Dungeon Crawl Stone Soup version bcrawl-1.13 (webtiles) character file. Game seed: 9068298553609263598 9 Lucifer the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on July 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:02:01 (347 turns). Lucifer the Caller (Demonspawn Summoner) Turns: 347, Time: 00:02:01 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of noise {unknown} Potions d - a potion of curing {unknown} Comestibles b - 2 chunks of flesh {@w0} c - a ration {!d} Skills: + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting - Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History A kobold comes into view. The kobold shouts! MP restored: 3 You barely miss the kobold. Your bat barely misses the kobold. Your bat hits the kobold but does no damage. The kobold completely misses you. You closely miss the kobold. Your bat closely misses the kobold. Your bat hits the kobold but does no damage. Your bat hits the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. Your bat closely misses the kobold. Your bat barely misses the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a kobold corpse. You swap places. You see here a kobold corpse. You swap places. Your bat disappears in a puff of smoke! Found a stone staircase leading down. Search for what [? for help]? weapon Can't find anything matching that. d - a fizzy black potion Found an escape hatch in the floor. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. A kobold comes into view. It is wielding a +0 dagger. Health restored: 13 Found a stone staircase leading down. A leopard gecko comes into view. The kobold barely misses you. The leopard gecko hisses angrily. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold misses you. You now have 2/3 mp. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the leopard gecko. The kobold hits you but does no damage. You now have 1/3 mp. The leopard gecko closely misses your quokka. Your quokka closely misses the kobold. The kobold closely misses your quokka. The leopard gecko barely misses your quokka. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka misses the kobold. x2 The leopard gecko barely misses your quokka. The kobold closely misses your quokka. You now have 0/3 mp. Your quokka closely misses the kobold. x2 The leopard gecko closely misses your quokka. The kobold hits your quokka with a +0 dagger. Your quokka barely misses the kobold. Your quokka bites the kobold. The kobold dies! The leopard gecko bites your quokka but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) Attack! Your quokka bites the leopard gecko. The leopard gecko dies! Press: ? - help, v - describe, . - travel, g - get item A +0 dagger. There is something else lying underneath. The floor, spattered with blood. You swap places. Things that are here: a +0 dagger; a kobold corpse e - a +0 dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) f - a scroll labeled BUJ CIHOSY Your quokka disappears in a puff of smoke! A leopard gecko comes into view. The helpless leopard gecko fails to defend itself. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko misses you. You swap places. The leopard gecko bites your quokka. Your quokka barely misses the leopard gecko. The leopard gecko bites your quokka. Your quokka bites the leopard gecko. The leopard gecko bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat disappears in a puff of smoke! You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Health restored: 19 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.#.#######..# #.#.#.#.##......r######## .##.#.#.#.##......r........ .....#.#.#.#.......r######.# #.##.#.#.#.#..####..r...# ...#.#.#.#.#. #######...##.# #..#.#.#.#.# #.§...r........ #..#.....#.# #§#####........ ##..#.#.###.# #@# #######.. ....#.#.....# #.# . ##.##.####### #.# ............. ..# .#.###..###.. #### ........... .#.########. .#.# .#.# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:1) A leopard gecko (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucifer the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Reached skill level 2 in Dodging 346 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 346 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 347 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Summonings | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 16 Dagger || 2 Cast: Summon Small Mamm || 9 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, due_unseen_surprise Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 26.3 | 52.0 | 342.0 Dungeon | 100.0 | 100.0 | 1.4 | 26.3 | 52.0 | 342.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------