GreedOfGod Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 44, D:1) a hobgoblin corpse (skeletalised by now) (7, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 41, D:1) a bat corpse (skeletalised by now) (15, 33, D:1) a +0 dagger a goblin skeleton a jackal skeleton (17, 11, D:1) a quokka skeleton (29, -7, D:1) a +0 robe (32, 0, D:1) a +0 flail (34, 0, D:1) a +0 short sword 4 stones a kobold skeleton (44, 19, D:1) a quokka skeleton (55, 16, D:1) a rat skeleton (57, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 32, D:1) a frilled lizard corpse (skeletalised by now) (59, 2, D:1) a +0 sling (59, 19, D:1) a +0 dagger (60, 36, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uxacher's Book Boutique a book of Air (264 gold) the Codex of Exhumation and the Mob (576 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Call Canine Familiar Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Death's Door Necromancy 9 a There-And-Back Book (432 gold) the Compilation of Charged Fever (336 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Vhi's Electric Charge Translocation/Air 4 c - Starburst Conjuration/Fire 6 a book of Decay (312 gold) a book of Dreams (288 gold) a book of the Moon (480 gold) a book of Vapours (312 gold) a book of Armaments (432 gold) a book of Frost (240 gold) [Shop] Pyckaf's General Store a stone (1 gold) a scroll of enchant armour (105 gold) a scroll of summoning (133 gold) a +0 ring mail (56 gold) a scroll of identify (28 gold) an amulet of regeneration (420 gold) a +0 sling (21 gold) a scroll of brand weapon (133 gold) a +2 ring mail of fire resistance (294 gold) 3 scrolls of brand weapon (399 gold) a scroll of identify (28 gold) [Shop] Resoip's Weapon Shoppe the +8 longbow "Zephyr" {speed, Dex+3 SInv} (924 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 hand axe (36 gold) a +0 morningstar (48 gold) a +1 heavy hand axe (148 gold) a +0 short sword (36 gold) 5 stones (6 gold) 5 poisoned darts (36 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) [Shop] Taskuecs's Antique Weapon Shop a +0 hand axe (72 gold) a +0 spear (72 gold) the +1 flail "Mohud" {elec, MP-9 Int+3 Dex+2} (328 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). MP-9: It affects your magic capacity (-9). a +0 club (24 gold) a +0 trident (84 gold) a +0 spear (72 gold) a +0 quarterstaff (96 gold) a +0 mace (72 gold) a +0 sling (36 gold) a +0 dagger (48 gold) [Shop] Kusae's Antique Armour Shoppe a +0 robe (13 gold) the +10 shadow dragon scales of Classification {*Corrode rPois Regen+ Int+8 Stlth++++} (2536 gold) Int+8: It affects your intelligence (+8). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Stlth++++: It makes you much more stealthy. a +1 helmet (218 gold) a +0 helmet (85 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +1 plate armour of willpower (665 gold) a +1 pair of gloves (218 gold) (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (0, 2, D:2) 8 stones (1, -1, D:2) a +0 club a +0 scale mail (3, -3, D:2) a +0 trident of venom a +0 scale mail the human skeleton of Terence (7, 5, D:2) a rat skeleton (10, 7, D:2) a +0 mace (16, 3, D:2) 4 stones (20, 13, D:2) a +0 dagger (22, -5, D:2) 2 stones (24, -12, D:2) 2 stones (24, -8, D:2) a +0 sling (32, -3, D:2) a frilled lizard skeleton (33, -3, D:2) a +0 club a goblin skeleton (35, -18, D:2) 6 stones (39, -9, D:2) a hobgoblin corpse (skeletalised by now) (40, -14, D:2) 4 boomerangs (40, 1, D:2) a ball python corpse (skeletalised by now) (41, -8, D:2) a jackal corpse (skeletalised by now) (42, -8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, -8, D:2) a jackal corpse (skeletalised by now) (47, -12, D:2) a +0 dagger a rat corpse (skeletalised by now) (48, -14, D:2) a +0 rapier (49, -12, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, -18, D:3) a +0 whip (4, 14, D:3) a hobgoblin skeleton (7, 11, D:3) a +0 flail (12, 2, D:3) a +0 short sword a kobold skeleton (19, -13, D:3) a hobgoblin corpse (skeletalised by now) (19, -10, D:3) a +0 whip an orc corpse (skeletalised by now) (20, -10, D:3) a +0 hand axe a +0 leather armour (20, -9, D:3) a +0 dagger a +0 robe (21, -9, D:3) a +0 whip a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 10, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 15, D:4) a +0 giant club an ogre corpse (skeletalised by now) (3, -32, D:4) 4 silver javelins (4, -28, D:4) a hobgoblin skeleton (17, -30, D:4) a +0 robe (20, -10, D:4) 5 stones (23, 3, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (31, -30, D:4) a +0 club an orc corpse (47, -21, D:4) a +0 short sword (53, -37, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, 2, D:5) a +0 whip an orc corpse (7, 18, D:5) a +0 dagger (8, 18, D:5) a +0 giant club an ogre corpse