HourglassMan Level 1 of the Dungeon (13, 32, D:1) a flux talisman (17, -4, D:1) a +0 whip (22, 29, D:1) a +0 short sword (24, 24, D:1) a +0 short sword 4 stones (28, 9, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Keosad's Antique Weapon Shop a +0 club (25 gold) a +0 club (25 gold) a +2 antimagic dagger (450 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 long sword (87 gold) [Shop] Samozeem's General Store a +0 dagger (24 gold) a scroll of identify (24 gold) a scroll of immolation (48 gold) a book of Geomancy (336 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1138 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a scroll of enchant weapon (90 gold) 5 stones (6 gold) a potion of degeneration (12 gold) [Shop] Tiho's General Store a scroll of poison (48 gold) a scroll of summoning (114 gold) a +1 pair of gloves of dexterity (198 gold) a +3 arbalest of freezing (301 gold) the ring of the Cuttlefish {AC+4 Int+4 Dex+3 SInv} (742 gold) [ring of protection] AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 helmet (54 gold) a potion of attraction (36 gold) a +0 morningstar of distortion (144 gold) [Shop] Siabil's Distillery a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) [Shop] Raceb's General Store a scroll of immolation (48 gold) a +0 sling (18 gold) a scroll of enchant armour (90 gold) a potion of attraction (36 gold) a scroll of enchant armour (90 gold) a +0 robe (8 gold) (0, 0, D:2) a +0 robe (4, -1, D:2) a +0 club (12, 16, D:2) a +0 club (22, 43, D:2) a +0 quarterstaff (34, 43, D:2) a +0 hand axe (36, 35, D:2) a +0 robe (48, 4, D:2) a +0 club (62, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 dagger a +0 club a +0 dagger a +0 robe (6, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -3, D:3) 2 stones (11, 1, D:3) a bat corpse (skeletalised by now) (13, 35, D:3) a +0 flail an orc corpse (14, -3, D:3) 2 stones (16, 7, D:3) 4 stones (20, -1, D:3) a ball python corpse (skeletalised by now) (22, -3, D:3) a rat corpse (skeletalised by now) (22, 17, D:3) a +0 dagger (44, 20, D:3) a +0 club (45, 20, D:3) a +0 club a +0 club a +0 club a +0 club a hobgoblin corpse (48, -11, D:3) a ball python corpse (48, -5, D:3) 8 stones (48, -4, D:3) a +0 dagger of venom (unseen) (48, 17, D:3) a +0 dagger a kobold corpse (49, -5, D:3) a +1 helmet (unseen) (49, -4, D:3) 15 gold pieces Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (2, -4, D:4) a +0 club