Mercurial Level 1 of the Dungeon (0, 0, D:1) a rat corpse (1, 23, D:1) a +0 dagger (11, 4, D:1) a +0 whip (11, 5, D:1) a +0 club 4 stones (11, 6, D:1) a +0 club (18, 12, D:1) a +0 club (25, -1, D:1) 5 curare-tipped darts (27, -7, D:1) a +0 dagger (30, -2, D:1) a +0 whip a +0 club (36, 1, D:1) a +0 whip 5 stones (38, 19, D:1) a +0 club (39, -12, D:1) a +0 dagger (45, -8, D:1) 7 stones (58, 14, D:1) a bat corpse (skeletalised by now) (62, -18, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 whip of electrocution a kobold corpse (2, -2, D:2) a giant cockroach corpse (7, -5, D:2) a +0 dagger a +0 club a goblin corpse (8, -6, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse (9, -6, D:2) a +0 dagger a quokka corpse a goblin corpse (11, -8, D:2) a potion of curing