Dungeon Crawl Stone Soup version 0.32-a0-815-g315f82d515 (webtiles) character file. Game seed: 9075992283026486823 153 HourglassMan the Gusty (level 5, 27/28 HPs) Began as a Tengu Air Elementalist on Mar 23, 2024. Quit the game in a sewer. The game lasted 00:02:19 (2649 turns). HourglassMan the Gusty (Tengu Air Elementalist) Turns: 2649, Time: 00:02:20 Health: 27/28 AC: 3 Str: 9 XL: 5 Next: 35% Magic: 2/11 EV: 26 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 24 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery f - a ring of protection from cold n - an amulet of reflection Scrolls c - a scroll of teleportation {!t} e - 2 scrolls of fog l - a scroll of fear {unknown} Potions g - a potion of curing i - a potion of resistance {unknown} j - a potion of cancellation {unknown} m - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting - Level 1.3 Conjurations - Level 6.0 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 23% N/A 4% 3 Airstrike Air 11% 2d(2-18) 14% 4 Apportation Tloc 6% N/A 16% 1 Jinxbite Hex 6% N/A 24% 2 Alistair's Intoxication Alch 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 [ Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Pargi is lightly wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Pargi is struck by an arc of lightning. Pargi is lightly wounded. You are struck by an arc of lightning. Pargi is struck by an arc of lightning. Pargi is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Pargi bites you. Pargi claws you. Pargi closely misses you. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Pargi is struck by an arc of lightning. Pargi is moderately wounded. You are struck by an arc of lightning. Pargi misses you. x2 Pargi closely misses you. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Pargi is struck by an arc of lightning. Pargi is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Pargi bites you. Pargi claws you. x2 Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Pargi is struck by an arc of lightning. Pargi is heavily wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Pargi closely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of heal wounds. You feel much better. Pargi closely misses you. Pargi claws you. Pargi barely misses you. Your magical contamination has completely faded away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ≈≈≈≈≈≈≈≈≈ .≈≈≈≈≈≈≈≈ ##~≈≈≈≈≈≈≈ .~≈≈≈≈≈≈≈ .~≈≈≈≈≈≈≈ #######~≈≈≈≈≈≈≈ ..~.~~~≈≈≈≈≈≈≈≈ #T≈≈≈≈≈≈≈ #@≈≈≈≈≈≈≈ #..≈≈≈≈≈≈ ##..≈≈≈≈≈≈ # #..≈≈≈≈≈≈≈ # #~≈≈≈≈≈≈≈≈ ### ####.≈≈≈≈≈≈≈≈ .†### ##~~.≈≈≈≈≈≈≈≈≈ ≈≈~.# ###~≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~.#####~~≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see Pargi. Vanquished Creatures A brain worm (Sewer) 4 adders 2 dart slugs (D:1) 4 bats 2 endoplasms 2 giant cockroaches (D:2) 3 goblins 4 hobgoblins 7 jackals 2 kobolds A quokka (D:1) 6 ball pythons 5 frilled lizards 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 231 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/6 234 | D:1 | Learned a level 2 spell: Static Discharge 380 | D:1 | Reached skill level 5 in Air Magic 1044 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 1645 | D:2 | Reached skill level 6 in Air Magic 1690 | D:2 | Found Meheuxt's Armour Shoppe. 2240 | D:3 | Found a glowing drain. 2289 | Sewer | Entered a sewer 2367 | Sewer | Noticed a brain worm 2369 | Sewer | Reached XP level 4. HP: 23/24 MP: 3/8 2447 | Sewer | Killed a brain worm 2448 | Sewer | Reached XP level 5. HP: 8/28 MP: 5/11 2640 | Sewer | Noticed Pargi 2649 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, serial_shops, shop, minmay_cupped D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, hellmonk_ecumenical_altar_leap_of_faith, nicolae_figureground_pulse Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 5 6 | 6.0 Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Punch | 1 | || 1 Cast: Shock | 91 | 19 || 110 Static Discharge | 1 | 5 || 6 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armour: Robe | 13 | 15 || 28 Dodge: Dodged | 38 | 10 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2662 | 2593 | 69 | 35 | 2299 | 4 | 665.5 | Dungeon | 2288 | 2219 | 69 | 35 | 1982 | 3 | 762.7 | Sewer | 373 | 373 | 0 | 0 | 317 | 1 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:2: 1092 daAuts Sewer: 373 daAuts D:3: 55 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.8 Dungeon | 78.3 | 78.3 | N/A | N/A | 34.7 | 25.3 Sewer | 21.7 | 21.7 | N/A | N/A | 65.3 | 143.0 +-------+-------+-------+-------+-------+----------------------