Drangen Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones a kobold skeleton (4, -5, D:1) 4 stones (11, 19, D:1) a jackal skeleton (14, -1, D:1) a +0 dagger (16, 7, D:1) a quokka skeleton (17, 7, D:1) a jackal skeleton (18, 32, D:1) a hobgoblin skeleton (28, -11, D:1) a +0 dagger (34, 17, D:1) a jackal skeleton (35, 17, D:1) a jackal skeleton (37, 21, D:1) a dragon-blood talisman (38, 35, D:1) a +0 hand axe (40, 31, D:1) a rat skeleton (44, 3, D:1) a kobold skeleton (44, 5, D:1) a jackal skeleton (62, 8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (11, -24, D:2) a +0 club (15, -22, D:2) a +0 robe (15, -13, D:2) a bat skeleton (16, -17, D:2) a ball python skeleton (21, -13, D:2) a +0 ring mail (22, -28, D:2) 2 javelins (22, -12, D:2) a hobgoblin skeleton (23, -21, D:2) a hobgoblin skeleton (24, -22, D:2) a +0 short sword 5 stones a kobold skeleton (25, -29, D:2) a +0 club (27, -19, D:2) a +0 club (27, -10, D:2) a +0 sling a frilled lizard skeleton (32, -23, D:2) a +0 scale mail (33, -13, D:2) a +0 club a goblin skeleton (34, -29, D:2) a ball python skeleton (45, -14, D:2) 5 stones (47, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (0, 2, D:3) a potion of attraction (1, -19, D:3) a bat skeleton (2, -13, D:3) a quokka skeleton (2, -1, D:3) a ring of magical power a potion of attraction (2, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (2, 3, D:3) a scroll of teleportation (6, -20, D:3) a +0 whip a gnoll skeleton (6, -18, D:3) a +0 club a +0 robe a gnoll skeleton (7, -21, D:3) a +0 club (9, -46, D:3) a +0 flail (9, -28, D:3) a +0 flail a gnoll corpse (skeletalised by now) (12, -20, D:3) a hobgoblin skeleton (14, -23, D:3) a +0 club a goblin skeleton (15, -28, D:3) a +0 leather armour (15, -25, D:3) a +0 spear of freezing (18, -44, D:3) a +2 vampiric dagger (20, -35, D:3) a +0 club (20, -12, D:3) a frilled lizard corpse (skeletalised by now) (21, -47, D:3) 5 stones (22, -5, D:3) a ball python corpse (skeletalised by now) (23, -28, D:3) a +0 robe (23, -7, D:3) a +0 mace (35, -17, D:3) a +0 whip of electrocution