HourglassMan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -4, D:1) a +0 robe (18, 14, D:1) a +0 trident (19, 32, D:1) a +0 club a +0 dagger (24, -13, D:1) 5 stones (24, 35, D:1) 3 stones (28, 16, D:1) a +0 dagger (30, 31, D:1) a +0 dagger (34, 37, D:1) a +0 club (37, 27, D:1) 3 stones (52, -3, D:1) 6 stones (53, 22, D:1) a +0 helmet (58, 25, D:1) 18 gold pieces Level 2 of the Dungeon (3, 0, D:2) the ring "Dosmonke" {*Corrode rF+++ Str-4 Int+4 Dex+6 Stlth+} [ring of dexterity] Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). rF+++: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (4, 22, D:2) 8 stones (24, -15, D:2) a beast talisman (27, -29, D:2) a +0 whip (28, -18, D:2) a +0 mace (29, 2, D:2) a book of Weapons (31, -22, D:2) a +0 club (32, 8, D:2) a +0 dagger (33, 7, D:2) a +0 sling (34, 6, D:2) a +0 leather armour (38, -26, D:2) 6 stones (43, -20, D:2) 5 stones (45, -24, D:2) 4 stones Level 3 of the Dungeon (4, -21, D:3) a +0 club (4, 11, D:3) 4 stones (6, -34, D:3) a +0 spear (6, -33, D:3) a +0 flail a gnoll corpse (skeletalised by now) (6, -31, D:3) a +0 whip (6, -12, D:3) a staff of conjuration (8, -22, D:3) a +0 dagger (16, -23, D:3) a +0 spear (20, 4, D:3) 5 stones (25, -31, D:3) a +0 leather armour (28, 0, D:3) a +0 whip a +0 leather armour a +0 flail a +0 whip a +0 leather armour (38, -28, D:3) a +0 short sword (41, 10, D:3) a +0 dagger (49, -17, D:3) 2 stones