Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 flail (7, -5, D:1) a +0 short sword (25, -31, D:1) a ring of wizardry (25, -4, D:1) a +0 ring mail (37, -4, D:1) a +0 whip (40, -40, D:1) a +0 robe (56, -27, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (16, 19, D:2) 6 stones (27, -5, D:2) a +0 ring mail (46, 5, D:2) 5 stones (47, 16, D:2) a +0 short sword (58, 24, D:2) a +0 short sword (63, 16, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, 27, D:3) the staff of Plog {Will+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, 25, D:3) a +0 flail (10, 15, D:3) a +0 ring mail (14, 27, D:3) a +0 whip (18, 22, D:3) a +0 flail a +0 short sword a +0 leather armour a +0 whip (22, -7, D:3) a +0 whip 2 stones (27, 23, D:3) a +0 dagger (28, -5, D:3) a +0 whip (29, -2, D:3) a +0 short sword (32, -7, D:3) 2 silver javelins (38, 24, D:3) 6 stones (39, 8, D:3) a +0 club (40, -9, D:3) a +0 leather armour (41, 5, D:3) a granite talisman Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (2, -1, D:4) a +0 mace (4, 10, D:4) a +0 dagger a +0 robe (6, 9, D:4) a +0 whip (11, 10, D:4) a +0 dagger a +0 hand axe a +0 scale mail (12, 6, D:4) a +0 club (12, 8, D:4) a +0 hand axe a +0 scale mail (12, 9, D:4) a +0 dagger a +0 war axe 2 boomerangs a +0 leather armour (13, 9, D:4) a +0 whip a stone (16, -8, D:4) a serpent talisman (16, -3, D:4) 8 stones (22, 20, D:4) a +0 dagger (24, 18, D:4) 6 stones (25, 11, D:4) a +0 ring mail (32, 3, D:4) a +0 short sword 5 stones a +0 leather armour (35, 10, D:4) 5 stones (36, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, -7, D:5) 6 stones (9, -24, D:5) a +0 sling (30, -19, D:5) a +0 war axe a +0 short sword (31, 13, D:5) a +0 dagger (32, -21, D:5) a +0 hand axe (33, -24, D:5) a +0 dagger (33, -23, D:5) a +0 dagger (38, 6, D:5) a +0 flail a +0 leather armour (38, 20, D:5) a +0 club (39, 14, D:5) a +0 pair of boots (42, 10, D:5) a +0 war axe a +0 flail a +0 robe (43, 9, D:5) 4 javelins (43, 10, D:5) a +0 whip a +0 whip (47, -19, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (8, 15, D:6) a +0 dagger (8, 16, D:6) a +0 dagger a +0 robe (10, 27, D:6) a +0 hand axe a +0 leather armour a +0 flail a +0 dagger (11, 2, D:6) a +0 robe a +0 dagger (11, 3, D:6) a +0 mace (11, 28, D:6) a +0 whip 3 stones a +0 dagger (12, 2, D:6) a +0 club (12, 4, D:6) a +0 club (13, 7, D:6) a +0 scale mail a +0 falchion (22, 4, D:6) a ring of ice (25, 14, D:6) a +0 robe a +0 dagger (30, 4, D:6) a +0 whip a +0 whip (33, -4, D:6) a +0 club a +0 giant spiked club (41, 26, D:6) 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 mace (4, -8, D:7) a +0 robe (7, 33, D:7) a +0 short sword a +0 leather armour (9, -6, D:7) a +0 whip (10, -5, D:7) a +0 whip (13, -12, D:7) a +0 long sword (20, -4, D:7) a +0 robe (25, -6, D:7) a +0 spear (31, 23, D:7) a +4 long sword a +0 robe a +0 trident a +0 robe (33, -3, D:7) a +0 whip a +0 leather armour (34, -6, D:7) a +0 spear (37, 14, D:7) a +0 dagger (39, 1, D:7) a +0 war axe a +0 chain mail (40, 3, D:7) a +0 hand axe a +0 robe (41, 3, D:7) a +0 flail (41, 29, D:7) a +0 plate armour (41, 