Marlight Level 1 of the Dungeon (15, -17, D:1) a +0 dagger (20, -16, D:1) 16 stones (22, -15, D:1) a +0 naga barding (25, -16, D:1) a +0 dagger (33, 6, D:1) a +0 hunting sling (35, 8, D:1) 21 arrows (36, 13, D:1) 8 javelins (37, 3, D:1) 12 sling bullets (unseen) (38, -6, D:1) a +0 dagger (38, 11, D:1) 21 stones (42, 15, D:1) 4 poisoned needles (45, 14, D:1) a cursed -3 dagger Level 2 of the Dungeon (2, 9, D:2) a +0 leather armour (13, -6, D:2) 8 arrows (15, 17, D:2) 17 bolts (17, -11, D:2) a +0 club (18, -9, D:2) a +0 vampiric whip (47, -2, D:2) a +0 dagger (49, -9, D:2) a +0 falchion (52, -8, D:2) a +0 hunting sling (52, -2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 dagger (1, 1, D:3) a +0 flail (1, 2, D:3) a +0 dagger a +0 ring mail a +0 flail a cursed +0 leather armour (2, -27, D:3) a +0 dagger (7, -10, D:3) a +0 club (14, -5, D:3) a +0 dagger (16, -23, D:3) 24 stones (26, 0, D:3) 13 sling bullets (40, -24, D:3) 14 stones (42, -33, D:3) 14 stones (47, -38, D:3) a scroll of noise (47, -10, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) 29 stones (0, 22, D:4) a +0 giant spiked club (5, 13, D:4) a +0 giant spiked club (9, 8, D:4) a scroll of noise (12, 29, D:4) a +0 giant club (15, -9, D:4) a +0 falchion (17, 31, D:4) a +0 hand axe (18, 30, D:4) 27 arrows Level 5 of the Dungeon [Shop] Hidu's General Store 12 stones (14 gold) a scroll of holy word (90 gold) a +0 robe (8 gold) 17 bolts (40 gold) a +0 helmet (54 gold) a potion of magic (96 gold) a +0 pair of boots (54 gold) a +4 vampiric spear (372 gold) a +0 war axe (42 gold) a scroll of fog (24 gold) (9, -1, D:5) 11 poisoned needles (15, -5, D:5) a +2 whip of electrocution (15, 1, D:5) a +0 trident (20, 31, D:5) 2 scrolls of random uselessness a cursed -2 leather armour (22, -14, D:5) 21 bolts (26, 14, D:5) a +0 spear (29, -14, D:5) a +0 scale mail (39, 23, D:5) a +0 scale mail Level 6 of the Dungeon (10, 17, D:6) the +5 scythe of False Accusations {protect, Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). (13, -5, D:6) a +0 flail a cursed -2 dagger a +0 dagger of holy wrath a +0 falchion (14, 33, D:6) a +0 blowgun (15, -1, D:6) 26 stones (16, 5, D:6) 18 sling bullets (16, 36, D:6) a +0 long sword (18, 36, D:6) 19 bolts (37, 8, D:6) a +0 shortbow 22 arrows (38, 4, D:6) a cursed +0 dagger (39, 8, D:6) 2 arrows (39, 32, D:6) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (41, 7, D:6) an arrow (41, 8, D:6) an arrow (44, 8, D:6) 27 bolts (49, 29, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 13, D:7) 18 poisoned needles (6, 9, D:7) a +0 short sword (unseen) (7, 10, D:7) a +0 dagger a +0 robe (8, 10, D:7) a +0 war axe (8, 11, D:7) a +0 trident (14, -11, D:7) 13 stones (17, -13, D:7) a +0 shield (18, 10, D:7) a +0 hand axe (19, -12, D:7) a +0 pair of gloves (23, -11, D:7) 26 arrows (32, 3, D:7) a +0 leather armour (32, 7, D:7) a +0 chain mail (33, 12, D:7) a +0 ring mail (34, 1, D:7) a +0 hand axe a +0 ring mail (34, 2, D:7) a +0 mace a +0 plate armour an orc corpse (34, 3, D:7) a +0 dagger a +0 robe an orc corpse (34, 24, D:7) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 3, D:7) a +0 flail a +0 chain mail an orc corpse (37, 28, D:7) a +0 pair of boots (37, 33, D:7) a +0 pair of gloves (38, 18, D:7) a hound corpse (skeletalised by now) (38, 31, D:7) a leopard gecko corpse (skeletalised by now) (40, 15, D:7) an arrow (40, 16, D:7) 2 arrows (40, 17, D:7) an arrow (40, 19, D:7) a +0 shortbow 15 arrows (41, 29, D:7) 22 arrows (42, 29, D:7) a leopard gecko corpse (skeletalised by now) (45, -2, D:7) an iguana corpse Level 8 of the Dungeon (0, 0, D:8) a +0 club