Marlhin Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -27, D:1) 6 stones (7, -19, D:1) a +1 helmet (7, -3, D:1) a +0 dagger (15, -5, D:1) a ball python corpse (skeletalised by now) (16, -2, D:1) 9 stones (19, -47, D:1) a +0 club a +0 club a +0 short sword (19, -11, D:1) a +0 short sword (26, -21, D:1) a rat corpse (33, -59, D:1) 5 stones (37, -7, D:1) a +0 spear (38, -8, D:1) a +0 whip a stone (40, -6, D:1) a staff of conjuration (41, -52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of curing (6, -1, D:2) a worm corpse (10, 7, D:2) 2 potions of heal wounds (14, 6, D:2) the Anthology of Command and Guile Spells Type Level a - Slow Hexes 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. (unseen) (17, 6, D:2) a +1 dagger of venom (unseen) (19, 5, D:2) a +0 club 5 stones