MacCMillion Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, -2, D:1) a +0 robe (7, -11, D:1) 9 stones (9, 0, D:1) a +0 scale mail (13, 17, D:1) a +0 dagger (36, -17, D:1) a +0 dagger (36, 4, D:1) 9 stones (45, 1, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 6, D:2) a +0 dagger (2, 5, D:2) a +0 club (3, 12, D:2) 6 stones (4, 2, D:2) a +0 ring mail (8, -2, D:2) a +0 whip (9, -7, D:2) a +0 dagger (13, -6, D:2) a +0 dagger (14, -13, D:2) a +0 whip a stone (23, 3, D:2) a ball python corpse (skeletalised by now) (29, -18, D:2) the +9 short sword "Gokij" {flame, rCorr Int+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (33, -30, D:2) a +0 club (34, 2, D:2) the +5 ring mail of Suam {rF- rC+ Int+2 Dex+7 Stlth+} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (47, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse a ball python corpse (9, -15, D:3) a hobgoblin corpse (16, 0, D:3) a +0 club