Mercurial Level 1 of the Dungeon (1, -8, D:1) a +0 dagger (1, 2, D:1) a +2 dagger of protection (5, -25, D:1) a +0 robe (15, -33, D:1) a +0 ring mail (19, 6, D:1) a +0 hand axe (20, -27, D:1) a +0 club (20, 5, D:1) a rat corpse (skeletalised by now) (41, -27, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (1, 7, D:2) a quokka corpse (skeletalised by now) (20, 16, D:2) a bat corpse (21, 21, D:2) a +0 sling (25, 19, D:2) a +0 dagger (26, -6, D:2) a +0 club (29, 1, D:2) a potion of curing (29, 25, D:2) a +0 whip (32, -2, D:2) a +0 short sword 4 stones (36, -8, D:2) an adder corpse (42, -5, D:2) a Necronomicon (42, -1, D:2) a +0 whip (43, 21, D:2) a rat corpse (44, 12, D:2) 5 stones (44, 20, D:2) a frilled lizard corpse