Mercurial Level 1 of the Dungeon (0, 0, D:1) an orb of energy (4, 9, D:1) a +0 hand axe (15, -8, D:1) a +0 rapier (19, -8, D:1) a +0 short sword (32, 0, D:1) a +0 leather armour (35, 16, D:1) a +0 ring mail (40, 19, D:1) a +0 dagger a +0 dagger (41, 33, D:1) 2 poisoned darts (43, 15, D:1) a +0 long sword (50, 9, D:1) a +0 dagger (56, 31, D:1) 4 stones (58, 26, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -13, D:2) a +0 dagger (2, 0, D:2) a jackal corpse (skeletalised by now) (3, -7, D:2) a bat corpse (skeletalised by now) (4, -32, D:2) a jackal corpse (skeletalised by now) (5, -31, D:2) a jackal skeleton (12, -28, D:2) a +0 trident (13, -41, D:2) a +0 short sword a kobold corpse (skeletalised by now)