GreedOfGod Level 1 of the Dungeon [Shop] Zesmas's Assorted Antiques a potion of magic (232 gold) a scroll of revelation (217 gold) 2 potions of brilliance (232 gold) 2 potions of mutation (464 gold) a +0 robe (20 gold) a scroll of enchant armour (217 gold) a potion of ambrosia (232 gold) a scroll of revelation (217 gold) a scroll of identify (58 gold) a scroll of noise (29 gold) (1, -1, D:1) a +0 club a stone (4, 24, D:1) a +0 ring mail (10, 24, D:1) a +0 dagger (13, 13, D:1) 3 boomerangs (16, 33, D:1) 5 stones (23, 23, D:1) a +0 short sword (24, -3, D:1) a +0 short sword 4 stones (28, 7, D:1) 7 stones (29, 35, D:1) a +0 ring mail (34, 8, D:1) a +0 robe (40, 30, D:1) 2 boomerangs (44, 28, D:1) a +0 mace Level 2 of the Dungeon [Shop] Ilystre's Book Shop Ozocubu's Autobiography (312 gold) a book of Minor Magic (234 gold) a book of Necromancy (312 gold) a book of Frost (260 gold) a book of Frost (260 gold) the Textbook on Bolts (572 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Hailstorm Conjuration/Ice 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Displacement (286 gold) an Everburning Encyclopedia (468 gold) a book of Scorching (390 gold) a book of Lightning (468 gold) a book of Spatial Translocations (234 gold) a Necronomicon (702 gold) (0, 0, D:2) 5 large rocks (9, 2, D:2) a +0 whip 5 stones (9, 17, D:2) 5 stones (17, 3, D:2) a +0 ring mail (23, 19, D:2) 4 stones (23, 21, D:2) a +0 dagger (24, -6, D:2) a +0 ring mail (24, 21, D:2) a +0 dagger (26, 12, D:2) a +0 club (26, 19, D:2) a +0 scale mail (28, 25, D:2) a +0 ring mail (32, 5, D:2) 7 stones (38, 30, D:2) a +0 short sword (41, 6, D:2) a +0 dagger (45, 33, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) 6 stones (0, 1, D:3) a +0 leather armour (0, 8, D:3) a staff of cold (6, 6, D:3) 5 stones (10, 1, D:3) a flux talisman (19, 35, D:3) a +0 dagger (38, -1, D:3) the +1 robe of the Pink Corner {-Tele rElec rN+ Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (45, 6, D:3) a +0 dagger (53, -2, D:3) a +0 club (60, 19, D:3) a +0 short sword Level 4 of the Dungeon (1, 2, D:4) a +0 giant club (16, -29, D:4) a +0 whip a +0 leather armour (22, -39, D:4) a +0 short sword (32, -33, D:4) a +0 short sword a +0 leather armour (32, -32, D:4) a +2 dagger of freezing a +0 robe a +0 hand axe a +0 flail a +0 chain mail (34, -16, D:4) 4 poisoned darts (36, -14, D:4) a +0 whip (52, 10, D:4) 4 stones (58, -30, D:4) a +0 heavy falchion a +0 ring mail (59, -30, D:4) a +0 short sword (60, -30, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (12, -2, D:5) a +0 leather armour (16, 5, D:5) 6 stones (16, 16, D:5) a +0 club (17, 16, D:5) a +0 flail of holy wrath a +0 scale mail a +0 hand axe (18, 17, D:5) a +0 whip a +0 leather armour (19, 5, D:5) 7 stones an adder corpse (skeletalised by now) (25, 14, D:5) a +1 mace of protection (26, 13, D:5) a +0 short sword (26, 14, D:5) a +0 dagger (26, 15, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 8, D:5) a +0 shortbow (27, 13, D:5) a +0 hand axe a +1 dagger of electrocution a +0 robe (27, 14, D:5) a +0 whip a +0 mace (36, 1, D:5) a staff of death (41, -4, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (8, 6, D:6) a scroll of identify (13, -5, D:6) a staff of fire an adder corpse