Dungeon Crawl Stone Soup version bcrawl-1.41.2 (webtiles) character file. Game seed: 16853982670131131008 0 Gargoyl the Skirmisher (level 1, 14/19 HPs) Began as a Centaur Abyssal Knight on July 5, 2024. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:35 (119 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 119, Time: 00:00:36 Health: 14/19 AC: 5 Str: 17 XL: 1 Next: 0% Magic: 1/2 EV: 8 Int: 10 God: Lugonu [......] Gold: 28 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . GDR: 22% a - +0 war axe rCold . . . SeeInvis . (no shield) rNeg . . . Gourm . b - +0 ring mail rPois . Faith . (no helmet) rElec . Spirit . (no cloak) rCorr . Reflect . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, herbivore, speed 2, tough skin 3 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 10 tomahawks of dispersal {=f} d - 188 stones (quivered) Armour b - a +0 ring mail (worn) Comestibles e - 3 rations {!d} Skills: + Level 3.2 Fighting + Level 2.1 Axes + Level 1.1 Throwing + Level 1.7 Armour + Level 0.6 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You are a herbivore. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You have encountered a dangerous foe! The thrashing horror closely misses you. The thrashing horror tramples you. You hold your ground! You hit the thrashing horror but do no damage. The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You hold your ground! You pass through the gate. You can no longer depart the Abyss at will. You can no longer bend space around yourself. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# ###.#.# #@..#...# #####.### ..# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 41 | Abyss:1 | Noticed an iron imp 51 | Abyss:1 | Noticed a quasit 51 | Abyss:1 | Noticed a flying skull 59 | Abyss:1 | Noticed a small abomination 79 | Abyss:1 | Noticed a large abomination 99 | Abyss:1 | Noticed a thrashing horror 104 | D:1 | Escaped the Abyss 119 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: War axe || 1 Invok: Depart the Abyss || 1 Armor: Ring mail || 1 Dodge: Dodged || 1