LucaMisel Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 16, D:1) a +0 club (16, 3, D:1) a +0 club (27, 21, D:1) a +0 club (28, 21, D:1) a +0 club (32, 3, D:1) a +0 club a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 41, D:2) a +0 club (10, -14, D:2) a +0 club (26, -6, D:2) a +0 club (26, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club (1, 1, D:3) a +0 club a +0 mace a +0 leather armour a +0 club a +0 ring mail (1, 2, D:3) a cursed -1 ring mail a +0 club (13, -9, D:3) a +0 dagger (14, -17, D:3) a poisoned needle (17, -17, D:3) a +0 blowgun a +0 short sword 20 poisoned needles Level 4 of the Dungeon [Shop] Hipapurch's Weapon Shop 22 bolts (61 gold) the +9 whip "Eviscerator" {flame, rElec} (889 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 flail (49 gold) a +0 flail (49 gold) a +0 war axe (49 gold) 18 bolts (50 gold) 16 stones (22 gold) a +0 dagger (28 gold) the +1 rapier "Giupewyg" {pierce, Str+6} (428 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). a +0 halberd of protection (95 gold) a +0 dagger of speed (112 gold) a +0 long sword (49 gold) 25 arrows (70 gold) (0, 0, D:4) a +0 leather armour (7, -23, D:4) a +0 robe (23, -26, D:4) a +0 chain mail a +0 club (24, -27, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (26, -26, D:4) a +0 dagger a cursed +0 robe (32, -7, D:4) a +0 flail (34, -7, D:4) a +0 dagger a +0 robe (35, -23, D:4) a +0 robe (35, -7, D:4) a cursed +0 leather armour (35, -6, D:4) a +0 hand axe a +0 scale mail (36, -8, D:4) a +0 ring mail (37, -24, D:4) a +0 dagger a +0 robe (40, 0, D:4) 15 arrows (42, -8, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Voje's Antique Weapon Boutique a +0 flail (77 gold) the +1 hand axe of Ocaij {antimagic, rN+ Int-2 Dex+6} (739 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-2). It affects your dexterity (+6). It protects you from negative energy. a +1 hand axe of chopping (253 gold) a +0 great sword of slicing (257 gold) a cursed +0 shortbow (44 gold) a +0 dagger (44 gold) a +3 demon whip of electrocution (1199 gold) a +0 dagger (44 gold) a +0 shortbow (66 gold) a +0 quarterstaff (88 gold) (0, 0, D:5) 2 tomahawks (0, 5, D:5) a +0 leather armour a +0 dagger a +0 robe (0, 9, D:5) a cursed +0 leather armour (1, 1, D:5) a +0 leather armour (1, 4, D:5) a +0 club (29, 25, D:5) a +0 club (33, 20, D:5) a ration (37, 19, D:5) a ration (40, -8, D:5) a +0 flail a +0 club a +0 leather armour (40, -7, D:5) a +0 short sword (47, 26, D:5) a cursed -1 dagger a +0 leather armour (48, 26, D:5) a +0 trident a +0 chain mail (49, 26, D:5) a cursed +0 falchion (50, 25, D:5) a +0 dagger a +0 robe of the Archmagi Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (6, -14, D:6) a +3 scythe of venom a +0 robe a potion of mutation (9, -13, D:6) a +0 short sword a +0 leather armour (9, -12, D:6) a cursed -2 dagger a +0 robe (10, -14, D:6) a +0 dagger a +0 robe a +0 mace a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 2 arrows (2, 1, D:7) 3 arrows (3, 7, D:7) 2 stones (4, -1, D:7) an arrow (5, -1, D:7) 2 arrows (7, -2, D:7) 2 arrows (7, -1, D:7) a +0 dagger (8, -1, D:7) an arrow (11, -1, D:7) 2 arrows the Ecumenical Temple