HourglassMan Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 14, D:1) an amulet of the acrobat (2, 5, D:1) a flux talisman (8, 10, D:1) a +0 robe (16, 14, D:1) a frilled lizard skeleton (19, -9, D:1) a rat corpse (skeletalised by now) (20, 18, D:1) a +0 whip (21, -3, D:1) a +0 ring mail (25, -5, D:1) a +0 dagger a goblin skeleton a bat skeleton (33, 16, D:1) 5 stones (35, 15, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (41, -7, D:1) a jackal corpse (skeletalised by now) (41, -4, D:1) a jackal corpse (skeletalised by now) (43, 3, D:1) a +0 club (44, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -36, D:2) a rat skeleton (18, -38, D:2) a +0 short sword 3 stones a kobold skeleton (21, -44, D:2) a goblin skeleton (24, -22, D:2) a bat skeleton (26, -39, D:2) a +0 robe (26, -23, D:2) a +0 short sword 2 stones (26, -2, D:2) 4 stones (31, -27, D:2) a hobgoblin corpse (skeletalised by now) (32, -46, D:2) a +0 club a goblin skeleton (36, -24, D:2) a +0 leather armour (52, -34, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -39, D:3) a +0 dagger (3, -12, D:3) a +0 dagger (3, -5, D:3) a +0 robe (4, -24, D:3) 6 stones (4, -23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (4, -12, D:3) a +0 short sword (6, -40, D:3) a +0 short sword a hobgoblin skeleton (19, -8, D:3) a maw talisman (22, -7, D:3) a +0 trident a +0 robe a kobold skeleton (24, -22, D:3) a bat skeleton (31, 6, D:3) a +0 short sword a +0 leather armour (32, -26, D:3) 5 stones (32, 6, D:3) a +0 hand axe an orc skeleton (33, 6, D:3) a +0 club a boomerang (34, 6, D:3) a +0 club a +0 leather armour (35, -2, D:3) 7 stones (37, -10, D:3) a +0 leather armour a +0 club an orc skeleton (39, -27, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Apuxuif's Jewellery Shop the brooch of Shielding {Spirit SH+8} (715 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of positive energy (220 gold) a blade talisman (330 gold) a ring of protection from cold (275 gold) a ring of willpower (275 gold) a ring of resist corrosion (220 gold) a ring of wizardry (330 gold) a ring of positive energy (220 gold) a +5 ring of evasion (396 gold) (0, 0, D:4) a +0 dagger (5, 6, D:4) a +0 buckler (8, 7, D:4) a +0 mace (13, -3, D:4) a quokka corpse (28, 6, D:4) 3 stones (32, -5, D:4) a +0 whip the Ecumenical Temple