Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 4299115733260780651 28 HourglassMan the Apothecary (level 3, 0/24 HPs) Began as a Formicid Alchemist on Apr 29, 2024. Killed from afar by Sigmund (14 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:31 (1281 turns). HourglassMan the Apothecary (Formicid Alchemist) Turns: 1281, Time: 00:01:32 Health: 0/24 AC: 2 Str: 12 XL: 3 Next: 27% Magic: 7/7 EV: 11 Int: 16 God: Gold: 40 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Missiles g - 2 throwing nets Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} e - a scroll of noise {unknown} f - 3 scrolls of fear {unknown} Potions b - a potion of magic i - a potion of curing {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting - Level 0.8 Conjurations + Level 4.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Hailstorm Conj/Ice 3% 3d5 43% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You pick up a book of the Tundra and begin reading... You add the spells Hailstorm, Summon Ice Beast, Permafrost Eruption and Sculpt Simulacrum to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [Enter for "."]? . There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) the Shining One, (b) Zin or (c) Ru, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Search for what [Enter for "."]? Search for what [Enter for "."]? . You see here a ball python skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! An adder comes into view. Found 8 gold pieces. The helpless Sigmund fails to defend himself. You puncture Sigmund! Sigmund is heavily wounded. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ############ .....w@....# #.######@#..$.S #.....## ###.#.# ## You could see Sigmund and a ribbon worm. Vanquished Creatures 3 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 378 | D:1 | Found a faded altar of an unknown god. 755 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1278 | D:2 | Noticed Sigmund 1281 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, ebering_ecumenical_altar_hall D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 1.7 Spellcasting | | 2.8 Conjurations | | 0.8 Alchemy | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 28 Cast: Sting || 28 Stab: Sleeping || 4 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1281 | 1194 | 87 | 0 | 1043 | 2 | 640.5 | Dungeon | 1281 | 1194 | 87 | 0 | 1043 | 2 | 640.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1278 daAuts D:2: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------