Dungeon Crawl Stone Soup version bcrawl-1.17.1 (webtiles) character file. Game seed: 15626740479859992149 32 MeekVeins the Sneak (level 3, 12/22 HPs) Began as a Vine Stalker Archaeologist on Oct 15, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:02:30 (358 turns). MeekVeins the Sneak (Vine Stalker Archaeologist) Turns: 358, Time: 00:02:31 Health: 12/22 AC: 6 Str: 13 XL: 3 Next: 25% Magic: 4/4 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . D - +2 whip (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 robe rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... d - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.09/turn (no ring) @: studying Axes A: fangs 2, regeneration 1, no potion heal 3, rot immunity, strong jaws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 whip B - a +0 short sword C - a +0 dagger D - a +2 whip of venom (weapon) Missiles A - 141 stones (quivered) Armour b - a +1 robe (worn) c - a +1 hat (worn) d - a +1 pair of boots (worn) Books e - a manual of Axes Miscellaneous f - an ancient crate Comestibles z - a ration {!d} Skills: + Level 2.3 Fighting - Level 0.8 Short Blades + Level 1.2 Maces & Flails - Level 3.0 Dodging - Level 4.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. Potions cannot restore your health. You are immune to rotting. Your bites deal extra damage. Message History The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko is almost dead. You kill the leopard gecko! You hit the rat. The rat is poisoned. The rat is heavily wounded. The rat bites you. You barely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat looks even sicker. Your bite misses the rat. The rat is heavily wounded. You kill the rat! Things that are here: a +0 club; a hobgoblin corpse Saving game... please wait. Welcome back, MeekVeins the Vine Stalker Archaeologist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .#### .... .### #..## ...)# #...# ......#!..# # #....##..# # #....## ###@(# #.## #)# #.# ##. #.# ... ..####### #.# #######.##. ........#####.# #...(...##. ............#.# #.......... #########.......######.......... There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 leopard geckos (D:1) 4 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 6 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MeekVeins the Vine Stalker Archaeologist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 43 | D:1 | Reached skill level 1 in Fighting 105 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/3 313 | D:1 | Reached skill level 1 in Maces & Flails 313 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 358 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Maces & Flails | 1 | 1.2 Short Blades | | 0.8 Dodging | | 3.0 Stealth | | 4.4 Action || total -------------------------++------- Melee: Whip || 55 Bite || 3 Short sword || 37 Stab: Sleeping || 8 Armor: Robe || 24 Dodge: Dodged || 82 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 49.7 | 358.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 49.7 | 358.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_ring, chequers_serial_rivers_micro_b, minmay_pentomino_q4