Dungeon Sprint DCSS version 0.31-a0-764-g8440623082 (webtiles) character file. Game seed: 18230684067925005335 196 GreedOfGod the Destroyer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on Sept 15, 2023. Was a Follower of Vehumet. Slain by a wight ... wielding a +0 dire flail (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:28 (238 turns). GreedOfGod the Destroyer (Demonspawn Conjurer) Turns: 238, Time: 00:01:28 Health: 0/35 AC: 2 Str: 7 XL: 5 Next: 45% Magic: 7/20 EV: 14 Int: 27 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 14/17 levels left rFire . . . k - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.17/turn %: no teleportation @: no status effects A: claws 2, hooves 1, demonic magic 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 6.7 Dodging - Level 1.7 Stealth + Level 6.6 Spellcasting + Level 8.1 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Dazzling Flash Conj/Hex 60% N/A 3% 3 Fulminant Prism Conj/Hex 15% 3d10 12% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You have large cloven feet. Spells you cast may paralyse adjacent enemies. Message History (Press . to maintain the ray.) Malevolent energies surge around you. The bat zombie suddenly stops moving! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 76% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) Malevolent energies surge around you. The phantom barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 76% to hit) The searing ray hits the phantom! The phantom is almost destroyed. (Press . to maintain the ray.) Malevolent energies surge around you. The phantom misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 76% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) Malevolent energies surge around you. The phantom barely misses you. The wight hits you with a +0 dire flail! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 76% to hit) The searing ray hits the phantom! You destroy the phantom! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Shock. (Press . to maintain the ray.) Malevolent energies surge around you. The bat zombie is no longer paralysed. The bat zombie barely misses you. The bat zombie hits you but does no damage. The wight hits you with a +0 dire flail! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.}::.▓.....▓ ▓.....▓.).[.▓ ▓.....▓.)...▓ ▓.....▓..)..▓ ▓.zZ..▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a wight and a bat zombie. Vanquished Creatures Sigmund (D) A phantom (D) Jessica (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GreedOfGod the Demonspawn Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 22 | D | Reached skill level 5 in Conjurations 22 | D | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 22 | D | Reached XP level 2. HP: 19/19 MP: 4/7 106 | D | Became a worshipper of Vehumet 119 | D | Learned a level 2 spell: Searing Ray 122 | D | Entered arena 2. 122 | D | Noticed Sigmund 122 | D | Noticed Jessica 122 | D | Found a transporter. 127 | D | Killed Sigmund 128 | D | Reached skill level 7 in Conjurations 128 | D | Discovered your monstrous ancestry. 128 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 128 | D | Reached XP level 3. HP: 19/24 MP: 3/10 128 | D | Gained mutation: You have large cloven feet. [demonic | ancestry] 128 | D | Reached XP level 4. HP: 24/30 MP: 3/12 128 | D | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 128 | D | Reached XP level 5. HP: 28/35 MP: 3/13 128 | D | Killed Jessica 129 | D | Reached skill level 8 in Conjurations 231 | D | Entered arena 3. 231 | D | Noticed a phantom 231 | D | Found a transporter. 238 | D | Killed a phantom 238 | D | Reached * piety under Vehumet 238 | D | Offered knowledge of Shock by Vehumet. 238 | D | Slain by a wight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 4 6 | 6.7 Spellcasting | 4 6 | 6.6 Conjurations | 5 7 8 | 8.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bo | | 1 || 1 Kick | | 1 || 1 Cast: Searing Ray | 5 | 7 || 12 Use: Potion | 1 | || 1 Stab: Paralysed | | 1 || 1 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 211 | 26 | 0 | 173 | 1 | 237.0 | Dungeon | 237 | 211 | 26 | 0 | 173 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 237 daAuts