Laze Level 1 of the Dungeon (3, 0, D:1) a +0 leather armour (4, 5, D:1) a +0 club (9, 17, D:1) a +0 short sword (11, 18, D:1) a +0 dagger (18, 0, D:1) a +0 dagger (21, 19, D:1) a +0 mace (24, -24, D:1) a +0 ring mail (28, 21, D:1) a +0 club (40, -7, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (18, -25, D:2) a +0 short sword (20, -43, D:2) a +0 club (20, -42, D:2) a +0 dagger (21, 0, D:2) a +0 dagger (24, -14, D:2) a +0 leather armour (30, -42, D:2) 3 large rocks (31, -51, D:2) a +0 whip (45, -30, D:2) a +0 dagger (46, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (16, -12, D:3) a +0 dagger a +0 leather armour a +0 mace a +0 robe a +0 hand axe a +0 dagger a +0 dagger of speed a +0 robe (26, 5, D:3) a +0 club (27, 9, D:3) a +0 robe a +0 scythe (30, 1, D:3) a +0 scale mail (40, 1, D:3) a +0 dagger (40, 7, D:3) a +2 dagger of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +4 ring mail (35, 33, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon [Shop] Meimp's Antique Weapon Shop a +0 trident (87 gold) a cursed -3 war axe (2 gold) the +1 shortbow of Disgust {vorpal, rF++ Str+5} (1112 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+5). It greatly protects you from fire. a +0 falchion (75 gold) a +0 quarterstaff (100 gold) a cursed -1 war axe (2 gold) a +0 falchion (75 gold) a +0 club (25 gold) a +0 short sword (75 gold) (0, 0, D:5) a +0 robe (0, 8, D:5) a +0 war axe (1, 19, D:5) a +0 robe (6, 39, D:5) a +0 long sword (10, 21, D:5) a cursed -2 spear (20, 32, D:5) 23 sling bullets (21, 32, D:5) 11 arrows (21, 34, D:5) a +1 helmet (22, 32, D:5) a scroll of random uselessness (22, 33, D:5) 5 gold pieces (38, 29, D:5) a cursed +0 war axe (41, 2, D:5) a +0 robe a +0 dagger (42, 2, D:5) a cursed +0 club (43, 38, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (31, 9, D:6) the +1 buckler of the Townfolk {+Blink SInv} It lets you see invisible. It lets you blink. Level 7 of the Dungeon (3, -14, D:7) a +0 club a +0 dagger a +0 mace a +0 short sword a +0 chain mail (5, -1, D:7) a +0 giant club (6, -25, D:7) a +0 giant spiked club (8, -26, D:7) a +0 leather armour (8, 3, D:7) a +0 flail (11, -29, D:7) a +0 mace of protection a +0 short sword a +0 club a +0 short sword a +0 dagger a +0 giant club (12, -29, D:7) a +0 whip (14, -12, D:7) 20 gold pieces (14, -11, D:7) a potion of mutation (14, -10, D:7) 16 stones (15, -17, D:7) a +0 pair of gloves (18, -12, D:7) a +0 spear (28, 3, D:7) a +0 pair of boots (39, 12, D:7) a +0 shortbow (56, -10, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) a +1 whip of freezing a +0 robe (3, 18, D:8) a +0 flail (3, 19, D:8) a +0 giant club a +0 giant club (3, 20, D:8) a +0 mace (3, 21, D:8) a +0 ring mail a +0 mace a +0 scale mail a +0 mace (3, 22, D:8) a +0 leather armour (7, 54, D:8) a +0 dagger a +0 robe (12, 32, D:8) a +2 trident of protection a +0 scale mail (12, 34, D:8) a cursed -2 flail a cursed -2 shortbow (13, 32, D:8) a +0 halberd (25, 7, D:8) a +1 hand axe of electrocution a +0 ring mail (26, 2, D:8) a +0 trident (32, 2, D:8) a +0 ring mail (46, 2, D:8) a +0 giant club (48, 5, D:8) a +0 shortbow (56, 17, D:8) a +0 mace (61, 22, D:8) a +2 morningstar of holy wrath Level 9 of the Dungeon (14, 