Dungeon Crawl Stone Soup version 0.32-a0 (webtiles) character file. Game seed: 15490910483597796125 35 HourglassMan the Apothecary (level 3, 0/24 HPs) Began as a Merfolk Alchemist on Jan 13, 2024. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1007 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 1007, Time: 00:02:27 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 33% Magic: 1/6 EV: 13 Int: 16 God: Gold: 61 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . f - +0 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.24/turn j - ring of flight MPRegen 0.10/turn %: no passive effects @: flying, very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of see invisible (left hand) j - a ring of flight (right hand) Scrolls d - a scroll of immolation {unknown} e - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: * Level 0.9 Short Blades + Level 3.2 Dodging * Level 2.9 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 53% to hit) The sting misses the adder. The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You feel sick. The adder bites you but does no damage. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 53% to hit) The sting hits the adder. The adder is poisoned. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You burn the adder. You kill the adder! You hit the quokka. You burn the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is severely wounded. The quokka bites you. You die... #. #....... #.####.#...# ##.........#### ........#...... #.....# #### #.#.r.#..... #.######.#........$ #.......##..###### ##..@rg.# #..###..# ####''####.# +..<..∩..+.# ############ #..# ##.# #.# #.# You could see a quokka and a hobgoblin. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached skill level 1 in Conjurations 140 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 191 | D:1 | Found a faded altar of an unknown god. 837 | D:1 | Learned a level 2 spell: Mercury Vapours 847 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 977 | D:2 | Found Myb Epor's Armour Emporium. 1007 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | 3 | 3.2 Short Blades | | 0.9 Stealth | | 2.9 Spellcasting | | 2.3 Alchemy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 36 Unarmed || 2 Cast: Sting || 29 Stab: Sleeping || 3 Armour: Robe || 39 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 983 | 19 | 25 | 774 | 2 | 501.0 | Dungeon | 1002 | 983 | 19 | 25 | 774 | 2 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 29 daAuts