Drangen Level 1 of the Dungeon (6, -8, D:1) a stone (12, -2, D:1) a +0 club (16, -8, D:1) a +0 robe (17, 28, D:1) a +0 dagger (20, 13, D:1) a +0 club (25, 21, D:1) a +0 dagger (27, 22, D:1) a +0 dagger (28, 5, D:1) 7 stones (38, -3, D:1) 3 stones (38, 10, D:1) 3 stones (41, -5, D:1) a +0 club (42, -7, D:1) a +0 whip (44, 24, D:1) 2 stones (44, 35, D:1) a +0 dagger 3 stones (46, 26, D:1) a +0 spear (48, 22, D:1) a +0 leather armour (51, 34, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (25, -22, D:2) a +0 dagger (29, -29, D:2) a +2 dagger of flaming (37, -32, D:2) a +0 dagger (38, -25, D:2) the +1 leather armour of Sanoig {*Corrode rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (42, -31, D:2) a +0 short sword (42, -10, D:2) a +0 club (55, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (20, -12, D:3) a +0 club (23, 9, D:3) a +0 falchion a +0 ring mail (24, 15, D:3) 2 stones (30, -17, D:3) 5 stones (32, -31, D:3) 4 stones (35, 16, D:3) a +0 dagger (36, -20, D:3) a beast talisman (37, -19, D:3) a +2 war axe of venom (38, -40, D:3) 5 stones (42, -28, D:3) a +0 club (45, -3, D:3) 3 stones (51, -1, D:3) a +0 dagger (60, -18, D:3) a +0 dagger a stone Level 4 of the Dungeon [Shop] Qavvibas's Weapon Emporium the +2 scimitar of the Contumacious God {holy, rPois Will+ rCorr Str+2} (613 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 scimitar (56 gold) a +4 vampiric short sword (434 gold) a +0 rapier (56 gold) a +0 quarterstaff (56 gold) a +0 hand axe (42 gold) a +0 vampiric short sword (154 gold) 2 boomerangs (56 gold) (0, 0, D:4) a +0 dagger (4, -1, D:4) a +0 scale mail (14, -22, D:4) 2 stones (14, -12, D:4) a +0 ring mail (14, 10, D:4) a +0 spear (14, 16, D:4) a +0 sling a +0 club (16, -7, D:4) a +0 dagger 2 stones (17, 9, D:4) a hound corpse (skeletalised by now) (25, 22, D:4) a +0 short sword (26, 14, D:4) a +0 heavy mace (26, 17, D:4) a +0 short sword (29, 17, D:4) a +0 hand axe a +0 robe (30, 18, D:4) a +0 club (32, 18, D:4) a +2 dagger of pain a +0 robe (35, -28, D:4) 5 large rocks (41, -13, D:4) a +0 short sword (44, 18, D:4) a +0 spear Level 5 of the Dungeon [Shop] Veiruam's General Store 3 stones (3 gold) a +2 robe (152 gold) a +2 robe of cold resistance (212 gold) a scroll of summoning (114 gold) a +0 hand axe (36 gold) 8 stones (9 gold) [Shop] Luonetib's Weapon Shop a +6 arbalest of freezing (441 gold) a +0 club (11 gold) a +2 flail of protection (178 gold) a +0 war axe (38 gold) a +0 whip (27 gold) the +5 whip of Sloth {antimagic, rElec rCorr Int-5} (457 gold) Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 rapier (44 gold) a stone (1 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (608 gold) rF+: It protects you from fire. a +0 rapier (44 gold) [Shop] Kear's Antique Armour Shoppe a +1 helmet (368 gold) a +0 leather armour (64 gold) a +0 barding (736 gold) a +1 helmet of intelligence (528 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +3 leather armour of positive energy (672 gold) [Shop] Zitserr's Weapon Boutique a +0 short sword (42 gold) the +3 sling of Ru's Outrage {heavy, rPois Str+4} (522 gold) Str+4: It affects your strength (+4). rPois: It protects you from poison a +0 trident (49 gold) 4 stones (5 gold) a +0 whip (35 gold) a +0 rapier (56 gold) a +0 club (14 gold) a +0 dagger (28 gold) 2 stones (2 gold) [Shop] Zaliamamn's Weapon Emporium a +0 sling (15 gold) a +0 giant spiked club (19 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +4 spectral quarterstaff (320 gold) a +0 club (10 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) a +0 flail (35 gold) a +0 trident (35 gold) [Shop] Qeto's Antique Weapon Shop a +0 falchion (72 gold) a +1 dagger of draining (254 gold) a +0 long sword (84 gold) a +0 whip (60 gold) a +0 quarterstaff (96 gold) the +8 Vampire's Tooth {megavamp} (1440 gold) the +11 dagger of the Quick God {drain, rF- rN+ MP+9} (1960 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (0, 0, D:5) a +0 robe (6, 18, D:5) a quokka corpse (17, -13, D:5) a +0 sling (17, 0, D:5) a +0 giant club an ogre corpse