Mercurial Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (1, 16, D:1) 3 stones (5, 4, D:1) a +0 short sword (8, 17, D:1) a +3 dagger of venom (11, 21, D:1) 3 boomerangs (33, 25, D:1) 3 stones (38, 14, D:1) a +0 whip (41, 17, D:1) a +0 club Level 2 of the Dungeon [Shop] Biteq's Antique Armour Shop a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +2 robe of cold resistance (513 gold) the +4 robe of Efekass {Regen+ Dex+3} (986 gold) Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. a +0 robe (20 gold) a +2 robe of positive energy (426 gold) [Shop] Kennil Haysh's Antique Weapon Boutique the +2 shortbow "Mahu" {vorpal, +Blink rCorr Dex-3 Stlth+} (795 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 club (26 gold) a +0 mace (78 gold) a +0 hand axe of distortion (247 gold) a +0 spear (78 gold) a +1 vorpal battleaxe (434 gold) a +0 dagger (52 gold) a +0 rapier (104 gold) a +0 spear (78 gold) a +0 flail (91 gold) [Shop] Ujokh's Magic Scroll Shop a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (56 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) [Shop] Fut Foly's Antique Weapon Emporium a +0 trident of protection (117 gold) a +2 quarterstaff of pain (418 gold) a +0 dagger (38 gold) the +11 falchion of Boaciosk {flame, Drain rElec rF++ Dex+4} (1799 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +0 quarterstaff (76 gold) a +0 rapier (76 gold) a +0 dagger (38 gold) a +1 dagger of draining (201 gold) [Shop] Defetuyc's Antique Armour Emporium a +0 plate armour (460 gold) a +0 leather armour (40 gold) a +0 chain mail (90 gold) a +0 troll leather armour (300 gold) the +1 ring mail of the Thirteen Portals {rC++ rN++ Will-} (796 gold) rC: It greatly protects you from cold. rN: It greatly protects you from negative energy. Will: It decreases your willpower. a +2 pair of boots of flying (430 gold) a +2 chain mail of cold resistance (430 gold) a +0 robe (14 gold) a +0 scale mail (80 gold) a +0 helmet (90 gold) (4, 5, D:2) a +0 war axe (12, 8, D:2) a +0 club (29, 1, D:2) a +0 mace (43, -10, D:2) a +0 robe (46, 35, D:2) 6 stones (58, 4, D:2) a +0 hand axe (59, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (9, -3, D:3) 6 stones (10, 15, D:3) a +0 dagger (13, 1, D:3) a +1 dagger of pain a +0 robe (13, 2, D:3) a +0 hand axe a +0 leather armour (14, 1, D:3) a +2 dagger of venom a +0 leather armour (15, 1, D:3) a +0 dagger a +0 sling (16, 1, D:3) a +0 leather armour (17, -11, D:3) a +0 dagger (18, -7, D:3) 6 stones (23, 17, D:3) a +0 dagger (23, 18, D:3) a +0 spear (28, -12, D:3) a +2 short sword of draining a +0 leather armour (29, -1, D:3) a +0 ring mail (31, -3, D:3) a +0 hand axe (33, 3, D:3) 5 poisoned darts (34, -8, D:3) a +0 robe (36, -11, D:3) a +0 dagger 2 poisoned darts (44, -16, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 5 stones (10, -5, D:4) a +0 leather armour a +0 falchion (27, -14, D:4) a +0 club (29, -14, D:4) a scorpion corpse (36, -22, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Jowich's Jewellery Emporium a +4 ring of protection (504 gold) a ring of wizardry (420 gold) the ring "Lyts" {rElec rC+ rCorr EV+4} (876 gold) [ring of evasion] EV: It affects your evasion (+4). rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of see invisible (210 gold) a ring of flight (245 gold) an amulet of guardian spirit (420 gold) a +6 ring of strength (504 gold) a ring of wizardry (420 gold) (0, 0, D:5) a +0 falchion (1, 20, D:5) a +0 robe (6, 15, D:5) 6 atropa-tipped darts (7, -5, D:5) a +0 robe (12, 16, D:5) a +0 hand axe (19, 24, D:5) a +2 trident of flaming (33, 19, D:5) 11 gold pieces (37, 21, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) 7 gold pieces (1, -1, D:6) 14 gold pieces