Hailstones Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 13, D:1) a +0 dagger (6, 12, D:1) a +0 ring mail (7, -6, D:1) a bat corpse (skeletalised by now) (12, 1, D:1) a bat corpse (skeletalised by now) (13, 0, D:1) a jackal corpse (skeletalised by now) (14, 21, D:1) a +0 dagger (24, -4, D:1) a +0 ring mail (28, 21, D:1) a bat skeleton (32, -16, D:1) a +0 dagger (33, -16, D:1) a +0 dagger a goblin skeleton (37, -18, D:1) a ball python skeleton (39, -26, D:1) a +0 hand axe (43, -4, D:1) 6 stones (45, -13, D:1) a +0 flail (45, -2, D:1) a rat corpse (skeletalised by now) (46, -9, D:1) a +0 short sword (52, -21, D:1) a stone (54, -25, D:1) a +0 mace (54, -10, D:1) a +0 leather armour (56, 15, D:1) a +0 robe (58, 12, D:1) a +0 club a kobold skeleton (60, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (8, 12, D:2) a +0 robe (16, -31, D:2) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, -18, D:2) a +0 dagger (41, -27, D:2) a +0 club a +0 short sword a goblin skeleton (44, -18, D:2) a +0 dagger (51, -13, D:2) 5 stones