Dungeon Crawl Stone Soup version 0.32-a0-798-gfa783ce77f (webtiles) character file. Game seed: 18064785980699777165 108 Drift2Die the Conjurer (level 4, 0/24 HPs) Began as a Tengu Conjurer on Mar 21, 2024. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:55 (2437 turns). Drift2Die the Conjurer (Tengu Conjurer) Turns: 2437, Time: 00:10:57 Health: 0/24 AC: 2 Str: 12 XL: 4 Next: 87% Magic: 6/10 EV: 11 Int: 21 God: Gold: 148 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . o - +4 mace of Wexkagimm {flame, ^Fragile rElec Str+5} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: attractive, studying Staves A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons o - the +4 mace of Wexkagimm (weapon) {flame, ^Fragile rElec Str+5} (You found it on level 3 of the Dungeon) Str+5: It affects your strength (+5). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. Missiles m - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery f - an amulet of faith Scrolls h - a scroll of blinking {unknown} j - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of attraction e - 2 potions of lignification {unknown} g - a potion of curing {unknown} i - a potion of berserk rage {unknown} l - a potion of cancellation {unknown} n - 2 potions of haste {unknown} Skills: - Level 2.2 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. Grinder completely misses you. Grinder hits you! You writhe in agony. Grinder attacks as she pursues you! Grinder completely misses you. Grinder attacks as she pursues you! Grinder completely misses you. Sorry, you're not good enough to have a special ability. Magic courses through your body. Grinder closely misses you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is heavily wounded. Grinder completely misses you. The searing ray hits Grinder. Grinder is severely wounded. Grinder blinks! It was a potion of attraction. You feel attractive to monsters. Grinder is attracted toward you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (translocational energy, severely wounded, 77% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you. You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.............# # .# #..#.##.#...#.# # ...............#.# # .....#.##.#...#.# # .###.##.##.#5..#§## # ...............#..###### .##.##.##...(.......... #.##§..#.#..###### #@5.............# #.##........##### #.###..###.....# #.# #..# ##.##.# #.# #..# #... # ... ...# #.##. #.###... ... # ### #### # You could see Grinder. Vanquished Creatures Robin (D:3) 3 adders (D:2) A dart slug (D:3) An orc (D:3) 5 ball pythons A bat (D:1) An endoplasm (D:2) 5 giant cockroaches (D:2) 16 goblins 6 hobgoblins 3 jackals (D:2) 7 kobolds 3 quokkas 2 frilled lizards 3 rats A spectral goblin (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drift2Die the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 502 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 530 | D:1 | Found a faded altar of an unknown god. 1048 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1163 | D:2 | Reached skill level 6 in Conjurations 1572 | D:2 | Reached XP level 4. HP: 22/24 MP: 2/9 1825 | D:2 | Learned a level 2 spell: Searing Ray 1919 | D:3 | Noticed Robin 1922 | D:3 | Killed Robin 2111 | D:3 | Identified the +4 mace of Wexkagimm {flame, ^Fragile rElec | Str+5} 2386 | D:3 | Noticed Grinder 2437 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:2: minmay_alternating_diamond, layout_rooms, minmay_statues_item D:3: layout_basic, chequers_serial_rivers_marsh, uniq_robin, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.7 Spellcasting | 3 | 3.4 Dodging | | 2.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 4 | || 4 Short sword | 10 | || 10 Kick | 3 | || 3 Peck | 2 | || 2 Cast: Magic Dart | 65 | 29 || 94 Searing Ray | | 7 || 7 Use: Potion | | 2 || 2 Stab: Distracted | 1 | || 1 Armour: Robe | 14 | 6 || 20 Dodge: Dodged | 17 | 7 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2448 | 2386 | 62 | 397 | 1583 | 3 | 816.0 | Dungeon | 2448 | 2386 | 62 | 397 | 1583 | 3 | 816.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1150 daAuts D:1: 852 daAuts D:3: 445 daAuts