Dungeon Sprint DCSS version 0.31-a0-437-g7cee417757 (console) character file. Game seed: 7586674421218639926 0 Lexodia the Vexing (level 1, -29/10 HPs) Began as a Felid Enchanter on Aug 2, 2023. Annihilated by an ogre ... wielding a +0 giant spiked club (33 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (12 turns). Lexodia the Vexing (Felid Enchanter) Turns: 12, Time: 00:00:33 Health: -29/10 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, invisible, very quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of invisibility b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: - Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Lexodia the Felid Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. You fade into invisibility! You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of iceblast. There is an open door here. Okay, then. You open the door. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb shouts! You hear a shout! An ogre comes into view. It is wielding a +0 giant spiked club. Ijyb misses you. You catch the helpless Ijyb completely off-guard! You scratch Ijyb. Ijyb is moderately wounded. The ogre shouts! Ijyb barely misses you. You scratch Ijyb. Ijyb is heavily wounded. The ogre shouts! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. The ogre misses you. You claw Ijyb! Ijyb is severely wounded. Ijyb hits you with a +0 dagger. Ouch! That really hurt! Huge Dmg: -60%(-6hp) hp: 40%(4hp) You catch the helpless Ijyb completely off-guard! You claw Ijyb! You kill Ijyb! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)O..# #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see an ogre (unable to see you). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lexodia the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D | Noticed Ijyb 7 | D | Noticed an ogre 12 | D | Huge Dmg: 6 dmg 12 | D | Killed Ijyb 12 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Use: Potion || 2 Stab: Invisible || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts