LucemDeus Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, -33, D:1) a +0 club (18, -1, D:1) a +0 sling (22, -15, D:1) a +0 dagger (28, -2, D:1) a +0 short sword 5 stones (28, 0, D:1) 5 stones (33, 0, D:1) 7 stones (45, -37, D:1) a +0 short sword (58, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (8, 16, D:2) a +0 ring mail (14, 10, D:2) 3 potions of degeneration (16, -3, D:2) a +0 leather armour (16, 3, D:2) a +0 whip 2 stones (24, -11, D:2) a +0 chain mail (29, 32, D:2) 3 boomerangs (36, 23, D:2) a +0 whip (36, 24, D:2) a +0 flail (38, 22, D:2) a +0 flail (49, 19, D:2) a +0 dagger 2 stones (52, -4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a staff of fire (8, -13, D:3) 5 stones (10, 1, D:3) a +0 short sword (19, 28, D:3) a +0 whip (32, -25, D:3) a +0 club (33, -33, D:3) 5 boomerangs (40, -12, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 28, D:4) a +0 spear (2, 29, D:4) a +0 club (3, 15, D:4) a +0 hand axe (3, 24, D:4) a +1 flail of protection (5, 25, D:4) a +0 spear (11, -14, D:4) a +0 club (12, 18, D:4) a +0 sling a +0 club (36, -13, D:4) a +0 whip (36, -6, D:4) a +0 leather armour (38, 3, D:4) a +0 spear (45, -7, D:4) a +0 club Level 5 of the Dungeon [Shop] Muicovo's Weapon Shoppe a +0 spear (42 gold) a +0 whip (35 gold) a +0 trident (49 gold) the +4 battleaxe "Grim Tooth" {flame, Dex+2} (600 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). a +0 quarterstaff (56 gold) a +0 halberd (56 gold) the +6 short sword of the Forsaken Wishes {vorpal, rN++ Int+4 SInv} (904 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +3 whip (273 gold) a +0 war axe (49 gold) (0, 0, D:5) a +0 spear 10 stones (4, 4, D:5) a +0 club (5, 4, D:5) a +0 kite shield a +0 ring mail (8, 4, D:5) 3 stones (16, 0, D:5) a +0 giant spiked club (20, -1, D:5) a +0 robe a +0 whip (23, 25, D:5) 5 large rocks (29, 26, D:5) a +0 flail (30, 29, D:5) a +0 club a +0 spear (31, -10, D:5) 3 stones (33, 9, D:5) a scroll of noise (39, 3, D:5) a +0 whip (42, 7, D:5) a +0 flail (45, 6, D:5) a +0 leather armour (48, 26, D:5) a +0 ring mail (50, 25, D:5) a +0 club (58, -12, D:5) a +0 animal skin (61, 8, D:5) a +0 club a +0 robe (65, 12, D:5) the +4 ring mail "Dituofio" {rC+ Regen+ MP+9 Str-2} Str: It affects your strength (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Level 6 of the Dungeon (0, 0, D:6) a book of Spatial Translocations (3, -13, D:6) a +0 giant spiked club (5, 24, D:6) a +0 sling (6, -15, D:6) a +0 flail (6, -14, D:6) a +0 spear (6, -13, D:6) 5 stones a +0 halberd (7, -13, D:6) a +0 club (9, 0, D:6) a +0 leather armour a +0 hand axe (13, -5, D:6) a +0 club (16, -8, D:6) a +0 long sword (23, -19, D:6) a +0 spear (27, -8, D:6) a +0 hand axe (32, -23, D:6) a +0 leather armour (34, 3, D:6) a book of Lightning (35, 15, D:6) a +0 robe a +0 whip of electrocution (39, 2, D:6) a +0 spear (42, 25, D:6) a +0 war axe (50, 16, D:6) a +0 giant spiked club (50, 18, D:6) a +0 giant spiked club a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 3, D:7) 6 stones (2, 15, D:7) a +0 short sword (3, -7, D:7) a +0 mace (6, -2, D:7) a +0 whip (7, -5, D:7) a +0 club (7, -3, D:7) a +0 mace of protection a +0 leather armour (26, 5, D:7) a +0 leather armour (28, 2, D:7) a +0 chain mail a +0 club a +0 mace (32, 34, D:7) a +0 flail (35, -6, D:7) a +0 spear (50, 8, D:7) a +0 dagger a +0 robe (50, 9, D:7) a +0 dagger a +0 robe (51, -14, D:7) 6 stones (51, 9, D:7) a +0 hand axe (51, 10, D:7) a +0 dagger a +0 robe (51, 12, D:7) a +0 hand axe a +0 scale mail (53, 6, D:7) a +0 flail (56, 4, D:7) a +0 club (56, 6, D:7) a +0 halberd (58, 6, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 1, D:8) a +0 flail (2, 5, D:8) a +0 robe (2, 21, D:8) a +1 battleaxe of freezing a +0 robe a scroll of noise (3, -2, D:8) a +0 flail (6, -5, D:8) a +0 flail (6, -4, D:8) a +0 whip (7, 7, D:8) a +0 whip a +0 robe a +0 hand axe (7, 10, D:8) a +1 spear a +0 robe (8, 5, D:8) a +0 short sword a +0 ring mail (9, -6, D:8) a +0 ring mail (10, 7, D:8) 5 stones a +0 club (13, -6, D:8) a +0 ring mail a +0 leather armour a +0 trident (13, 6, D:8) a +0 robe a +0 shortbow a +0 war axe (14, 5, D:8) 3 stones a +0 falchion (22, -2, D:8) a +0 dagger (25, 31, D:8) a +0 short sword a +0 robe a +0 long sword a +0 robe (26, 35, D:8) a +0 robe (28, 8, D:8) a +1 robe of cold resistance a +0 dagger (29, -1, D:8) a +0 dagger (30, 6, D:8) a +0 robe a +0 dagger (40, 14, D:8) a +0 mace Level 9 of the Dungeon [Shop] Ibost's Antique Weapon Emporium a +0 club (22 gold) a +2 hand axe of freezing (382 gold) a +0 arbalest (99 gold) a +0 glaive (143 gold) the +3 long sword of Precise Incision {vamp, rElec rC- Str+4 Dex+3} (1038 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +3 dagger of draining (453 gold) a +0 hand axe (66 gold) (0, 0, D:9) a +0 dagger (2, 45, D:9) a +0 falchion (24, 22, D:9) a +0 pair of boots (26, 34, D:9) a +0 shortbow (31, 23, D:9) a +0 shortbow (37, 41, D:9) a +0 dagger a +0 robe a +0 dagger (38, 40, D:9) a +0 leather armour a +0 mace a +0 plate armour a +0 long sword (39, 37, D:9) a +0 shortbow (39, 40, D:9) a +0 scale mail a +0 hand axe (51, 40, D:9) +0 steam dragon scales (52, 3, D:9) 3 stones (52, 15, D:9) a +0 robe a +4 spear a +0 robe (54, 21, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (11, -22, D:10) a +0 robe a +0 long sword (11, -5, D:10) a staff of cold (12, -41, D:10) a +0 dagger (16, -23, D:10) a +0 robe a +3 scimitar of freezing (16, -22, D:10) a +0 robe a +5 falchion (16, -8, D:10) a +0 plate armour a +0 hand axe a +0 hand axe a +0 hand axe (17, -42, D:10) a +0 robe (18, -7, D:10) a +0 plate armour a +0 dire flail (18, -6, D:10) a +0 club (20, -5, D:10) 5 stones (21, -7, D:10) a +0 giant spiked club (22, -2, D:10) a +0 giant club (29, -46, D:10) +0 steam dragon scales (43, -3, D:10) a +0 whip (43, 3, D:10) a +0 pair of boots (44, -4, D:10) a +0 flail (45, -4, D:10) a +0 spear (45, -3, D:10) a +0 club a +0 leather armour (46, -3, D:10) a +0 spear (47, -16, D:10) a +0 robe a +0 dagger (47, -15, D:10) a +0 flail a +0 hand axe a +0 club (47, -11, D:10) a +0 chain mail (48, -17, D:10) a +0 plate armour a +0 mace (49, -39, D:10) the +1 leather armour "Faxief" {Str+3} Str: It affects your strength (+3). a +0 shortbow a +4 long sword a +2 spear of flaming a +2 hand axe of venom a +0 spear a +0 buckler a +0 whip of electrocution a +0 leather armour a +2 vorpal short sword (54, -39, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (5, 5, D:11) a +0 robe (10, -10, D:11) a +0 helmet (16, -28, D:11) 5 stones (17, -26, D:11) a +0 hand axe a +0 leather armour (17, -25, D:11) a +0 dagger a +0 robe (19, -26, D:11) a +0 club a +0 leather armour (19, -25, D:11) a +0 short sword a +0 leather armour (35, -25, D:11) a +0 spear (38, -5, D:11) 2 stones (39, -35, D:11) a +0 vampiric dagger a +0 chain mail (40, -36, D:11) a +0 club (40, -35, D:11) a +0 dagger a +0 robe (40, -34, D:11) a +0 falchion (55, -32, D:11) 4 stones (59, 15, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 1, Orc:1) a +0 giant spiked club (1, 17, Orc:1) a +0 chain mail a +0 hand axe (1, 20, Orc:1) a +0 giant club (1, 21, Orc:1) a +0 hand axe (2, 18, Orc:1) a +0 robe a +0 dagger (3, 4, Orc:1) a +0 robe a +0 dagger (4, 9, Orc:1) a +0 robe a +0 dagger (5, 6, Orc:1) a +0 robe a +0 dagger (6, 6, Orc:1) a +0 dagger (6, 7, Orc:1) a +0 hand axe (8, 2, Orc:1) a +0 chain mail a +0 halberd (9, 2, Orc:1) a +0 robe a +0 dagger (9, 8, Orc:1) a +0 mace (10, 2, Orc:1) a +0 short sword (10, 11, Orc:1) a +0 giant club (14, 9, Orc:1) a +0 plate armour a +2 vorpal battleaxe (15, 9, Orc:1) a +0 chain mail (16, -5, Orc:1) a +0 short sword a +0 plate armour (16, -4, Orc:1) a +0 giant club (16, 7, Orc:1) a +2 mace of venom (16, 8, Orc:1) a +0 robe a +0 dagger (17, -11, Orc:1) a book of Callings (19, 14, Orc:1) a +0 dagger (25, -10, Orc:1) a +0 whip (25, -9, Orc:1) a +0 short sword (26, -9, Orc:1) a +0 dagger a +0 robe (28, 24, Orc:1) a +0 dire flail a +0 chain mail (29, 19, Orc:1) a +0 robe a +0 war axe (29, 20, Orc:1) a +0 chain mail a +0 falchion (29, 24, Orc:1) a +0 club (30, 19, Orc:1) a +0 club a +0 leather armour (31, 20, Orc:1) a +0 scimitar a +0 chain mail (31, 21, Orc:1) a +0 flail a +0 flail (31, 22, Orc:1) a +0 dagger a +0 robe (33, 22, Orc:1) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (10, -7, Lair:1) a +0 arbalest (14, 20, Lair:1) a +0 ring mail (24, -20, Lair:1) a +0 falchion (42, 10, Lair:1) 7 stones (44, 17, Lair:1) a +0 robe (53, -20, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (1, 35, Lair:2) a scroll of noise (18, 13, Lair:2) a +0 robe (21, 27, Lair:2) a +0 leather armour (25, 30, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 stones (9, 16, Lair:3) a +0 whip (14, -24, Lair:3) 2 boomerangs (15, -23, Lair:3) a +0 long sword (20, -25, Lair:3) a +1 pair of boots (unseen) (21, -24, Lair:3) a manual of Shields (21, 22, Lair:3) a +0 leather armour (22, -25, Lair:3) the ring "Qibbyigh" {Fire rN+++ Will- Str+7 SInv} [ring of fire] It enhances your fire magic. Str: It affects your strength (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. (unseen) (22, -24, Lair:3) 16 gold pieces (23, 17, Lair:3) a +0 halberd (25, -4, Lair:3) a +0 short sword a +0 robe a +0 battleaxe (28, 12, Lair:3) a +4 scimitar of freezing an amulet of reflection a +1 halberd a +0 bardiche a +0 glaive the +6 quarterstaff of Responsibility {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. a +4 vorpal flail 20 boomerangs a -2 halberd of venom (35, 6, Lair:3) 4 stones (37, -6, Lair:3) a +0 falchion (42, -33, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 vorpal dire flail (7, -22, Lair:4) a +0 flail (10, -4, Lair:4) a +0 scale mail (12, -7, Lair:4) a book of Spectacle (31, 8, Lair:4) 8 stones (35, -5, Lair:4) 5 stones Level 5 of the Lair of Beasts (13, -18, Lair:5) a water moccasin corpse (skeletalised by now) (17, -6, Lair:5) a +0 plate armour (21, -16, Lair:5) a +0 pair of boots (23, -13, Lair:5) a cane toad corpse (skeletalised by now) (23, -12, Lair:5) a +0 ring mail (42, -6, Lair:5) a wolf corpse (47, 6, Lair:5) a rime drake corpse (48, 4, Lair:5) a komodo dragon corpse (48, 5, Lair:5) +0 steam dragon scales a steam dragon corpse Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe a +0 battleaxe (1, 1, Snake:1) a +0 robe a +0 short sword (5, 7, Snake:1) 6 stones