MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 14, D:1) a +0 dagger 2 stones (23, -7, D:1) 4 stones (23, 17, D:1) a +0 leather armour (24, 8, D:1) a +0 robe (34, 15, D:1) a +3 leather armour (43, 17, D:1) a +0 leather armour (44, 19, D:1) a +0 club (47, -17, D:1) a +0 leather armour (47, 20, D:1) a +0 dagger (48, 33, D:1) a +0 club (54, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Seucioph's Jewellery Shoppe a blade talisman (520 gold) a ring of resist corrosion (260 gold) a ring of see invisible (195 gold) a ring of protection from fire (325 gold) a +4 ring of protection (468 gold) a ring of protection from cold (325 gold) an amulet of guardian spirit (390 gold) a serpent talisman (520 gold) an amulet of the acrobat (390 gold) a +6 ring of dexterity (468 gold) (0, 0, D:2) a +0 dagger (16, -7, D:2) a +0 club (22, -7, D:2) 5 stones (25, -2, D:2) a +0 dagger (30, -26, D:2) a +0 sling (32, -31, D:2) 4 stones (43, 18, D:2) a +0 pair of boots (57, -32, D:2) a +0 heavy hammer (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 7, D:3) a +0 club (2, -8, D:3) a +0 hand axe a +0 ring mail (3, -8, D:3) a +0 dagger a +0 robe a +0 whip a +0 short sword a +0 club (11, 6, D:3) a +0 club (29, 11, D:3) a +0 ring mail (31, 23, D:3) 4 stones (36, -10, D:3) 2 stones a +0 dagger Level 4 of the Dungeon [Shop] Zieklage's Assorted Antiques a staff of death (625 gold) a +0 cloak (112 gold) a scroll of torment (237 gold) a scroll of identify (50 gold) a potion of might (100 gold) a scroll of teleportation (75 gold) a scroll of teleportation (75 gold) a potion of curing (75 gold) the +0 pair of boots of Wurchol {+Inv Slay+5} (987 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). +Inv: It lets you turn invisible. a wand of roots (11) (660 gold) (0, 0, D:4) a +0 leather armour (6, -5, D:4) a +0 club a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 short sword a +0 scale mail (9, 2, D:4) a +0 giant spiked club (14, -3, D:4) a +0 robe a +0 dagger a +0 scale mail a boomerang a +0 club (14, -2, D:4) a +0 ring mail a +3 short sword (17, 23, D:4) a book of Changes (26, -12, D:4) a +0 dagger a +0 sling (29, 10, D:4) a +0 dagger a stone (29, 13, D:4) a +0 dagger (29, 14, D:4) a +0 flail (30, 16, D:4) a +0 dagger a +0 dagger (33, 17, D:4) a +0 dagger (37, 4, D:4) 4 stones (40, 32, D:4) a +3 dagger (44, 29, D:4) a +0 rapier (50, 10, D:4) a +0 giant club (57, -13, D:4) 4 stones (70, -10, D:4) an amulet of magic regeneration Level 5 of the Dungeon (2, -13, D:5) a +0 whip a +0 leather armour (4, -36, D:5) a +0 club (10, 7, D:5) a +0 spear (11, -12, D:5) a +0 club (12, -15, D:5) a +0 chain mail (12, 3, D:5) a +0 spear (13, 3, D:5) a +0 flail a +0 whip (15, -26, D:5) a +2 whip of freezing a +0 robe a +0 giant club (25, -31, D:5) a +0 helmet (26, -19, D:5) a +0 giant club (34, -30, D:5) a +0 short sword (35, -32, D:5) 8 stones (41, -10, D:5) +0 acid dragon scales (58, -32, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -2, D:6) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (4, 7, D:6) 7 stones (4, 8, D:6) a potion of heal wounds (9, 7, D:6) 7 gold pieces (22, -3, D:6) 3 stones (24, 10, D:6) a +0 war axe a +0 leather armour (25, 10, D:6) a +0 trident a +0 leather armour (31, -13, D:6) a +0 spear (31, -12, D:6) a +0 club (32, -15, D:6) a +0 spear (34, -27, D:6) a +0 shortbow (35, -12, D:6) a +0 club (36, -13, D:6) a +0 trident a +0 ring mail (37, -13, D:6) a +0 spear (38, 13, D:6) a +0 short sword (48, 6, D:6) a +1 dagger of pain a +0 robe a +0 mace (48, 7, D:6) a +0 battleaxe a +0 chain mail (50, 6, D:6) a +0 flail Level 7 of the Dungeon (3, -19, D:7) a +0 mace a +0 leather armour of cold resistance (3, -18, D:7) a +0 dagger a +0 robe of willpower (3, -17, D:7) a +0 hand axe (8, -26, D:7) a scroll of teleportation (8, -25, D:7) a +0 helmet (8, -24, D:7) a +0 dagger (8, -23, D:7) a scroll of teleportation (8, -22, D:7) a +0 club (10, -28, D:7) a +0 chain mail (22, -11, D:7) a +0 whip a +0 club a +0 robe a +0 flail a +0 halberd (26, -44, D:7) a +0 club (27, -43, D:7) a +0 giant club (27, -42, D:7) a +0 flail a +0 club a +9 spear a +0 ring mail a +0 kite shield (31, -17, D:7) a +0 dagger a +0 ring mail a +0 club a +0 hand axe a +0 ring mail a +0 hand axe (32, -17, D:7) a +0 war axe (37, -26, D:7) a +0 short sword (40, -28, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (40, -27, D:7) a +0 club 3 boomerangs (58, -49, D:7) the +5 hand axe of the Fool {drain, rC- Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. Level 8 of the Dungeon (0, 0, D:8) a +1 rapier of draining (6, 17, D:8) a +0 ring mail a +0 mace (6, 21, D:8) 7 stones (6, 27, D:8) a +0 robe (7, 0, D:8) a +0 quarterstaff (8, -1, D:8) a +2 vampiric short sword (9, -11, D:8) a +0 long sword of electrocution (9, -1, D:8) a +0 club a +0 ring mail a +0 flail a +0 ring mail (10, -1, D:8) a +1 flail of protection (10, 0, D:8) a +0 short sword 2 boomerangs (12, 11, D:8) 6 stones (15, 10, D:8) a +0 robe a +0 dagger (15, 14, D:8) a +0 whip a +0 shortbow (16, 11, D:8) a +0 short sword (21, 25, D:8) a +0 dagger a +0 dagger 5 poisoned darts a +0 whip a +0 club (21, 26, D:8) a +0 short sword (22, 25, D:8) a +0 whip a +0 dagger 3 poisoned darts (22, 26, D:8) a +0 short sword 2 stones (25, 13, D:8) 2 stones (33, 7, D:8) a +0 broad axe (34, 32, D:8) 8 stones (53, 1, D:8) a +0 whip a +0 robe (54, 1, D:8) a +0 flail a +0 spear (55, 1, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 spear (1, 1, D:9) a +0 spear (2, -15, D:9) a +0 robe a +0 dagger (2, -14, D:9) a +0 dagger (2, 1, D:9) a +0 spear (3, -15, D:9) a +0 mace a +0 chain mail a +0 long sword a +0 orcbow (7, 31, D:9) a +0 orcbow (11, -15, D:9) a +0 rapier (15, 19, D:9) a +0 dagger a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +2 vampiric dagger a +0 robe a +0 falchion a +0 leather armour (18, 17, D:9) a staff of air a +0 leather armour a +0 plate armour (20, 19, D:9) a +0 short sword (20, 23, D:9) a +0 dagger (21, 18, D:9) a +0 dagger a +0 robe (22, 3, D:9) a +0 hand axe a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (22, 5, D:9) a +0 short sword (22, 20, D:9) a +0 club a +0 robe (23, 5, D:9) a +0 trident a +0 scale mail (23, 6, D:9) a +0 club (24, 3, D:9) a +0 whip a +0 dagger a +0 war axe a +0 ring mail (25, 1, D:9) a +0 dagger (25, 3, D:9) a +0 whip a +0 chain mail a +0 glaive (26, 2, D:9) a +0 short sword a +0 scale mail a +0 club a +0 plate armour a +0 mace a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 club a +0 hand axe a +0 leather armour a +0 mace a +0 hand axe a +0 club (26, 3, D:9) a +0 plate armour a +0 battleaxe a +0 orcbow a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail (44, 6, D:9) a +0 giant club a +0 dire flail (45, 2, D:9) a +0 heavy scimitar Level 10 of the