robe (7, 11, D:7) 4 stones (14, -2, D:7) a +0 short sword (17, 9, D:7) a +0 falchion (25, -3, D:7) a +0 halberd (28, -22, D:7) a +0 hand axe a +0 ring mail (31, 7, D:7) a +0 spear (31, 8, D:7) a +0 spear (31, 9, D:7) a +0 whip a +0 leather armour (31, 11, D:7) a +0 halberd (31, 12, D:7) a +0 orcbow a +0 quarterstaff (31, 13, D:7) a +0 whip (31, 14, D:7) a +0 whip (32, 6, D:7) a +0 leather armour Level 8 of the Dungeon (4, 16, D:8) a +0 shortbow +0 acid dragon scales (10, 26, D:8) a +0 dagger a +0 whip 2 stones (11, 26, D:8) a +0 whip (12, 26, D:8) a +0 dagger a +0 halberd (13, 26, D:8) a +0 dagger 5 poisoned darts (14, 4, D:8) 4 stones (14, 26, D:8) a +0 club (14, 27, D:8) a +0 short sword (15, 25, D:8) 7 stones (15, 26, D:8) a +2 short sword of protection a stone a +0 dagger (19, -12, D:8) 2 throwing nets (23, 46, D:8) a +0 hand axe (41, -6, D:8) a +0 dagger a +0 robe (41, -5, D:8) a +0 hand axe a +0 scale mail (41, -4, D:8) a +0 trident (41, 7, D:8) a +0 spear (50, 45, D:8) a +0 club (51, 1, D:8) a +0 short sword a curare-tipped dart (53, 1, D:8) a +0 short sword (57, 1, D:8) a +0 whip (58, 1, D:8) a +0 club 4 stones (59, 0, D:8) a +0 whip Level 9 of the Dungeon [Shop] Ithruosk's Antique Armour Shoppe a +0 chain mail (112 gold) a +0 pair of gloves (112 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +2 chain mail of poison resistance (462 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (862 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. the +9 plate armour of the End {Harm rElec rC++ Dex-4} (2277 gold) Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (0, 0, D:9) a +0 robe (1, 18, D:9) a +0 orcbow (2, 51, D:9) a +0 orcbow (11, 24, D:9) a +0 dagger (12, 35, D:9) a yak skeleton (16, 35, D:9) a yak skeleton (17, 35, D:9) a yak corpse (skeletalised by now) (19, 12, D:9) a +0 hand axe (28, 3, D:9) a +3 great sword a +0 robe (29, -1, D:9) a +0 club (29, 0, D:9) a +0 whip (31, 1, D:9) a +0 scimitar a +0 robe (33, 0, D:9) a +0 dagger (34, 1, D:9) a +0 battleaxe a +0 robe (34, 8, D:9) a +0 trident (39, -2, D:9) a +0 club a +0 leather armour (39, -1, D:9) a +0 mace a +0 chain mail (39, 9, D:9) a +0 whip (39, 28, D:9) a +0 scale mail (42, 21, D:9) a +0 giant club a +0 giant club (44, 1, D:9) a +0 long sword a +0 robe (44, 24, D:9) a +0 club (45, 41, D:9) the orb of Weniem {light, Int+3 SInv Stlth-} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (51, 4, D:9) a +0 club (51, 7, D:9) a +0 whip a +0 robe a +0 halberd (53, 6, D:9) a +0 helmet (53, 8, D:9) a +0 shortbow (55, 37, D:9) a scroll of poison (55, 38, D:9) a +6 sling of flaming (unseen) (55, 39, D:9) 14 gold pieces (56, 36, D:9) a scroll of blinking (56, 40, D:9) 8 stones (57, 36, D:9) a staff of poison (unseen) (58, 36, D:9) a potion of curing Level 10 of the Dungeon [Shop] Diasmu's Antique Armour Boutique a +0 plate armour (621 gold) a +0 robe (18 gold) the +0 ring mail of a Labyrinth {Will+ Str+3 Dex-3} (448 gold) Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. a +0 robe (18 gold) a +1 helmet of intelligence (445 gold) a +2 leather armour of willpower (513 gold) a +2 scale mail of poison resistance (486 gold) a +0 chain mail (121 gold) a +0 pair of gloves (121 gold) [Shop] Codd's Jewellery Shoppe an amulet of faith (480 gold) an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) a ring of willpower (300 gold) a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) a beast talisman (240 gold) a storm talisman (960 gold) an amulet of magic regeneration (360 gold) an amulet of regeneration (360 gold) (0, 0, D:10) a +0 ring mail (3, -14, D:10) a +0 falchion a +2 scale mail of fire resistance a +0 dagger a +0 robe a +0 flail a +0 chain mail (3, -12, D:10) a +0 dagger a +0 robe (3, -11, D:10) a +0 mace (4, -34, D:10) a +0 robe (18, -14, D:10) a serpent talisman (25, -54, D:10) a box of beasts (60, -50, D:10) a +0 club Level 11 of the Dungeon (8, 7, D:11) 9 gold pieces (12, 7, D:11) the +10 glaive "Impbane" {heavy, *Rage rElec rF+++ SInv} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (28, 21, D:11) 13 gold pieces the Ecumenical Temple