32, D:7) a +0 great sword a +0 robe (42, 3, D:7) a +0 dagger a +0 orcbow (48, 16, D:7) a +0 chain mail (52, 12, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -10, D:8) 5 stones a +0 short sword (6, -6, D:8) 4 poisoned darts a +0 dagger (6, -4, D:8) a serpent talisman (13, -5, D:8) a +0 leather armour a +0 dagger (13, 12, D:8) a +0 ring mail (14, -14, D:8) a +0 morningstar a +0 dagger a +0 robe a +0 hand axe of draining a +0 hand axe a +0 scale mail (14, -13, D:8) a +0 whip 4 poisoned darts (14, -11, D:8) a +0 dagger 5 stones (14, 1, D:8) a +0 orcbow (15, -9, D:8) a +0 hand axe (15, -8, D:8) 3 poisoned darts a +0 club (15, -4, D:8) a +0 dagger (17, -2, D:8) 5 stones (18, 5, D:8) a +0 mace (29, -11, D:8) a potion of might (30, -10, D:8) a book of Iron (30, -9, D:8) 11 gold pieces a javelin (30, -2, D:8) a +0 orcbow (34, 5, D:8) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 hand axe (36, -11, D:8) a +0 short sword (39, -13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (40, 2, D:8) 3 stones (43, -15, D:8) a +0 plate armour (45, -20, D:8) a +0 hand axe a +0 robe (46, -26, D:8) a +0 robe (55, -7, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon [Shop] Teymneduin's Assorted Antiques a +0 leather armour (66 gold) a +2 chain mail of fire resistance (709 gold) a +0 falchion (99 gold) a staff of alchemy (825 gold) a scroll of identify (66 gold) a +0 morningstar (132 gold) a +0 long sword (115 gold) (0, 0, D:9) a +1 heavy flail (15, -3, D:9) a +0 giant club a +0 giant club (15, -2, D:9) a +0 orcbow (16, -4, D:9) a +0 orcbow (19, 13, D:9) a +0 giant club a +0 giant spiked club (25, -18, D:9) a +1 shortbow (26, 2, D:9) a +0 spear (27, -9, D:9) a +0 club (27, -7, D:9) a +0 club a +0 leather armour (27, -4, D:9) a +0 hand axe a +0 falchion (27, -1, D:9) a +0 club (27, 1, D:9) a +0 dagger a +0 robe a +0 orcbow a +0 club (27, 4, D:9) a +0 shortbow a +1 hand axe of draining 3 stones a +0 ring mail a +0 dagger a curare-tipped dart (33, -12, D:9) a +0 whip (35, 7, D:9) 3 boomerangs a +3 falchion a +0 robe (39, 2, D:9) a +0 halberd a +0 chain mail (40, 3, D:9) 3 large rocks (40, 4, D:9) a +0 falchion a +0 ring mail (40, 7, D:9) a +0 dagger a +0 robe (41, 7, D:9) a +4 battleaxe 5 stones a +0 robe (42, 7, D:9) a +0 orcbow 7 stones (51, 6, D:9) a +0 troll leather armour Level 10 of the Dungeon [Shop] Ysanoro's Antique Armour Shoppe a +0 robe (16 gold) a +2 leather armour of cold resistance (456 gold) a scarf of shadows (288 gold) a +0 leather armour (48 gold) the +6 lightning scales {swift, rElec} (1608 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 robe (16 gold) a +0 helmet (108 gold) a +0 chain mail (108 gold) (12, -25, D:10) a +0 leather armour (14, -26, D:10) a +0 giant club a +0 dire flail of protection a curare-tipped dart a +0 club 6 poisoned darts a +0 short sword a +0 robe a +0 dagger (15, -4, D:10) a +0 shortbow (16, -26, D:10) a +0 whip (16, -7, D:10) a +1 cloak (16, -6, D:10) a +0 leather armour a +0 helmet (17, -26, D:10) a +0 dagger (18, -36, D:10) a +0 chain mail a +0 broad axe (18, -24, D:10) 3 poisoned