Dungeon [Shop] Qeqaemal's General Store a ring of protection from fire (350 gold) a +0 lajatang (210 gold) +0 acid dragon scales (560 gold) a +0 plate armour (322 gold) a phantom mirror (560 gold) an amulet of magic regeneration (420 gold) a +0 buckler (63 gold) (0, 0, D:10) 6 stones (19, 5, D:10) a stone (19, 13, D:10) a sack of spiders (25, -30, D:10) a +0 short sword (25, -29, D:10) a +0 short sword a +0 dagger 2 stones (25, -27, D:10) a +0 club 5 stones a +0 short sword a +0 morningstar (26, -29, D:10) a +0 whip a +0 dagger 4 stones (26, -27, D:10) a +0 dagger (28, -3, D:10) a +0 chain mail (31, 4, D:10) 4 stones a +0 whip a +0 short sword a +0 whip a +0 short sword (31, 5, D:10) 5 stones a +0 whip a +0 club a +0 robe a +3 dagger of chaos (32, 5, D:10) a +0 short sword a +0 club (62, -15, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +2 orcbow of electrocution (1, 4, D:11) a +0 long sword (6, -38, D:11) 6 stones (12, -28, D:11) a +2 hat (21, -25, D:11) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (27, 7, D:11) a +0 giant spiked club a +0 dire flail (28, 5, D:11) a +0 morningstar (48, -8, D:11) 4 stones (60, 1, D:11) a +1 dagger of speed a +0 club (60, 2, D:11) a +0 dagger a +0 dagger of freezing a +1 short sword of electrocution a +0 short sword 8 stones (61, 1, D:11) a +0 short sword 4 stones Level 12 of the Dungeon [Shop] Adyahuy's Weapon Boutique 6 atropa-tipped darts (70 gold) a +3 flail of venom (275 gold) a +0 short sword (39 gold) 5 stones (6 gold) a +0 trident (45 gold) a +0 club (13 gold) a +0 glaive (84 gold) a +0 spear (39 gold) a +2 short sword of holy wrath (226 gold) (0, 0, D:12) a +0 giant spiked club a +0 giant club (1, 10, D:12) a +0 great mace (3, 17, D:12) a +0 troll leather armour (4, 44, D:12) 3 large rocks (8, -1, D:12) a +0 battleaxe a +0 chain mail (16, 46, D:12) the +7 short sword of the Stork {drain, SInv} SInv: It lets you see invisible. (17, 8, D:12) 2 boomerangs (19, 21, D:12) 6 stones (25, 9, D:12) the +6 shillelagh "Devastator" {shatter} (28, 32, D:12) a +0 shortbow (30, -4, D:12) a +0 dagger a +0 robe (30, -3, D:12) a +1 vampiric whip (31, -4, D:12) a +0 dagger (31, -3, D:12) a +0 club a +0 dagger a +0 robe a +0 morningstar (31, 42, D:12) a beast talisman (32, 39, D:12) a staff of conjuration (33, 8, D:12) an amulet of the acrobat (34, 7, D:12) a +2 scimitar of flaming (35, 43, D:12) a +0 ring mail (42, 10, D:12) 6 stones (45, 2, D:12) a +0 leather armour (46, 6, D:12) a +0 giant club a +0 dire flail (49, 30, D:12) a ring of protection from fire (51, 13, D:12) a serpent talisman Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (1, 34, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (2, 35, D:13) a +0 giant spiked club (3, 1, D:13) a +0 spear (3, 35, D:13) a +0 dire flail (12, 21, D:13) an amulet of magic regeneration (16, -6, D:13) a +0 mace (16, 20, D:13) the +9 short sword of Cruel Justice {distort, Int+4} Int: It affects your intelligence (+4). (16, 21, D:13) a +0 orcbow (17, -9, D:13) 6 stones (17, 20, D:13) a +0 short sword a +0 orcbow (17, 21, D:13) a +0 shortbow (29, 13, D:13) a +0 orcbow (32, 0, D:13) a +2 great mace of draining (37, -9, D:13) 5 stones (48, 27, D:13) 2 large rocks (51, 4, D:13) a +0 robe Level 14 of the Dungeon [Shop] Etomp's Assorted Antiques a scroll of blinking (270 gold) a scroll of identify (72 gold) a scroll of identify (72 gold) a scroll of noise (36 gold) a phial of floods (1440 gold) a +0 falchion (108 gold) a +0 morningstar (144 gold) a scroll of identify (72 gold) a potion of might (144 gold) a +0 halberd (144 gold) (0, 1, D:14) a +0 long sword a +0 chain mail (0, 2, D:14) a +0 kite shield (2, 2, D:14) a +0 kite shield (3, -4, D:14) a +0 great sword a +2 plate armour of poison resistance (4, 2, D:14) a +0 plate armour (4, 10, D:14) a +0 war axe (6, 2, D:14) a +0 plate armour (8, 2, D:14) a +0 glaive (11, 26, D:14) 36 poisoned darts (12, 2, D:14) a +0 glaive (14, -4, D:14) a +0 long sword a +0 ring mail (14, 7, D:14) a +2 long sword of electrocution (15, -4, D:14) a +0 hand axe a +0 shortbow (18, 35, D:14) a +0 trident (23, -12, D:14) a book of Beasts (36, 20, D:14) 2 large rocks (37, 40, D:14) a +0 shortbow (38, 40, D:14) a +0 shortbow (39, 40, D:14) a +0 orcbow (40, 11, D:14) 5 stones (40, 40, D:14) a +0 orcbow (59, 15, D:14) a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (12, 3, D:15) a +0 flail (15, 14, D:15) 7 stones (18, 34, D:15) the +0 plate armour of Kindness {rPois Will- Int-2 Dex+10} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+10). rPois: It protects you from poison. Will: It decreases your willpower. (22, -9, D:15) a +0 battleaxe (26, -1, D:15) a +0 dagger a +0 robe (27, -2, D:15) a +0 long sword (27, 14, D:15) a +0 club (31, -15, D:15) a +0 club (31, -1, D:15) a +0 long sword (34, 15, D:15) a +0 hand axe (36, -20, D:15) the +1 robe of Dishonesty {Int+3} Int: It affects your intelligence (+3). (37, -20, D:15) a +1 longbow of flaming a +2 barding of fire resistance (43, 32, D:15) a +0 long sword a +0 leather armour (49, 9, D:15) 2 large rocks (52, 10, D:15) 7 stones (54, 6, D:15) a scroll of noise the Ecumenical Temple Level 1 of the Orcish Mines (3, -11, Orc:1) a +0 robe a +0 dagger (3, -9, Orc:1) a +2 hand axe of electrocution a +0 war axe a +0 mace (3, 2, Orc:1) a +1 dagger of draining a +0 trident a +0 chain mail (3, 3, Orc:1) a +0 whip of venom a +0 dagger (4, -9, Orc:1) a +0 short sword a +0 plate armour a +0 scimitar a +0 orcbow a +0 flail (4, 4, Orc:1) a +0 hand axe a +0 chain mail a +0 war axe a +0 chain mail a +0 club a +0 hand axe (5, -11, Orc:1) a +0 plate armour a +0 short sword (5, -10, Orc:1) a +0 robe a +0 dagger (5, -9, Orc:1) a +0 chain mail a +0 hand axe a +0 club (6, -9, Orc:1) a +0 trident (10, -8, Orc:1) a +0 robe a +0 dagger of venom (11, -7, Orc:1) a +1 falchion of flaming (16, 28, Orc:1) a +0 scale mail a +0 club (17, 27, Orc:1) 24 gold pieces (still there?) a +2 robe (still there?) a +2 dagger of draining (still there?) (19, -1, Orc:1) a +0 trident (20, -2, Orc:1) a +0 chain mail a +0 flail (20, -1, Orc:1) a +0 short sword (20, 33, Orc:1) a +0 chain mail a +0 great sword (21, 33, Orc:1) a +0 plate armour a +0 long sword a +0 plate armour a +1 long sword a +0 chain mail a +0 long sword (22, 33, Orc:1) a +0 troll leather armour (24, 15, Orc:1) a +0 robe a +0 dagger (25, 12, Orc:1) a +0 plate armour a +2 long sword of holy wrath (25, 15, Orc:1) a +1 robe of resistance a +0 dagger a +0 chain mail a +0 dagger (25, 27, Orc:1) a +0 giant club a +0 giant club (25, 42, Orc:1) a +0 trident a +0 chain mail a +0 kite shield (26, 12, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Olemimi's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 hand axe (75 gold) a +2 short sword of holy wrath (435 gold) a +0 sling (37 gold) a +0 sling (37 gold) a +0 halberd (100 gold) a +1 rapier of freezing (355 gold) the +2 dire flail of Binwekh {freeze, rF+} (780 gold) rF: It protects you from fire. a +4 halberd (650 gold) the +8 storm bow {elec, penet} (1580 gold) [Shop] Olichut's Antique Weapon Shop a +0 sling (54 gold) a +0 dire flail (144 gold) a +0 club (36 gold) the +7 shortbow of Fyjiath Susm {freeze, rN+ Str+3} (2084 gold) Str: It affects your strength (+3). rN: It protects you from negative energy. a +0 mace (108 gold) the +7 arbalest of Demonkind {freeze, Dex+3} (2030 gold) Dex: It affects your dexterity (+3). a +0 morningstar (144 gold) the +8 short sword "Goblinslayer" {heavy, *Slow rF+ Str+3} (2163 gold) Str: It affects your strength (+3). rF: It protects you from fire. *Slow: It may slow you when you take damage. [Shop] Osoezirch's Antique Weapon Emporium the +6 mace "Viraic" {heavy, rElec rCorr Int+3 Dex+3} (2298 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 battleaxe (221 gold) a +4 heavy triple crossbow (1360 gold) a +0 mace (102 gold) a +0 arbalest of freezing (343 gold) a +5 orcbow (1037 gold) a +0 falchion (102 gold) a +0 spear (102 gold) the +5 short sword of Bread {flame, Stlth+} (1366 gold) Stlth: It makes you more stealthy. a +3 rapier of protection (741 gold) [Shop] Pulorech's Book Shop Ozocubu's Autobiography (264 gold) a book of Callings (220 gold) the Directory of the Scorching Plateau (330 gold) Spells Type Level a - Sandblast Earth 1 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Starburst Conjuration/Fire 6 a book of Sloth (330 gold) the Quarto of the Panacea (330 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Alistair's Intoxication Transmutation/Poison 5 c - Eringya's Noxious Bog Transmutation/Poison 6 the Parchment of Beguiling and Inhalation (374 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Mana Viper Hexes/Summoning 5 c - Plasma Beam Fire/Air 6 a book of Power (462 gold) a book of Burglary (220 gold) (0, 0, Orc:2) a +0 hand axe a +0 club a +0 dagger a +0 robe (1, -1, Orc:2) a +0 mace (1, 0, Orc:2) a +0 short sword a +0 chain mail (6, 5, Orc:2) a +0 club (6, 8, Orc:2) a +2 long sword of holy wrath a +0 chain mail (7, 5, Orc:2) a +0 dagger a +0 robe (7, 8, Orc:2) a +2 bardiche of venom a +0 chain mail (7, 9, Orc:2) a +0 whip a +0 leather armour (8, 9, Orc:2) a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 war axe a +0 chain mail (12, 11, Orc:2) a +0 dagger (13, 11, Orc:2) a +0 whip a +0 ring mail (14, 11, Orc:2) a +0 flail a +0 ring mail (15, 11, Orc:2) a +0 club (15, 12, Orc:2) a +0 dagger a +0 robe (15, 13, Orc:2) a +0 mace (16, 10, Orc:2) a +0 flail (16, 11, Orc:2) a +0 short sword (17, 14, Orc:2) a +0 war axe a +0 plate armour (19, -10, Orc:2) a +0 club (20, -10, Orc:2) a +0 war axe a +0 chain mail (21, 6, Orc:2) a +0 whip (21, 7, Orc:2) a +0 dagger a +0 robe (22, 5, Orc:2) a +0 great sword a +0 chain mail a +0 great sword a +0 arbalest a +0 chain mail a +0 dagger a +0 robe a +0 mace a silver boomerang a +0 chain mail a +0 dagger a +0 robe (22, 6, Orc:2) a +0 short sword a +0 leather armour a +0 mace a +0 plate armour a +0 short sword a +0 chain mail (23, -10, Orc:2) a +0 short sword (24, 7, Orc:2) a +0 dire flail a +0 scale mail (25, 7, Orc:2) a +0 hand axe a +0 plate armour a +0 glaive a +0 leather armour (25, 8, Orc:2) a +0 battleaxe a +1 plate armour of cold resistance a +0 dagger a +0 robe (25, 10, Orc:2) a +0 dagger a +0 robe (26, 12, Orc:2) a +0 flail (30, -9, Orc:2) a +0 hand axe (30, -8, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 club a +0 plate armour a +0 dire flail 2 boomerangs a +0 flail (31, -7, Orc:2) a +0 mace a +0 leather armour of fire resistance a +0 short sword (32, -7, Orc:2) a +0 giant club (35, -9, Orc:2) a +0 giant club (43, -9, Orc:2) a +0 giant club (45, 0, Orc:2) 3 large rocks Level 1 of the Lair of Beasts (2, 27, Lair:1) 6 stones (6, 12, Lair:1) a +0 chain mail (6, 36, Lair:1) a +0 whip (15, 18, Lair:1) a +0 leather armour (19, -5, Lair:1) a piece from Xom's chessboard (15/15) (20, 33, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (21, 13, Lair:2) +0 steam dragon scales (21, 15, Lair:2) a +0 hand axe a +0 leather armour (21, 19, Lair:2) a blade talisman (25, 20, Lair:2) a +0 hand axe a +0 robe (26, 18, Lair:2) a +0 hand axe a +0 leather armour (27, -7, Lair:2) a +0 robe (27, 18, Lair:2) a +0 war axe a +0 leather armour (28, -3, Lair:2) the +4 dire flail of the Valley {freeze, Int+4} Int: It affects your intelligence (+4). (29, -7, Lair:2) a +0 robe (38, 11, Lair:2) a +0 troll leather armour (56, 40, Lair:2) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +0 cloak of willpower a scarf of resistance (56, 48, Lair:2) 3 stones (62, 39, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (7, -37, Lair:3) a +3 great sword of holy wrath (9, -40, Lair:3) a +0 plate armour (20, -17, Lair:3) a maw talisman (26, -2, Lair:3) a +0 quarterstaff (29, -15, Lair:3) the +4 ring mail "Vishrou" {*Slow Int-2 Dex+7 SInv} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (32, -8, Lair:3) a +0 broad axe (42, -11, Lair:3) a +2 heavy war axe a +1 ring mail a +0 chain mail (56, -38, Lair:3) a +0 leather armour (57, 0, Lair:3) a +0 flail of holy wrath (59, -7, Lair:3) a +5 antimagic scimitar (60, -1, Lair:3) 6 stones Level 4 of the Lair of Beasts (9, 19, Lair:4) the +2 battleaxe "X" {freeze, rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (30, 36, Lair:4) a +0 spear (37, -9, Lair:4) a +0 rapier of speed (38, 5, Lair:4) a +0 war axe (50, 15, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 1, Lair:5) +0 fire dragon scales (2, 9, Lair:5) 2 stones (3, -8, Lair:5) a stone (3, 1, Lair:5) +0 swamp dragon scales (4, -1, Lair:5) a +0 scale mail (8, 1, Lair:5) +0 steam dragon scales (16, 38, Lair:5) a +0 falchion (17, 9, Lair:5) a +0 great sword (26, 6, Lair:5) the +3 triple sword "Ubouh" {distort, rPois Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. (54, 24, Lair:5) the +1 robe "Sengy" {Drain rElec rN+++ Archmagi} rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Archmagi: It increases the power of your magical spells. (57, 21, Lair:5) a +0 falchion Level 1 of the Swamp (0, 0, Swamp:1) 4 stones (1, 7, Swamp:1) a hydra corpse (skeletalised by now) (1, 8, Swamp:1) 6 stones (3, 21, Swamp:1) a swamp worm corpse (6, 10, Swamp:1) a +0 hand axe (7, -7, Swamp:1) a swamp drake skeleton (7, -3, Swamp:1) a +0 spear a spriggan skeleton (7, -2, Swamp:1) the +5 hand axe of the Gloaming {flame, rF+} rF: It protects you from fire. (9, -5, Swamp:1) an alligator skeleton (12, -6, Swamp:1) an eleionoma skeleton (20, 23, Swamp:1) a +2 rapier of draining (21, 21, Swamp:1) 4 stones (26, 5, Swamp:1) the +0 hat