Dungeon Crawl Stone Soup version 0.31-a0-1301-g7e11add784 (webtiles) character file. Game seed: 8338528694216650563 91 Ifr the Gusty (level 4, 0/24 HPs) Began as a Tengu Air Elementalist on Dec 19, 2023. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:04:22 (2198 turns). Ifr the Gusty (Tengu Air Elementalist) Turns: 2198, Time: 00:04:23 Health: 0/24 AC: 2 Str: 8 XL: 4 Next: 57% Magic: 1/8 EV: 12 Int: 18 God: Gold: 40 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ r - ring "Aleilanli" {+Blink Fly} HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: flying A: beak, talons 3, acrobatic a: Evoke Blink You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 137 gold pieces. You spent 97 gold pieces at shops. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) Missiles d - a throwing net j - 7 poisoned darts Armour a - a +0 robe (worn) Jewellery r - the ring "Aleilanli" (left hand) {+Blink Fly} (You found it on level 2 of the Dungeon) [ring of flight] Fly: It grants you flight. +Blink: It lets you blink. s - a ring of flight Scrolls c - 3 scrolls of teleportation e - a scroll of noise h - 2 scrolls of identify l - 3 scrolls of fear q - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of lignification g - a potion of haste {unknown} k - a potion of mutation {unknown} m - a potion of attraction {unknown} n - a potion of experience {unknown} o - a potion of heal wounds {unknown} p - a potion of resistance {unknown} t - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 6.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 26% N/A 3% 3 Airstrike Air 13% 2d(2-18) 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 ? Annotations: D:3 1 runed translucent door, MacCMillion's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line The zap hits the crocodile! The crocodile is moderately wounded. The zap hits the crocodile. The crocodile is heavily wounded. The crocodile completely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the crocodile. The crocodile is heavily wounded. The zap hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (heavily wounded, 64% to hit) The zap misses the crocodile. The crocodile bites you. The crocodile drags you backwards! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 64% to hit) The zap hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - crocodile The zap hits the crocodile. The crocodile is severely wounded. The zap misses the crocodile. The crocodile bites you! You die... # # # #### ##~# ##~# ##~# ######## .#~## ###.~..~.### # ..~.# ###..~..@l...### [# ..~.# ###..~.~####~~..~##.! .†~~###.....### ###~..~~### ##~~...~~~.## ##.~~~~.# ..~.###...~.### ###....~### ..~.# ###...~~####~....##~? #)~.# ###.~....~...### (# ##~## ###......### # ##~# ######## You could see a crocodile. Vanquished Creatures An orc wizard (D:3) 2 adders 3 orcs (D:3) 3 ball pythons 5 giant cockroaches A goblin (D:2) 5 hobgoblins 3 jackals (Sewer) A quokka (D:1) 4 bats 5 frilled lizards 5 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ifr the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 376 | D:1 | Reached skill level 5 in Air Magic 1350 | D:2 | Identified the ring "Aleilanli" {+Blink Fly} 1378 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1448 | D:2 | Found a faded altar of an unknown god. 1863 | D:3 | Reached skill level 6 in Air Magic 1863 | D:3 | Reached XP level 4. HP: 18/24 MP: 4/8 1899 | D:3 | Found Pepsixup's Magic Scroll Emporium. 1903 | D:3 | Bought a scroll of revelation for 97 gold pieces 1932 | D:3 | Found a runed translucent door. 1932 | D:3 | Noticed MacCMillion's ghost (amateur MiFi) 1985 | D:3 | Found a glowing drain. 1990 | Sewer | Entered a sewer 2153 | Sewer | Noticed a crocodile 2174 | Sewer | Learned a level 2 spell: Static Discharge 2198 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, st_stairs_14, minmay_vboxes D:2: layout_loops_corners, ebering_ecumenical_altar_abandoned D:3: layout_loops_ring, hellmonk_ghost_happy_afterlife, portal_sewer_entry_e, serial_shops, shop Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 6 | 6.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Kick | 2 | 1 || 3 Dagger | 3 | 4 || 7 Cast: Shock | 58 | 29 || 87 Use: Scroll | 1 | 6 || 7 Armour: Robe | 8 | 9 || 17 Dodge: Dodged | 18 | 12 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2196 | 2185 | 11 | 118 | 1607 | 4 | 549.0 | Dungeon | 1988 | 1977 | 11 | 21 | 1607 | 3 | 662.7 | Sewer | 207 | 207 | 0 | 97 | 0 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 922 daAuts D:1: 894 daAuts Sewer: 207 daAuts D:3: 171 daAuts