Dungeon Crawl Stone Soup version 0.32-a0-418-g34023cf50c (webtiles) character file. Game seed: 14708409434611197053 5 HourglassMan the Conjurer (level 1, 0/15 HPs) Began as a Naga Conjurer on Feb 21, 2024. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (167 turns). HourglassMan the Conjurer (Naga Conjurer) Turns: 167, Time: 00:00:44 Health: 0/15 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 0/3 EV: 9 Int: 18 God: Gold: 12 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: short of breath, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 3.2 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History There is an open door here. You open the door. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. You are out of magic! You are out of magic! An endoplasm is nearby! An endoplasm is nearby! There is an open door here. The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Spit Poison (3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 96% to hit) The splash of poison hits the endoplasm. The endoplasm completely resists. The endoplasm is almost dead. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You die... ###### #....# #.# #....# #.# ###.###....####.# ......'....'.##.# ###.###....#J##.# #....#@##.# ######.##.# ###'##.# #......# #......# #......# #......# . .######'##.# .. ...........# You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 167 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic Action || total ---------------------------++------- Melee: Whip || 2 Cast: Magic Dart || 10 Ability: Spit Poison || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 163 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 163 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 163 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 163 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------