darts a +1 whip of draining (18, -3, D:10) a +0 mace (19, 3, D:10) a +0 giant club a +0 robe (21, -29, D:10) a +5 short sword a curare-tipped dart a +0 dagger (22, -27, D:10) a +0 robe a +0 dagger (30, -12, D:10) a +0 mace a +0 chain mail a +0 dagger a +0 robe (31, -12, D:10) a +2 short sword of venom a +0 leather armour (37, -20, D:10) 14 gold pieces (37, -5, D:10) a +0 leather armour (40, -22, D:10) 15 gold pieces (40, -21, D:10) a scroll of fear (40, -20, D:10) 5 stones (41, -18, D:10) a scroll of fear (46, 5, D:10) a staff of death (48, -36, D:10) a +0 dagger (48, -33, D:10) a +0 halberd a +0 plate armour a +0 dagger (49, -32, D:10) a +0 flail a +0 leather armour a +0 mace a +0 leather armour (55, -39, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (15, 19, D:11) a maw talisman (20, 25, D:11) a +0 chain mail a +0 hand axe (22, -7, D:11) a +0 club (22, -6, D:11) a +0 short sword (23, 8, D:11) a +0 dagger a +0 robe (24, 14, D:11) a stone a +0 dagger (24, 15, D:11) a +0 club 5 poisoned darts a +0 short sword (25, -8, D:11) a +0 trident a +0 plate armour (25, 8, D:11) 2 javelins (26, 4, D:11) a box of beasts (26, 12, D:11) the staff "Huulueg" {rPois rC+ Dex+3 Fire Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 14, D:11) a +0 whip (26, 16, D:11) a +0 leather armour (26, 18, D:11) a +0 dagger a +0 scale mail (26, 20, D:11) a +0 plate armour (28, -6, D:11) a +0 long sword a +0 leather armour (28, 11, D:11) a +0 arbalest (28, 16, D:11) a +0 scale mail (28, 20, D:11) a +0 helmet (30, 4, D:11) a staff of cold (30, 12, D:11) a +0 buckler (30, 16, D:11) a +0 leather armour (30, 20, D:11) a +0 ring mail (32, 6, D:11) a +1 heavy mace (32, 10, D:11) the staff of the Old World {rElec Str-3 SInv Necro Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, 12, D:11) a +0 orcbow (36, 12, D:11) +0 acid dragon scales +0 acid dragon scales (37, 12, D:11) 2 silver javelins (42, -12, D:11) +0 acid dragon scales (46, -13, D:11) the +8 dagger "Womm" {flame, +Blink rCorr Str-5 Int+5} Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (50, -14, D:11) a +0 morningstar (53, 6, D:11) a +0 robe a +2 dagger of venom (54, 19, D:11) a +0 giant club a +0 giant spiked club (55, 15, D:11) a +2 chain mail of poison resistance Level 12 of the Dungeon (0, 0, D:12) a Trismegistus Codex (8, -21, D:12) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (8, -20, D:12) a +0 club (9, -27, D:12) a +0 ring mail (9, -21, D:12) a +0 club 2 poisoned darts (13, -14, D:12) a +0 orcbow (14, 14, D:12) a +0 ring mail (17, 8, D:12) a +0 whip (18, -14, D:12) a +0 long sword (18, -13, D:12) 2 javelins (18, 9, D:12) a +1 dagger of protection a +0 robe (18, 10, D:12) a +0 short sword a +0 war axe a +0 shortbow a +0 whip 5 poisoned darts (22, -27, D:12) the +2 trident of Chance {flame, rCorr} rCorr: It protects you from acid and corrosion. (34, -1, D:12) a +0 troll leather armour (42, 6, D:12) a staff of air (42, 8, D:12) 5 stones Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant club (25, 20, D:13) 3 javelins (26, 9, D:13) a ring of ice (32, 24, D:13) a throwing net (35, 