MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -19, D:1) 4 stones (8, -3, D:1) 5 stones (11, -36, D:1) 7 stones (12, -31, D:1) 6 stones (12, 15, D:1) an orb of energy (24, 7, D:1) a +0 mace (25, -35, D:1) a +0 dagger 3 stones (26, -2, D:1) a staff of conjuration (28, -29, D:1) a staff of air Level 2 of the Dungeon (10, -27, D:2) a +0 dagger 5 stones a +0 ring mail (11, -27, D:2) a +1 whip of venom (12, -30, D:2) a +3 dagger (18, -27, D:2) a +0 whip 2 stones (25, 2, D:2) a +0 dagger (28, 8, D:2) a +0 robe (28, 11, D:2) a +0 whip (32, -9, D:2) 2 poisoned darts (36, -16, D:2) a +0 mace (49, -23, D:2) 8 stones Level 3 of the Dungeon [Shop] Ycyash's Antique Armour Shop the +3 pair of seven-league boots {Rampage+∞} (800 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible. a +3 chain mail of willpower (530 gold) a +0 cloak (90 gold) a +2 plate armour of poison resistance (740 gold) a +0 chain mail (90 gold) the +2 ring mail of the Ten Dreams {+Inv Int+6} (812 gold) Int: It affects your intelligence (+6). +Inv: It lets you turn invisible. the +0 pair of boots of Ru, Twisting {rC++ Dex-3} (454 gold) Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. a +1 robe of resistance (654 gold) (0, 0, D:3) a +0 club (2, 23, D:3) a +0 hand axe (9, -3, D:3) a +0 hand axe (10, 35, D:3) a +0 leather armour (12, 1, D:3) a +0 leather armour (21, 44, D:3) a +0 club (22, 33, D:3) a +0 dagger (22, 36, D:3) a +0 whip (33, 40, D:3) 7 stones (35, 46, D:3) a +0 club (39, 1, D:3) a +0 rapier (40, -7, D:3) a +0 dagger an orc corpse (42, -7, D:3) a +0 hand axe (43, 32, D:3) a +0 dagger (43, 41, D:3) a +0 club (43, 42, D:3) a +0 spear (48, 3, D:3) a +0 leather armour Level 4 of the Dungeon