GreedOfGod the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) the +10 pearl dragon scales of the Rose {rN+ Int+5 SInv} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (59, 37, D) a book of the Warp (60, 2, D) a +0 trident (60, 36, D) a staff of earth (unseen) (60, 37, D) a staff of conjuration (unseen) (61, 2, D) a +0 trident (61, 8, D) a +1 morningstar of protection (61, 36, D) the Anthology of the Tektite and Distance Spells Type Level a - Apportation Translocation 1 b - Passwall Transmutation/Earth 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (61, 37, D) the ring "Veimnaph" {rF+ rCorr Dex-3 Slay+2} [ring of resist corrosion] Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (62, 0, D) a +2 trident of protection (62, 1, D) a +2 plate armour of willpower (62, 2, D) a +0 trident (62, 3, D) a +0 trident (62, 8, D) a staff of air (62, 9, D) a staff of death (62, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (62, 37, D) a +1 pair of gloves of dexterity (unseen) (63, 8, D) the +3 spear of Noettaem {heavy, Fragile rF+++ rCorr Stlth+} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (63, 21, D) a shapeshifter corpse (63, 36, D) a +0 hand axe of electrocution (unseen) (63, 37, D) a ring of flight (64, 17, D) the +6 scale mail of Precision Catastrophes {rPois Regen+ Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (70, 8, D) a +0 dagger of speed (71, 8, D) a +0 quarterstaff of pain (71, 20, D) a +0 club (71, 21, D) a +0 long sword 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (71, 22, D) a +0 short sword an orc corpse (skeletalised by now) (71, 27, D) a staff of death (71, 36, D) a book of Storms (71, 37, D) a staff of air (72, 9, D) a +3 trident of venom (72, 17, D) a staff of air (72, 19, D) a +0 trident a +0 chain mail (72, 26, D) the +4 rapier of Balance {flame, rCorr Int+3 Dex-4} Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. (72, 27, D) a +2 tower shield of cold resistance (72, 36, D) a +0 hand axe of flaming (72, 37, D) the +11 dagger "Beetle's Bane" {flame, rF+ Str+2 SInv Stlth+} Str+2: It affects your strength (+2). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (73, 16, D) the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. (73, 19, D) a +0 trident (73, 21, D) a +0 dagger a +0 robe (73, 27, D) a +1 heavy long sword (73, 37, D) a staff of poison