of Wytruoc {Dex+4} Dex: It affects your dexterity (+4). Level 2 of the Swamp (0, 0, Swamp:2) a +0 rapier a +0 robe a spriggan corpse a hydra corpse (10, 0, Swamp:2) a goliath frog corpse (10, 2, Swamp:2) a +0 spear 2 stones a spriggan corpse (11, 2, Swamp:2) a +0 spear (14, 4, Swamp:2) 37 gold pieces (18, 7, Swamp:2) 13 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe a +0 robe (2, -28, Snake:1) a +0 scale mail (4, 10, Snake:1) 6 boomerangs (7, -9, Snake:1) a +0 war axe (13, 3, Snake:1) a +0 dire flail a +0 flail (14, 3, Snake:1) a +0 halberd (20, -25, Snake:1) a +3 glaive of venom (25, -9, Snake:1) a +0 robe a +0 trident (26, -8, Snake:1) a +0 halberd (27, -13, Snake:1) a +0 pair of gloves (28, -7, Snake:1) a +0 flail (29, -7, Snake:1) the +3 giant club "Wul Zaet" {antimagic, rPois Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. (34, 15, Snake:1) a +0 shortbow of flaming (36, -3, Snake:1) a +0 battleaxe (36, 3, Snake:1) a +0 mace a +0 robe a +0 club a +0 robe a +4 scimitar (40, 18, Snake:1) a +0 war axe a +0 robe (41, -1, Snake:1) a ring of flight (42, 18, Snake:1) a +0 spear (46, -7, Snake:1) a +0 robe a +0 hand axe (47, -8, Snake:1) a +0 trident a +0 halberd (47, -7, Snake:1) a +0 tower shield a +0 scimitar (49, -16, Snake:1) a +0 trident (51, 29, Snake:1) 4 scrolls of enchant weapon Level 2 of the Snake Pit [Shop] Lury's Antique Armour Emporium a +0 leather armour (62 gold) a +1 chain mail of poison resistance (418 gold) a +3 leather armour of cold resistance (744 gold) the +1 plate armour of Dramatic Exits {*Corrode rElec Dex+4} (1388 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 pair of gloves (139 gold) a +3 plate armour of fire resistance (1395 gold) a +0 plate armour (713 gold) (0, 0, Snake:2) a +0 flail (3, 15, Snake:2) a potion of degeneration (5, 29, Snake:2) a +0 arbalest of draining a +0 dire flail (7, 31, Snake:2) 5 stones (8, 44, Snake:2) a +0 arbalest a +0 hand axe (9, 44, Snake:2) a +0 halberd a +0 robe (11, 26, Snake:2) a +0 ring mail (11, 40, Snake:2) a +0 scale mail (13, 27, Snake:2) a +0 mace (14, 27, Snake:2) a +0 battleaxe of electrocution (15, 27, Snake:2) a +1 heavy shortbow a +0 short sword a +0 short sword a +0 robe (15, 28, Snake:2) a +0 flail a +0 robe a +0 arbalest a +0 hand axe (18, 18, Snake:2) a +0 quarterstaff a +0 robe (18, 19, Snake:2) a +0 shortbow of flaming (29, 55, Snake:2) the +2 great sword "Urcha Pen" {freeze, *Noise rF+ rCorr Dex+5} Dex: It affects your dexterity (+5). rF: It protects you from fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (32, 58, Snake:2) a +0 trident (44, 53, Snake:2) a +3 flail of holy wrath (48, -1, Snake:2) a +0 scimitar a +0 robe (49, 58, Snake:2) a +0 shortbow (53, 3, Snake:2) a +1 battleaxe of holy wrath (54, 44, Snake:2) a +0 flail a +0 robe (55, 49, Snake:2) a +0 shortbow a +0 mace Level 3 of the Snake Pit (0, 0, Snake:3) a +0 scale mail (0, 16, Snake:3) a +0 scimitar of freezing (3, 42, Snake:3) a +0 scimitar a +0 arbalest a +0 robe (4, 17, Snake:3) 6 poisoned darts (5, 42, Snake:3) a +0 dagger a +0 robe (6, 42, Snake:3) a +0 shortbow of flaming a +0 shortbow of flaming (16, 3, Snake:3) a +0 dire flail a +0 robe (16, 27, Snake:3) 4 large rocks (17, 18, Snake:3) a +0 mace (20, 6, Snake:3) a +0 long sword a +0 robe (23, -2, Snake:3) 3 stones (23, 42, Snake:3) a +0 whip (38, 18, Snake:3) a +0 spear (43, 