MacCMillion Level 1 of the Dungeon (3, -5, D:1) a +0 club (4, -8, D:1) a +0 club (5, -17, D:1) 7 stones (7, -29, D:1) a +0 hand axe (8, -36, D:1) a +2 dagger of speed 2 stones (10, -9, D:1) a +0 dagger (19, -31, D:1) a +0 club (23, -21, D:1) a +0 dagger (27, -41, D:1) a +0 club (27, -33, D:1) 3 stones (30, -43, D:1) a +0 leather armour (36, -7, D:1) a +0 whip (40, -22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 12, D:2) 5 stones (4, 3, D:2) a +0 ring mail (5, 31, D:2) a +0 ring mail (12, 9, D:2) a +0 dagger (15, 12, D:2) a +0 dagger (26, 25, D:2) a +0 trident (29, 0, D:2) a +0 club a +0 sling Level 3 of the Dungeon (3, -38, D:3) 6 stones (8, 6, D:3) a +0 sling (12, -13, D:3) 5 stones (13, -30, D:3) a +0 falchion (35, -11, D:3) a +0 robe (40, -16, D:3) a +0 scale mail (43, -15, D:3) a +0 dagger a +0 dagger (45, -11, D:3) the +2 leather armour of the Old World {Rampage +Inv Stlth-} +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. (47, -40, D:3) a +0 leather armour (55, -14, D:3) a +0 hand axe a +1 scale mail of cold resistance (57, 5, D:3) a +0 robe Level 4 of the Dungeon [Shop] Kocko's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (8, 19, D:4) a +0 dagger (8, 27, D:4) 2 stones (10, 0, D:4) a +0 robe (12, 24, D:4) 4 stones (13, 12, D:4) a +0 helmet (14, 4, D:4) a +0 ring mail (17, -6, D:4) a +0 robe (20, 12, D:4) 4 stones (21, 13, D:4) a +0 rapier (28, 9, D:4) a book of Blood Level 5 of the Dungeon (4, -37, D:5) a +0 buckler (6, -4, D:5) a +0 hand axe (7, -4, D:5) a +0 morningstar a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -3, D:5) a +0 trident a +0 leather armour (8, -7, D:5) a +0 giant club (13, -24, D:5) a +0 leather armour (18, 3, D:5) a +0 giant club (24, -12, D:5) a +0 falchion (25, -36, D:5) a +0 halberd a +0 halberd (26, -36, D:5) a +0 spear (42, -35, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 7 stones (3, -17, D:6) a +0 hand axe a +0 leather armour (4, -17, D:6) a +0 flail a +0 chain mail (5, -17, D:6) a +0 hand axe a +0 flail (6, -28, D:6) 4 stones (8, -13, D:6) a +0 ring mail (9, 14, D:6) a +0 mace (9, 15, D:6) a +0 club a +0 chain mail (10, 16, D:6) a +1 flail of draining a +0 scale mail a +0 flail a +0 leather armour a +0 flail a +0 chain mail (15, -20, D:6) a +0 ring mail (18, -3, D:6) a +0 dagger (21, -4, D:6) a +0 battleaxe a +0 vorpal shortbow 7 stones (29, 4, D:6) a +0 dagger (41, -29, D:6) a +0 spear (44, -22, D:6) a +0 dagger a +0 spear (45, -16, D:6) a +0 whip a +0 scale mail (45, -3, D:6) a +3 dagger a +0 scale mail a +0 dagger a +0 robe a +0 vampiric war axe a +0 ring mail a +0 flail a +0 dagger (45, 1, D:6) a +0 leather armour (46, -17, D:6) a +0 long sword a +0 robe (46, -15, D:6) a +0 dagger a +0 leather armour (47, -16, D:6) a +0 club 4 stones a +0 chain mail (51, -16, D:6) a +0 short sword (61, -11, D:6) 5 stones Level 7 of the Dungeon [Shop] Xidotuh's Antique Weapon Shoppe a +0 quarterstaff (104 gold) a +0 halberd (104 gold) a +0 trident (91 gold) a +0 short sword (78 gold) a +0 longbow (169 gold) (0, 0, D:7) a +0 club (0, 2, D:7) a +0 spear a +0 club a +0 leather armour (0, 3, D:7) a +0 halberd (2, -24, D:7) a +2 whip of draining (11, 4, D:7) 3 stones (12, 7, D:7) a +0 whip (17, -1, D:7) a +0 flail (17, 13, D:7) a +2 whip of flaming a +2 robe (29, 8, D:7) a +0 sling (32, 2, D:7) a +0 club (33, 8, D:7) a +0 leather armour (36, -12, D:7) a +0 vorpal flail a +0 mace a +0 leather armour (37, -25, D:7) a +2 quarterstaff of chaos (37, -5, D:7) a +0 club a +0 flail a +0 vampiric spear a +0 ring mail a +0 buckler a +0 whip (40, -24, D:7) a +0 hammer (43, -16, D:7) a +0 battleaxe a +0 plate armour (43, -15, D:7) a +0 club (43, 1, D:7) 4 stones (44, 0, D:7) 6 stones (46, -22, D:7) a +0 club a +0 spear (47, -22, D:7) a +0 whip (60, -6, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -33, D:8) a +0 scale mail a +0 hand axe a +0 dagger (2, 0, D:8) a +0 dagger of draining (3, -33, D:8) a +0 robe of resistance a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 whip a +0 robe of positive energy a +0 dagger (3, 0, D:8) 4 stones a +0 club (4, 0, D:8) a +0 short sword 2 stones a +0 club (21, -30, D:8) 5 stones (23, -10, D:8) a +0 leather armour (25, -37, D:8) a +0 animal skin (26, -26, D:8) a +0 scale mail a +0 hand axe (26, -6, D:8) +0 steam dragon scales (27, -14, D:8) a +0 short sword (28, -34, D:8) a +0 leather armour (28, 0, D:8) a +0 robe (36, -27, D:8) a +0 hand axe a +0 club (36, -26, D:8) a +0 dagger a +0 scale mail (37, -27, D:8) a +0 hand axe (45, -24, D:8) a +0 trident Level 9 of the Dungeon (8, -45, D:9) a +1 dagger of electrocution a +0 robe (9, -46, D:9) a +0 vorpal mace (9, -45, D:9) a +0 club a +0 leather armour (13, -14, D:9) a +0 troll leather armour a +2 whip of draining (13, -13, D:9) a +0 short sword (14, -13, D:9) 3 stones a +3 whip (14, -9, D:9) a +0 dire flail a +0 giant spiked club (18, -12, D:9) a +0 dagger (20, -11, D:9) a +0 whip (23, -50, D:9) a +0 war axe (41, -5, D:9) a +0 flail (42, -5, D:9) a +0 chain mail a +0 dagger (48, -6, D:9) 7 stones Level 10 of the Dungeon (1, -17, D:10) a +0 scale mail a +3 vorpal long sword (9, -10, D:10) a +0 whip (9, -9, D:10) a +0 dagger a +0 leather armour a +0 short sword a +0 short sword a +0 plate armour a +0 battleaxe a +0 arbalest (9, -8, D:10) a +0 shortbow (12, 5, D:10) a +0 ring mail (14, 1, D:10) a +0 troll leather armour (22, 8, D:10) 6 stones (24, -11, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (2, 2, Lair:1) 5 stones (12, -16, Lair:1) the ring "Ysto Ischi" {Ice Str+6 Dex-2} [ring of ice] It enhances your ice magic. Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. (unseen) (13, -16, Lair:1) 11 gold pieces (15, -20, Lair:1) a potion of lignification (43, -48, Lair:1) a +0 quarterstaff (52, -41, Lair:1) a +0 buckler a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 chain mail (26, -24, Lair:2) 6 stones (26, -15, Lair:2) a +0 hand axe a staff of earth (26, -10, Lair:2) a +0 plate armour (32, 1, Lair:2) a +0 plate armour (32, 10, Lair:2) a +0 scimitar (34, -13, Lair:2) 5 stones (36, -7, Lair:2) a +0 war axe (36, 31, Lair:2) a lightning rod (4/4) (37, -16, Lair:2) a +0 morningstar (37, -13, Lair:2) a +0 leather armour (39, 0, Lair:2) a +0 helmet a +0 robe a +0 battleaxe (39, 1, Lair:2) a +0 battleaxe (40, -24, Lair:2) a +0 helmet (40, 0, Lair:2) a +0 war axe (41, -13, Lair:2) a +0 chain mail (41, 2, Lair:2) a +0 battleaxe (42, 2, Lair:2) a +0 flail (43, -10, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (3, 29, Lair:3) a stone (5, 3, Lair:3) a +0 chain mail 10 boomerangs 21 poisoned darts a +0 war axe (5, 27, Lair:3) a +0 hand axe (8, -3, Lair:3) 5 stones (14, 22, Lair:3) 8 stones (14, 27, Lair:3) 11 gold pieces (14, 32, Lair:3) a +0 spear (28, 23, Lair:3) a +0 halberd (31, 4, Lair:3) the +9 quarterstaff of Sunlight {pain, Contam rN++ Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+6). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. Level 4 of the Lair of Beasts (37, 50, Lair:4) a +0 ring mail (41, 15, Lair:4) a +0 ring mail (43, 44, Lair:4) 25 gold pieces (44, 36, Lair:4) the +2 short sword "Kits" {venom, *Rage rC++} It poisons the flesh of those it strikes. rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). (44, 41, Lair:4) a scroll of enchant weapon (47, 41, Lair:4) 26 gold pieces (48, -3, Lair:4) 5 stones (56, -5, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (14, 13, Lair:5) a black mamba skeleton (14, 14, Lair:5) a blink frog skeleton (17, 1, Lair:5) 7 stones (23, 11, Lair:5) a cane toad corpse (27, 13, Lair:5) a cane toad corpse (28, 13, Lair:5) a vampire mosquito corpse