Dungeon Crawl Stone Soup version 0.27-a0-1122-g2a214b436d (webtiles) character file. Game seed: 13651108912094738627 7 Gaff the Magician (level 2, 21/21 HPs) Began as a Djinni Conjurer on May 3, 2021. Got out of the dungeon alive. The game lasted 00:01:02 (287 turns). Gaff the Magician (Djinni Conjurer) Turns: 287, Time: 00:01:02 Health: 21/21 AC: 2 Str: 6 XL: 2 Next: 4% Gold: 11 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The ball python hisses angrily. A jackal comes into view. Things that are here: a +0 dagger; 5 stones Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! c - a +0 dagger You start resting. HP restored. You see here 23 bolts. A frilled lizard comes into view. You can't go up here! Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.######.∩### ## ....# ##.########.#.# .#### ##.............# †# #...≈≈≈≈≈≈≈≈≈≈.. .########...≈........≈.. ........#.#.≈.....≈≈.≈.≈ #####.#.#.#.≈.....≈.>≈.. #####.#†#.#.≈..≈≈.≈.≈≈.. ......#.#...≈..≈@.≈..... .#..........≈≈.≈.≈≈..... ....(..........≈........ #####..#..####.≈≈≈≈≈≈≈≈≈ # #.###.# #.......... ####.## ##.# ####..##.## ....# #.# ....... ####.# ## ####### # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gaff the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Found Oxyrchiv's Book Shop. 144 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 287 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 11 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 287 | 274 | 13 | 142 | 84 | 1 | 287.0 | Dungeon | 287 | 274 | 13 | 142 | 84 | 1 | 287.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 287 daAuts