12, D:9) a +0 leather armour (15, 11, D:9) a +0 giant club a +0 giant spiked club (17, 7, D:9) a +0 falchion a +0 ring mail a +0 mace a +0 plate armour a +0 club (19, 3, D:9) a +0 club (20, 21, D:9) a +0 hand axe a +0 scale mail a +0 flail (20, 22, D:9) a +0 leather armour a +0 war axe (27, 23, D:9) a +0 ring mail (28, 29, D:9) a +0 flail (32, 10, D:9) a +0 leather armour a +0 hand axe (33, 22, D:9) a +0 shortbow (35, 16, D:9) a +0 plate armour (43, 5, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (18, 9, D:10) a cursed -3 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 flail (8, 11, Lair:1) a cursed ring of teleportation (23, -3, Lair:1) a +0 long sword (25, 13, Lair:1) an uncursed ring of teleportation a +1 ring of evasion 72 sling bullets 58 bolts 234 arrows a +1 spear (34, 3, Lair:1) a +0 ring mail (35, -9, Lair:1) a +0 war axe (40, -11, Lair:1) a +0 hand axe (49, -7, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (9, -1, Lair:2) a +0 ring mail (13, -26, Lair:2) 3 scrolls of random uselessness (39, -17, Lair:2) a +0 robe (42, -45, Lair:2) a +0 ring mail (47, -45, Lair:2) a +2 war axe of draining Level 3 of the Lair of Beasts (9, -8, Lair:3) the +2 hand crossbow "Sahuah" {elec, rC+ rN+++ Str-2 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-2). It protects you from cold. It renders you almost immune to negative energy. It lets you see invisible. (30, -4, Lair:3) a +0 leather armour (42, 21, Lair:3) a +1 ring mail of magic resistance a wand of random effects (11) 19 sling bullets 19 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 longbow of flaming a +0 centaur barding (40, 29, Lair:4) a scroll of random uselessness (68, -3, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a Young Poisoner's Handbook (2, 3, Lair:5) a +0 long sword (8, -29, Lair:5) a +0 leather armour (18, -1, Lair:5) a +0 hand crossbow a +0 trident (30, -22, Lair:5) a +0 flail (33, 5, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 56 arrows 60 sling bullets (1, 23, Lair:6) 3 scrolls of vulnerability (2, 18, Lair:6) a +0 chain mail (4, 9, Lair:6) a +0 long sword (7, 37, Lair:6) a +0 war axe (8, 32, Lair:6) 3 scrolls of random uselessness (10, 27, Lair:6) a +0 hunting sling (14, 32, Lair:6) a +0 robe (27, 3, Lair:6) a potion of degeneration 27 arrows a +0 flail (27, 6, Lair:6) a +0 flail (32, 8, Lair:6) a +0 quick blade (32, 9, Lair:6) a +2 halberd of venom (33, 6, Lair:6) a +0 whip (33, 7, Lair:6) the +9 long sword "Woxturol" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (45, 31, Lair:6) a +0 trident Level 1 of the Swamp (4, -2, Swamp:1) an uncursed ring of attention (8, -1, Swamp:1) a +0 pair of gloves (21, 45, Swamp:1) a scroll of random uselessness (23, 44, Swamp:1) a scroll of random uselessness (42, 31, Swamp:1) a +0 robe (43, 28, Swamp:1) a +0 plate armour (46, 5, Swamp:1) a +0 scale mail (46, 27, Swamp:1) an uncursed ring of magical power (47, 27, Swamp:1) a +0 scale mail (50, 34, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a bog body corpse (25, 7, Swamp:2) a vampire mosquito corpse (26, 7, Swamp:2) a vampire mosquito corpse (29, 7, Swamp:2) a +0 quarterstaff (32, 1, Swamp:2) a +0 hunting sling (49, 14, Swamp:2) a potion of curing