Dungeon Crawl Stone Soup version 0.32-a0-607-g64ea0e4219 (webtiles) character file. Game seed: 11695576597409874170 4 HourglassMan the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Mar 4, 2024. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (66 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 66, Time: 00:00:17 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 0.9 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! The rat attacks as it pursues you! The rat closely misses you. You hit the rat but do no damage. The rat closely misses you. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat barely misses you. You hit the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat closely misses you. You hit the rat but do no damage. The rat barely misses you. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. The rat is moderately wounded. The rat misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (moderately wounded, 68% to hit) The sting misses the rat. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The rat bites you. You die... .....######.####... ....<# #.# ...### #.# ...# #.# ...# #.#####.. #+#########.......# .........###### ##..##...##### # #...#gr@# #...)###.# #....†...... ..........##.## #.##.#.##.# .# # #.#.. .# ## #.#.# .. #.#.# ## #. You could see a hobgoblin (poisoned) and a rat. Vanquished Creatures A goblin (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, solitary_fountain Action || total ---------------------------++------- Melee: Unarmed || 28 Cast: Sting || 4 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 23 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 23 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------