8, Snake:3) a +0 mace (44, 26, Snake:3) a +2 short sword of speed (44, 47, Snake:3) a +0 robe (46, 9, Snake:3) a +0 scimitar (47, 10, Snake:3) a +0 dire flail (47, 13, Snake:3) a +0 robe a +0 heavy quarterstaff (47, 21, Snake:3) a +0 war axe (47, 23, Snake:3) a +0 robe a +0 whip (47, 25, Snake:3) a +0 mace (49, 12, Snake:3) a +0 glaive (50, 9, Snake:3) a +0 trident a +0 spear (51, 6, Snake:3) a +0 long sword (55, 3, Snake:3) a +4 war axe (57, 42, Snake:3) a +0 rapier Level 4 of the Snake Pit (1, 6, Snake:4) a wand of polymorph (8) (10, -5, Snake:4) a +0 dagger (14, -34, Snake:4) a +0 mace a +0 arbalest (15, -23, Snake:4) a +0 hand axe (15, -12, Snake:4) a +0 whip a +0 robe (17, -33, Snake:4) a +1 glaive of distortion a +0 robe (20, -31, Snake:4) a +0 robe a +0 dire flail (20, -29, Snake:4) a +0 robe a +0 trident (21, -28, Snake:4) a +0 robe a +0 quarterstaff (23, -33, Snake:4) a +0 mace (23, -25, Snake:4) a +1 spear of pain (23, -24, Snake:4) a +0 flail (23, -15, Snake:4) a +0 dire flail a +0 robe a +0 shortbow a +0 glaive (23, -14, Snake:4) a +0 glaive (26, -7, Snake:4) 6 stones (27, -2, Snake:4) a +1 glaive of pain (27, 6, Snake:4) a +0 leather armour (28, -2, Snake:4) a +0 robe a +0 war axe (29, -3, Snake:4) the +1 hat of Slovenliness {rN+ rCorr} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (34, 7, Snake:4) 6 stones (36, -32, Snake:4) a +0 battleaxe a +0 robe (37, -33, Snake:4) a +0 shortbow a +0 flail (41, -28, Snake:4) a +0 scimitar (42, -5, Snake:4) a +0 plate armour a +0 scimitar (42, 2, Snake:4) a +0 dire flail (43, -27, Snake:4) a +0 club (43, -26, Snake:4) a +0 scimitar (43, -5, Snake:4) a +0 giant spiked club a +0 plate armour a +0 scimitar a +0 barding a +0 flail (43, -4, Snake:4) a +0 mace a +0 leather armour a +0 club a +0 short sword a +0 chain mail 2 boomerangs a +0 halberd a +1 plate armour of fire resistance a +4 war axe of distortion (44, -4, Snake:4) a +0 mace a +0 arbalest a +0 robe a +0 dagger a +2 robe of willpower a +0 dagger a +0 hand axe a +0 dagger a +0 chain mail a +0 war axe a +3 scimitar a +0 arbalest (45, -25, Snake:4) a +0 spear (45, -5, Snake:4) a +0 mace a +0 dire flail of protection (45, -4, Snake:4) a +0 mace a +0 robe a +0 quarterstaff (45, -3, Snake:4) a +0 trident (46, -6, Snake:4) a +0 ring mail a +0 club a +0 flail (46, -4, Snake:4) a +0 robe a +0 long sword a +0 shortbow (46, -3, Snake:4) a +0 spear (47, -28, Snake:4) a +0 club a +2 robe of willpower (47, -23, Snake:4) a +0 short sword a +0 robe (47, -22, Snake:4) a +0 scimitar a +0 robe (47, -21, Snake:4) a +0 whip a +0 robe (47, -1, Snake:4) a +0 kite shield of positive energy a +0 hand axe (48, -25, Snake:4) a +0 glaive a +0 robe (48, -24, Snake:4) a +0 halberd (48, -23, Snake:4) a +0 war axe a +0 robe (48, -22, Snake:4) a +0 short sword (48, -17, Snake:4) a +0 flail a +0 robe a ring of fire (48, -12, Snake:4) a +0 whip a +0 robe (48, -1, Snake:4) a +0 robe a +1 battleaxe of freezing (49, -29, Snake:4) a +0 flail a +0 robe (49, -23, Snake:4) a +0 heavy halberd a +0 robe (49, -22, Snake:4) a +0 shortbow a +0 flail (50, -22, Snake:4) a +0 flail a +0 kite shield (51, -18, Snake:4) a +0 scimitar (51, 12, Snake:4) an orb of mayhem (52, -16, Snake:4) a +0 arbalest a +0 long sword (53, -46, Snake:4) a +0 mace (54, -46, Snake:4) a +0 trident a +0 robe (54, -45, Snake:4) a +0 halberd (62, -44, Snake:4) a +0 club a +0 robe