39, D:13) a +0 dagger (41, 10, D:13) a ring of see invisible (41, 33, D:13) a +0 long sword a +0 plate armour (43, 39, D:13) 3 stones (44, 30, D:13) a +0 vampiric falchion (44, 38, D:13) a +0 halberd 9 stones (45, 33, D:13) 3 stones (45, 35, D:13) a +0 club (46, 30, D:13) a +0 leather armour (51, 25, D:13) a +0 great mace a +0 ring mail (53, 32, D:13) 8 stones Level 14 of the Dungeon (0, 0, D:14) 5 stones (2, 9, D:14) a book of Minor Magic (3, -24, D:14) a silver javelin (4, -24, D:14) a +0 shortbow a +0 shortbow a +0 morningstar (4, -23, D:14) a +0 shortbow a +0 shortbow (4, -20, D:14) 3 large rocks (5, -24, D:14) a +0 orcbow (5, -23, D:14) a +0 orcbow (12, 15, D:14) 3 stones (15, 21, D:14) a +0 robe a +0 buckler (20, -24, D:14) a +0 leather armour (23, 16, D:14) a +0 leather armour (30, -22, D:14) an orb of wrath (30, -15, D:14) a boomerang (44, -20, D:14) a +0 hand axe a +0 robe (48, -21, D:14) a +0 war axe a +0 robe (49, -20, D:14) a +0 hand axe a +0 robe (54, -6, D:14) 4 stones Level 15 of the Dungeon [Shop] Qussejut's Weapon Boutique a +0 sling (24 gold) a +0 battleaxe (104 gold) a +0 scimitar (64 gold) a +0 trident (56 gold) the +9 staff of Olgreb {rPois∞} (1600 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +0 short sword (48 gold) the +0 battleaxe of Amortisation {distort, rC+ Dex+3 Stlth+} (628 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. 6 stones (9 gold) a +1 halberd of venom (188 gold) a +0 morningstar (64 gold) 6 datura-tipped darts (86 gold) 3 darts of dispersal (43 gold) (0, 0, D:15) a +0 giant spiked club a +0 giant spiked club (2, 11, D:15) a +0 giant spiked club a +0 giant spiked club (2, 15, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 club a +0 robe (3, 15, D:15) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (4, 15, D:15) a +0 giant club a +0 giant spiked club (5, 9, D:15) a +0 hand axe a +0 leather armour (5, 33, D:15) a +0 long sword a +0 robe (6, -5, D:15) a +0 spear (6, 20, D:15) a +0 ring mail (8, 18, D:15) a +0 hand axe a +0 ring mail a +3 great sword a +0 chain mail (10, 18, D:15) a +0 short sword a +0 leather armour (11, -3, D:15) 3 javelins (11, 18, D:15) a +1 short sword of venom (22, -4, D:15) a +4 quarterstaff a +0 robe (22, 1, D:15) a +0 buckler (22, 2, D:15) 5 stones (25, 8, D:15) a +0 long sword (26, 8, D:15) a +0 dagger a +0 robe (29, -10, D:15) a +0 long sword a +0 plate armour (30, -9, D:15) a +0 dagger (31, -9, D:15) a +0 battleaxe a +0 plate armour (32, -9, D:15) a +0 dagger a +2 robe of positive energy a +0 dagger a +0 robe (36, 18, D:15) a +0 hand axe (37, 12, D:15) 2 javelins a +0 dire flail (37, 13, D:15) a +0 club a +0 long sword (37, 14, D:15) a +0 club a +0 leather armour a +0 arbalest a +2 mace of venom a +0 chain mail (37, 15, D:15) a +0 long sword (37, 34, D:15) a +1 scimitar of flaming (42, 11, D:15) 5 large rocks (44, 26, D:15) a +0 spear (49, 20, D:15) 5 poisoned darts (57, 7, D:15) a +0 long sword a +0 robe (60, -11, D:15) 3 atropa-tipped darts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 ring mail (0, 1, Orc:1) a +0 dagger (2, 0, Orc:1) a +0 trident (2, 1, Orc:1) a +0 scimitar a +0 chain mail (19, -3, Orc:1) a +0 leather armour a +0 club (20, -3, Orc:1) a +0 flail a +0 chain mail a +0 halberd (29, -4, Orc:1) a +0 giant club (30, -38, Orc:1) a +0 dagger a +1 robe of willpower (34, -15, Orc:1) a +0 plate armour a +0 hand axe (37, -14, Orc:1) a +0 robe a +0 dagger (38, -16, Orc:1) a +0 falchion (42, -27, Orc:1) a +0 giant club (51, -32, Orc:1) a +0 hand axe a +0 ring mail (52, -33, Orc:1) a +0 giant club an ogre skeleton (52, -32, Orc:1) a +4 scimitar a +0 plate armour (54, -31, Orc:1) a +1 heavy dire flail a +0 plate armour an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 plate armour (still there?) a +0 long sword of freezing (still there?) (0, 2, Orc:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (1, -2, Orc:2) a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (1, -1, Orc:2) a boomerang a +0 whip (1, 0, Orc:2) a +0 club a +0 chain mail a +0 long sword an orc corpse (skeletalised by now) (7, -32, Orc:2) a +0 dagger a +0 robe (8, -32, Orc:2) a +0 dagger a +0 robe (9, -33, Orc:2) a +0 war axe a +0 leather armour (10, -32, Orc:2) a +0 dagger (still there?) a +1 robe (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (6, 19, Lair:1) 5 poisoned darts (8, 27, Lair:1) a +0 ring mail (23, 20, Lair:1) a -2 demon whip of venom (23, 23, Lair:1) a +1 scimitar of flaming (23, 31, Lair:1) 6 stones (24, 20, Lair:1) 2 silver javelins (28, 15, Lair:1) 3 poisoned darts (48, 10, Lair:1) a +1 glaive of flaming +0 swamp dragon scales (53, 12, Lair:1) a +0 tower shield (53, 26, Lair:1) a +0 quarterstaff (54, 36, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (27, -25, Lair:2) 5 stones (39, -32, Lair:2) a silver javelin (40, 7, Lair:2) a +0 scale mail (53, 16, Lair:2) 6 atropa-tipped darts (55, 14, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, 18, Lair:3) 6 stones (7, 3, Lair:3) a Trismegistus Codex (12, -18, Lair:3) a potion of degeneration a ring of magical power a ring of fire a +2 ring mail of positive energy (15, -7, Lair:3) a scarf of resistance (19, 15, Lair:3) a +0 quarterstaff (30, -8, Lair:3) 4 stones (33, 12, Lair:3) the +8 chain mail of Qazlal, Supporting {rF+ rN+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. (43, -8, Lair:3) a silver javelin (56, -6, Lair:3) a +0 club (58, -19, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (5, -17, Lair:4) a boomerang (27, -21, Lair:4) a +0 falchion (31, 5, Lair:4) a +2 heavy great mace a +0 ring mail a maw talisman (33, -25, Lair:4) 5 stones (40, -27, Lair:4) 8 stones (56, 33, Lair:4) 6 stones (56, 34, Lair:4) 3 poisoned darts (59, 18, Lair:4) 5 curare-tipped darts Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 curare-tipped darts (8, 30, Lair:5) a stone (9, 2, Lair:5) a +0 broad axe (13, -8, Lair:5) a +0 chain mail (37, -4, Lair:5) a +0 ring mail (38, -4, Lair:5) 3 stones (52, 34, Lair:5) a +0 trident (53, 34, Lair:5) a +0 trident (53, 35, Lair:5) a +0 dagger a +0 robe (54, 32, Lair:5) 2 javelins (57, 16, Lair:5) a +0 spear (63, 19, Lair:5) a +2 pair of gloves (64, 36, Lair:5) a +1 helmet