Levsong Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 15, D:1) a +0 hand axe (5, 24, D:1) a +0 ring mail (15, 32, D:1) 8 stones (16, 8, D:1) a +0 hand axe (23, 33, D:1) 8 stones (33, 32, D:1) a +0 leather armour (40, 19, D:1) a +0 robe Level 2 of the Dungeon [Shop] Vuugg's Jewellery Emporium a ring of positive energy (220 gold) an amulet of reflection (330 gold) a ring of poison resistance (220 gold) an amulet of guardian spirit (330 gold) a +6 ring of dexterity (396 gold) a +6 ring of intelligence (396 gold) a +6 ring of dexterity (396 gold) a +6 ring of dexterity (396 gold) the ring of Hihantib {rPois rF+ Will+ SInv} (521 gold) [ring of willpower] rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. [Shop] Qoifoch's Antique Armour Shop a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) the +0 helmet of Odwer {rCorr Str+4} (714 gold) Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +0 ring mail (112 gold) a +0 ring mail (112 gold) [Shop] Diloimp's General Store a potion of heal wounds (70 gold) 3 stones (4 gold) 7 stones (9 gold) a potion of might (56 gold) 5 stones (7 gold) the +3 pair of mountain boots {steadfast, rC+} (469 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. 3 stones (4 gold) a +3 dagger of venom (271 gold) a scroll of enchant armour (105 gold) [Shop] Bioh Qass's Antique Armour Emporium a +0 cloak (144 gold) a +8 chain mail of ponderousness (688 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) the +4 ring mail of the Raven {rElec rPois rC+} (1574 gold) rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +0 pair of gloves (144 gold) [Shop] Qufai's Distillery a potion of cancellation (112 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) (10, -25, D:2) a +2 dagger of freezing (11, -20, D:2) a +0 club a +0 falchion of protection a +0 leather armour (11, -19, D:2) a +0 dagger a +0 robe (14, -19, D:2) the +1 robe of the Neverending Ghosts {Drain rN+ Str+3} Str: It affects your strength (+3). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (18, 4, D:2) a +0 dagger (22, -32, D:2) a +0 plate armour (27, 5, D:2) a +0 short sword (30, -27, D:2) a +0 robe (34, -24, D:2) a +0 dagger (38, -9, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (5, 5, D:3) 5 stones (14, -3, D:3) a +0 pair of gloves (18, 6, D:3) a +0 dagger (21, 14, D:3) a +0 dagger (26, 22, D:3) a +0 cloak (28, 27, D:3) a +0 trident (29, -10, D:3) an adder corpse (skeletalised by now) (35, -3, D:3) a +0 whip 5 stones (38, -11, D:3) a +0 short sword a stone (46, 19, D:3) a +0 leather armour (49, 15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (3, 7, D:4) a +0 spear (4, 5, D:4) a scorpion corpse (9, -12, D:4) a +0 flail (12, -7, D:4) a +0 spear (12, -6, D:4) a +0 mace a +0 spear a gnoll corpse (12, -5, D:4) a +0 flail (13, -13, D:4) a +0 spear (18, -3, D:4) a +2 dire flail of protection a +1 ring mail of willpower the human corpse of Edmund (skeletalised by now) (19, -27, D:4) a +0 whip (19, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (20, -25, D:4) a throwing net (28, -26, D:4) 2 stones (30, -28, D:4) a +0 war axe (34, -2, D:4) 6 stones