Dungeon Crawl Stone Soup version bcrawl-1.33.1b (webtiles) character file. Game seed: 17264988818102530066 40833 JoJoBizarreAdventure the Vexing (level 1, 16/16 HPs) Began as a Human Arcane Marksman on July 15, 2020. Got out of the dungeon alive. The game lasted 00:01:47 (162 turns). JoJoBizarreAdventure the Vexing (HuAM) Turns: 162, Time: 00:01:47 Health: 16/16 AC: 2 Str: 10 XL: 1 Next: 22% Magic: 3/3 EV: 12 Int: 13 God: Gold: 1 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 150 javelins (quivered) f - 2 throwing nets {=f=f} Armour b - a +0 robe (worn) c - a +0 buckler Comestibles e - a ration {!d} g - a chunk of flesh Skills: - Level 2.0 Fighting + Level 2.3 Throwing - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shackle Hex #....... 10% 2 ##..... False Image Hex/Summ #....... 36% 3 ####... Inner Flame Hex/Fire N/A 36% 3 ####... Cause Fear Hex #......... 54% 4 ######. Yara's Violent Unravell Hex/Tmut #......... 78% 4 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Message History You don't have any such object. Wear which item? (? for menu, Esc to quit) Okay, then. Okay, then. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Found an escape hatch in the floor. There is an open door here. There is an open door here. You see here a robe. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+######### ..........# ##########.#.# #.....[.#.##.# #.###'###.#.#.# #.....#.#.#.# #....[#.#.#.##### +..@..+.#.#.'.'.# #.....#.#.#.###.# #.....#.#.#.###.# ###+###.#.#.##..# .#. #.##.## #.##.# ..##.# ##########.## #.>.........# There were no monsters in sight! Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_ring, hangedman_decor_clover_reticule Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoJoBizarreAdventure the Human Arcane Marksman began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 125 | D:1 | Upgraded the game from bcrawl-1.27.1d to bcrawl-1.33.1b 162 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 17.3 | 56.7 | 24.6 | 134.0 Dungeon | 100.0 | 100.0 | 17.3 | 56.7 | 24.6 | 134.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 8 Dodge: Dodged || 5 Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished.